Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. преди 8 години
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accuFeatureHLSL.cpp 92017332eb Fixed AccuTexFeatHLSL implicit truncation error преди 9 години
accuFeatureHLSL.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. преди 11 години
bumpHLSL.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. преди 8 години
bumpHLSL.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
depthHLSL.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. преди 8 години
depthHLSL.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
paraboloidHLSL.cpp 41e5caf22b Direct3D11 Engine/source changes преди 9 години
paraboloidHLSL.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
pixSpecularHLSL.cpp 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. преди 9 години
pixSpecularHLSL.h 5c72035e01 virtual processVert also on directx преди 11 години
shaderCompHLSL.cpp 3496c549b5 Hardware Skinning Support преди 9 години
shaderCompHLSL.h 41e5caf22b Direct3D11 Engine/source changes преди 9 години
shaderFeatureHLSL.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. преди 8 години
shaderFeatureHLSL.h 3496c549b5 Hardware Skinning Support преди 9 години
shaderGenHLSL.cpp 3496c549b5 Hardware Skinning Support преди 9 години
shaderGenHLSL.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
shaderGenHLSLInit.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. преди 8 години