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baseMatInstance.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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baseMatInstance.h
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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пре 8 година |
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baseMaterialDefinition.h
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2753f562e8
shadow caching
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пре 10 година |
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customMaterialDefinition.cpp
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6d5571e233
Fix preprocessor directive
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пре 11 година |
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customMaterialDefinition.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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matInstance.cpp
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3496c549b5
Hardware Skinning Support
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пре 9 година |
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matInstance.h
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3496c549b5
Hardware Skinning Support
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пре 9 година |
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matInstanceHook.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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matInstanceHook.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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matStateHint.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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matStateHint.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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matTextureTarget.cpp
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15f67015d3
Reordering initialization methods #1912
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пре 8 година |
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matTextureTarget.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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materialDefinition.cpp
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e475b3060b
won't need that any more after this
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пре 9 година |
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materialDefinition.h
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e475b3060b
won't need that any more after this
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пре 9 година |
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materialFeatureData.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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materialFeatureData.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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materialFeatureTypes.cpp
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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пре 8 година |
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materialFeatureTypes.h
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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пре 8 година |
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materialList.cpp
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dc780ddcae
Fix use-after-delete
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пре 11 година |
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materialList.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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materialManager.cpp
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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пре 8 година |
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materialManager.h
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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пре 8 година |
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materialParameters.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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miscShdrDat.h
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3496c549b5
Hardware Skinning Support
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пре 9 година |
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processedCustomMaterial.cpp
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2753f562e8
shadow caching
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пре 10 година |
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processedCustomMaterial.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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processedFFMaterial.cpp
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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пре 11 година |
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processedFFMaterial.h
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3496c549b5
Hardware Skinning Support
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пре 9 година |
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processedMaterial.cpp
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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пре 8 година |
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processedMaterial.h
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3496c549b5
Hardware Skinning Support
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пре 9 година |
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processedShaderMaterial.cpp
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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пре 8 година |
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processedShaderMaterial.h
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3496c549b5
Hardware Skinning Support
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пре 9 година |
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sceneData.h
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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пре 8 година |
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shaderData.cpp
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1ed8b05169
Initial implementation of the new Base Game Template and some starting modules.
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пре 9 година |
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shaderData.h
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79e158d528
Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
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пре 11 година |
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shaderMaterialParameters.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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shaderMaterialParameters.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |