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editors
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 rokov pred |
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VolumetricFog.cpp
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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VolumetricFog.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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VolumetricFogRTManager.cpp
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1efb687867
uninitialized variables-environment and forrest
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5 rokov pred |
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VolumetricFogRTManager.h
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27d6665d21
set volumetric fog to use the standard window-resized trigger for it's update
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6 rokov pred |
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basicClouds.cpp
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e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
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4 rokov pred |
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basicClouds.h
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e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
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4 rokov pred |
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cloudLayer.cpp
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 rokov pred |
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cloudLayer.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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decalRoad.cpp
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 rokov pred |
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decalRoad.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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meshRoad.cpp
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 rokov pred |
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meshRoad.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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nodeListManager.cpp
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ad05a78946
sanity check nodelist presence
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4 rokov pred |
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nodeListManager.h
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1efb687867
uninitialized variables-environment and forrest
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5 rokov pred |
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river.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 rokov pred |
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river.h
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1efb687867
uninitialized variables-environment and forrest
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5 rokov pred |
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scatterSky.cpp
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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scatterSky.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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skyBox.cpp
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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skyBox.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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sun.cpp
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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sun.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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timeOfDay.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 rokov pred |
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timeOfDay.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 rokov pred |
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waterBlock.cpp
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1efb687867
uninitialized variables-environment and forrest
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5 rokov pred |
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waterBlock.h
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
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11 rokov pred |
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waterObject.cpp
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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waterObject.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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waterPlane.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 rokov pred |
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waterPlane.h
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
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11 rokov pred |