Daniel Buckmaster ae284a89ec Merge branch 'development' into defineconsolemethod há 11 anos atrás
..
decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency há 11 anos atrás
examples 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 há 11 anos atrás
fps c1d79f1488 Added padding to GuiShapeNameHud labels. há 12 anos atrás
fx ae284a89ec Merge branch 'development' into defineconsolemethod há 11 anos atrás
gameBase ae284a89ec Merge branch 'development' into defineconsolemethod há 11 anos atrás
physics 3ab048c5b0 Fixes after feedback from Luis. há 11 anos atrás
sceneComponent 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. há 11 anos atrás
turret e47b95ee5d Merge pull request #971 from Azaezel/revert-794-euler_to_quat_revert há 11 anos atrás
vehicles feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash há 11 anos atrás
accumulationVolume.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. há 11 anos atrás
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. há 11 anos atrás
aiClient.cpp 2f48f31a6f Fixed String comparisons. há 11 anos atrás
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
aiConnection.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
aiPlayer.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
aiPlayer.h e332609003 requested alterations. há 11 anos atrás
camera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
camera.h 660250cccf Game cam and eye banking, control schemes há 12 anos atrás
cameraSpline.cpp 1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders há 11 anos atrás
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
containerQuery.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. há 12 anos atrás
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth há 13 anos atrás
debris.cpp 62006e8b3c Remove unneeded double-initialization of the vars. há 11 anos atrás
debris.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
gameFunctions.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum há 12 anos atrás
groundPlane.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiObjectView.cpp 0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem. há 11 anos atrás
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() há 12 anos atrás
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. há 11 anos atrás
item.h 0f22ca64d4 Moved mask updated to protected member set functions. há 13 anos atrás
levelInfo.cpp a928d142f7 Made some tweaks so I'm happy with it. há 11 anos atrás
levelInfo.h a928d142f7 Made some tweaks so I'm happy with it. há 11 anos atrás
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
lightBase.cpp 3ab048c5b0 Fixes after feedback from Luis. há 11 anos atrás
lightBase.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
lightDescription.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
lightFlareData.cpp 91e542b8ec SceneCullingState with culling and camera frustum há 12 anos atrás
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. há 11 anos atrás
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. há 13 anos atrás
missionMarker.cpp 3ab048c5b0 Fixes after feedback from Luis. há 11 anos atrás
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. há 11 anos atrás
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) há 12 anos atrás
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
pathCamera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. há 12 anos atrás
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
physicalZone.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
player.cpp a87a891cfc Prevent crash when loading Player with no shape. há 11 anos atrás
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. há 12 anos atrás
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
pointLight.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
portal.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
portal.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
prefab.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
prefab.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash há 11 anos atrás
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx há 12 anos atrás
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes há 11 anos atrás
proximityMine.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
resource.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. há 12 anos atrás
rigid.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
rigidShape.cpp 4fb820c3ef New Physics doc group. há 11 anos atrás
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. há 12 anos atrás
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
shapeBase.cpp d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence há 11 anos atrás
shapeBase.h d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence há 11 anos atrás
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
shapeImage.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes há 11 anos atrás
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
spotLight.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
staticShape.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
staticShape.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. há 11 anos atrás
trigger.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
tsStatic.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. há 11 anos atrás
tsStatic.h c5f81a85f5 Renamed LOD to Fade. há 11 anos atrás
zone.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
zone.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás