marauder2k7 7216ba8530 Revert "revert #1148 as prematurely incorporated" 1 gadu atpakaļ
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basicLightManager.cpp bfccfca0ce more conversionwork from specular entries to pbrconfig ones, adds backend glowmul and glowmap var tracking, as well as pbrconfigmap composite slip-in for the glowmap (sans shaderfeatures just yet). seems to have busted forward lit application though... 6 gadi atpakaļ
basicLightManager.h ebe2c2dead Add vector light support to forward materials. 6 gadi atpakaļ
basicSceneObjectLightingPlugin.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
basicSceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
blTerrainSystem.cpp 7216ba8530 Revert "revert #1148 as prematurely incorporated" 1 gadu atpakaļ
blTerrainSystem.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ