Areloch 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
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afxAnimClip.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxAnimClip.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxAnimLock.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxAnimLock.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxAreaDamage.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxAreaDamage.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxAudioBank.cpp d9a723d533 More cats and cpys in files that xcode doesn't see %!s(int64=7) %!d(string=hai) anos
afxAudioBank.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxBillboard.cpp 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxBillboard.h 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxBillboard_T3D.cpp 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxCameraPuppet.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxCameraPuppet.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxCameraShake.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxCameraShake.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxCollisionEvent.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxCollisionEvent.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxComponentEffect.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxConsoleMessage.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxConsoleMessage.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxDamage.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxDamage.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxFootSwitch.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxFootSwitch.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxGuiController.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxGuiController.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxGuiText.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxGuiText.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxLight.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxLight.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxLightBase_T3D.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size %!s(int64=7) %!d(string=hai) anos
afxLightBase_T3D.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxMachineGun.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxMachineGun.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxModel.cpp 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxModel.h 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxModel_T3D.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxMooring.cpp 3c0360fd2f uninitialized variables-afx %!s(int64=5) %!d(string=hai) anos
afxMooring.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxMooring_T3D.cpp 028bf1df9b give afx the gfx cleanup treatment %!s(int64=5) %!d(string=hai) anos
afxMultiLight.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxMultiLight.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxParticleEmitter.cpp 3c0360fd2f uninitialized variables-afx %!s(int64=5) %!d(string=hai) anos
afxParticleEmitter.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxPhraseEffect.cpp 158bf5528c Remove name-clashes in AFX code-base %!s(int64=5) %!d(string=hai) anos
afxPhraseEffect.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxPhysicalZone.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxPhysicalZone.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxPlayerMovement.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxPlayerMovement.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxPlayerPuppet.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxPlayerPuppet.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxPointLight_T3D.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxPointLight_T3D.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxProjectile.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxProjectile.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxScriptEvent.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxScriptEvent.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxSpotLight_T3D.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxSpotLight_T3D.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxStaticShape.cpp 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxStaticShape.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxVolumeLight.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxVolumeLight.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxZodiac.cpp 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxZodiac.h 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxZodiacDefs.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxZodiacMgr.cpp 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxZodiacMgr.h ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxZodiacMgr_T3D.cpp ace877b409 Add all new AFX files %!s(int64=8) %!d(string=hai) anos
afxZodiacPlane.cpp 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxZodiacPlane.h 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
afxZodiacPlane_T3D.cpp 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos