AzaezelX bfc921da22 reload chain execution 1 rok temu
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assets bfc921da22 reload chain execution 1 rok temu
decal 3781c7fae5 Add an alternate allocator for DecalManager; Also fix SFX weirdness. 1 rok temu
examples f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
fps 22df872f2d allow misc health readouts to detect vehicles 2 lat temu
fx b161e72e7f Updates the initPersistFields for ParticleData and Material to be properly organized with order and group to reflect how they're expected in the editors 1 rok temu
gameBase 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. 1 rok temu
lighting de87d2f6ad fix guishapeedpreview not displaying IBL 1 rok temu
physics fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 lat temu
sfx 3781c7fae5 Add an alternate allocator for DecalManager; Also fix SFX weirdness. 1 rok temu
turret aa02e48c8d add safeties for enum math across define boundaries 2 lat temu
vehicles 7552554ded dial back overly agressive setRest 1 rok temu
Scene.cpp da06fc1d96 * Fixes description for a few Scene methods 1 rok temu
Scene.h da06fc1d96 * Fixes description for a few Scene methods 1 rok temu
accumulationVolume.cpp 596d13f9a4 Optimize container bin lookups 2 lat temu
accumulationVolume.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 lat temu
aiClient.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 lat temu
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 lat temu
aiConnection.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 lat temu
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
aiPlayer.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
aiPlayer.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
camera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
camera.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
cameraSpline.cpp f4e6060b52 pathshape cleanups and callbacks 3 lat temu
cameraSpline.h f4e6060b52 pathshape cleanups and callbacks 3 lat temu
containerQuery.cpp a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. 8 lat temu
containerQuery.h fbfd3ed8ed clang: constructor initialization order 9 lat temu
convexShape.cpp 1f99d8f14d Update convexShape.cpp 1 rok temu
convexShape.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
debris.cpp 25c1ebcf13 Properly call endGroup instead of addGroup 2 lat temu
debris.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
gameFunctions.cpp 75625dc679 Reverse depth & 32F buffer format 2 lat temu
gameFunctions.h 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 8 lat temu
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 lat temu
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 lat temu
groundPlane.cpp b710a309bd asset load flow work 2 lat temu
groundPlane.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
guiMaterialPreview.cpp de87d2f6ad fix guishapeedpreview not displaying IBL 1 rok temu
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiObjectView.cpp de87d2f6ad fix guishapeedpreview not displaying IBL 1 rok temu
guiObjectView.h dc81e4e267 guiobjectview crash and compatibility fixes 2 lat temu
item.cpp aa02e48c8d add safeties for enum math across define boundaries 2 lat temu
item.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
levelInfo.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
levelInfo.h d23ee397e6 adds wetness 3 lat temu
lightAnimData.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
lightAnimData.h 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. 5 lat temu
lightBase.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
lightBase.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
lightDescription.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
lightDescription.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
lightFlareData.cpp aa02e48c8d add safeties for enum math across define boundaries 2 lat temu
lightFlareData.h 98a079a797 code duplication prune. should aid in stability 4 lat temu
missionArea.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 lat temu
missionMarker.cpp e944d117e1 spawnsphere %this tracking 2 lat temu
missionMarker.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
notesObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
notesObject.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
objectTypes.h 5f319e50ed ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders 3 lat temu
occlusionVolume.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups 7 lat temu
occlusionVolume.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 lat temu
pathCamera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
pathCamera.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
pathShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
pathShape.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
physicalZone.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
physicalZone.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 lat temu
player.cpp af7b5cdb34 * Improved logic to better handle the callback kickoff for actionAnimations happening 1 rok temu
player.h af7b5cdb34 * Improved logic to better handle the callback kickoff for actionAnimations happening 1 rok temu
pointLight.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
pointLight.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
portal.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 lat temu
portal.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 lat temu
prefab.cpp 89b0c7f73b Console Refactor 2 lat temu
prefab.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
projectile.cpp c4ae6258cc sound safeties and future notes 2 lat temu
projectile.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
proximityMine.cpp c4ae6258cc sound safeties and future notes 2 lat temu
proximityMine.h 98a079a797 code duplication prune. should aid in stability 4 lat temu
resource.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
rigid.cpp e7b3a95f89 restitution sumation review: average, don't multiply 2 lat temu
rigid.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
rigidShape.cpp 7552554ded dial back overly agressive setRest 1 rok temu
rigidShape.h f3af564dee clean out resolvecontacts entirely 2 lat temu
scopeAlwaysShape.cpp 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 lat temu
shapeBase.cpp da06fc1d96 * Fixes description for a few Scene methods 1 rok temu
shapeBase.h da06fc1d96 * Fixes description for a few Scene methods 1 rok temu
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
shapeImage.cpp 852ed8f225 Sfx playlist asset working (#1109) 2 lat temu
spotLight.cpp c7cc86b357 clamp spot angle to 179, 1 rok temu
spotLight.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
staticShape.cpp aa02e48c8d add safeties for enum math across define boundaries 2 lat temu
staticShape.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
trigger.cpp 89b0c7f73b Console Refactor 2 lat temu
trigger.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 lat temu
tsStatic.cpp b710a309bd asset load flow work 2 lat temu
tsStatic.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 lat temu
zone.cpp d9ff5d3f0e Basic zone code refactor using lists instead of linked lists 2 lat temu
zone.h 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 lat temu