| .. |
|
cubeLightShadowMap.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
|
cubeLightShadowMap.h
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
|
dualParaboloidLightShadowMap.cpp
|
c0b2e6536b
Reduce innecesary changes on Render Target textures.
|
%!s(int64=11) %!d(string=hai) anos |
|
dualParaboloidLightShadowMap.h
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
|
lightShadowMap.cpp
|
23c4b52e1f
courtessy @Lopuska: opengl occlusion query fix
|
%!s(int64=10) %!d(string=hai) anos |
|
lightShadowMap.h
|
23c4b52e1f
courtessy @Lopuska: opengl occlusion query fix
|
%!s(int64=10) %!d(string=hai) anos |
|
paraboloidLightShadowMap.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
|
paraboloidLightShadowMap.h
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
|
pssmLightShadowMap.cpp
|
2753f562e8
shadow caching
|
%!s(int64=10) %!d(string=hai) anos |
|
pssmLightShadowMap.h
|
2753f562e8
shadow caching
|
%!s(int64=10) %!d(string=hai) anos |
|
shadowCommon.h
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
|
shadowMapManager.cpp
|
2753f562e8
shadow caching
|
%!s(int64=10) %!d(string=hai) anos |
|
shadowMapManager.h
|
2753f562e8
shadow caching
|
%!s(int64=10) %!d(string=hai) anos |
|
shadowMapPass.cpp
|
23c4b52e1f
courtessy @Lopuska: opengl occlusion query fix
|
%!s(int64=10) %!d(string=hai) anos |
|
shadowMapPass.h
|
2753f562e8
shadow caching
|
%!s(int64=10) %!d(string=hai) anos |
|
shadowMatHook.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
|
shadowMatHook.h
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |
|
singleLightShadowMap.cpp
|
91e542b8ec
SceneCullingState with culling and camera frustum
|
%!s(int64=12) %!d(string=hai) anos |
|
singleLightShadowMap.h
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |