Areloch d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 1 年之前
..
inspector d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 1 年之前
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiDebugger.cpp 9fef1b3cd1 uninitialized variables-gui 5 年之前
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiEaseViewCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 年之前
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
guiEditCtrl.cpp 89b0c7f73b Console Refactor 2 年之前
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 9 年之前
guiFilterCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 年之前
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiGraphCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 年之前
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
guiImageList.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 年之前
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiInspector.cpp d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 1 年之前
guiInspector.h d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 1 年之前
guiInspectorTypes.cpp d952722811 Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them 1 年之前
guiInspectorTypes.h d952722811 Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them 1 年之前
guiMenuBar.cpp c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus 2 年之前
guiMenuBar.h c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus 2 年之前
guiParticleGraphCtrl.cpp 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 年之前
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
guiPopupMenuCtrl.cpp c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus 2 年之前
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 年之前
guiRectHandles.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 年之前
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiSeparatorCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 年之前
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiShapeEdPreview.cpp de87d2f6ad fix guishapeedpreview not displaying IBL 1 年之前
guiShapeEdPreview.h 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 年之前
popupMenu.cpp 473e566b70 Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout 2 年之前
popupMenu.h a71f5cfd9d Missed header changes 5 年之前