AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
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inspector 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. 3 gadi atpakaļ
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiDebugger.cpp 9fef1b3cd1 uninitialized variables-gui 5 gadi atpakaļ
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiEaseViewCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
guiEditCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 9 gadi atpakaļ
guiFilterCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiGraphCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
guiImageList.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiInspector.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
guiInspector.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 gadi atpakaļ
guiInspectorTypes.cpp 555c563b39 More updating of editor icons to assets 4 gadi atpakaļ
guiInspectorTypes.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
guiMenuBar.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
guiMenuBar.h 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 gadi atpakaļ
guiParticleGraphCtrl.cpp 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 gadi atpakaļ
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
guiPopupMenuCtrl.cpp 1940becb2d Compilation fixes for C++20 3 gadi atpakaļ
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 gadi atpakaļ
guiRectHandles.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiSeparatorCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
guiShapeEdPreview.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
guiShapeEdPreview.h 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 gadi atpakaļ
popupMenu.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 gadi atpakaļ
popupMenu.h a71f5cfd9d Missed header changes 5 gadi atpakaļ