marauder2k7 f127b084ce Add 2d value types 2 jaren geleden
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inspector cbe2bd4c7b Conversions 2 jaren geleden
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiDebugger.cpp 9fef1b3cd1 uninitialized variables-gui 5 jaren geleden
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiEaseViewCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 jaren geleden
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
guiEditCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 jaren geleden
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 9 jaren geleden
guiFilterCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 jaren geleden
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiGraphCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 jaren geleden
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
guiImageList.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 jaren geleden
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiInspector.cpp 2f40b843d4 Adds expanded ability to create and insert specialized script-based inspector fields 2 jaren geleden
guiInspector.h 2f40b843d4 Adds expanded ability to create and insert specialized script-based inspector fields 2 jaren geleden
guiInspectorTypes.cpp f127b084ce Add 2d value types 2 jaren geleden
guiInspectorTypes.h f127b084ce Add 2d value types 2 jaren geleden
guiMenuBar.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 jaren geleden
guiMenuBar.h 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 jaren geleden
guiParticleGraphCtrl.cpp 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 jaren geleden
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
guiPopupMenuCtrl.cpp 1940becb2d Compilation fixes for C++20 3 jaren geleden
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 jaren geleden
guiRectHandles.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 jaren geleden
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiSeparatorCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 jaren geleden
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
guiShapeEdPreview.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 jaren geleden
guiShapeEdPreview.h 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 jaren geleden
popupMenu.cpp a81c6ebd06 clean up 2 jaren geleden
popupMenu.h a71f5cfd9d Missed header changes 5 jaren geleden