Azaezel fbfd3ed8ed clang: constructor initialization order пре 9 година
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blobShadow.cpp 41e5caf22b Direct3D11 Engine/source changes пре 9 година
blobShadow.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
lightMapParams.cpp fbfd3ed8ed clang: constructor initialization order пре 9 година
lightMapParams.h d2700f881c Source changes needed for Linux build. пре 13 година
projectedShadow.cpp a3fab3d4c4 Projected Shadow fix пре 11 година
projectedShadow.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx пре 12 година
sceneLighting.cpp 2002d74b78 Issue found with PVS-Studio: пре 10 година
sceneLighting.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
sceneLightingGlobals.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
scenePersist.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
scenePersist.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
shadowBase.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
shadowVolumeBSP.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
shadowVolumeBSP.h 7dbfe6994d Engine directory for ticket #1 пре 13 година