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inspector
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cbe2bd4c7b
Conversions
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2 jaren geleden |
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editorFunctions.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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editorFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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guiDebugger.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 jaren geleden |
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guiDebugger.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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guiEaseViewCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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guiEaseViewCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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guiEditCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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guiEditCtrl.h
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41e5caf22b
Direct3D11 Engine/source changes
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9 jaren geleden |
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guiFilterCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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guiFilterCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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guiGraphCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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guiGraphCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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guiImageList.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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guiImageList.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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guiInspector.cpp
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2f40b843d4
Adds expanded ability to create and insert specialized script-based inspector fields
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2 jaren geleden |
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guiInspector.h
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2f40b843d4
Adds expanded ability to create and insert specialized script-based inspector fields
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2 jaren geleden |
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guiInspectorTypes.cpp
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f127b084ce
Add 2d value types
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2 jaren geleden |
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guiInspectorTypes.h
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f127b084ce
Add 2d value types
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2 jaren geleden |
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guiMenuBar.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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guiMenuBar.h
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3a93a30ced
Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item
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6 jaren geleden |
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guiParticleGraphCtrl.cpp
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6b2db37f8a
followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>`
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5 jaren geleden |
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guiParticleGraphCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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guiPopupMenuCtrl.cpp
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1940becb2d
Compilation fixes for C++20
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3 jaren geleden |
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guiPopupMenuCtrl.h
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 jaren geleden |
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guiRectHandles.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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guiRectHandles.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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guiSeparatorCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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guiSeparatorCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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guiShapeEdPreview.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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guiShapeEdPreview.h
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 jaren geleden |
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popupMenu.cpp
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a81c6ebd06
clean up
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2 jaren geleden |
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popupMenu.h
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a71f5cfd9d
Missed header changes
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5 jaren geleden |