James Urquhart 45898694e4 Reimplement FrameAllocator and FrameTemp; Tidy up DataChunker header. 1 год назад
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T3D 3781c7fae5 Add an alternate allocator for DecalManager; Also fix SFX weirdness. 1 год назад
Verve 89b0c7f73b Console Refactor 2 лет назад
afx da06fc1d96 * Fixes description for a few Scene methods 1 год назад
app df8041e689 Add support for replacing the main.tscript file with a specified Console Function 2 лет назад
assets 55697cffdb Streamlined baseUI profiles 2 лет назад
cinterface 87c6884433 Expose SimObjectPtr C-API functions using EngineAPI 2 лет назад
collision 596d13f9a4 Optimize container bin lookups 2 лет назад
console 0d743c8bb9 TScript Bugfix 1 год назад
core 45898694e4 Reimplement FrameAllocator and FrameTemp; Tidy up DataChunker header. 1 год назад
environment d54de2a349 fix sun corona 2 лет назад
forest da06fc1d96 * Fixes description for a few Scene methods 1 год назад
gfx d87199f5da Final Cleanup 1 год назад
gui 3fd4cbdb89 Merge pull request #1207 from Areloch/ImageAssetArrayInspectorFix 1 год назад
i18n 89b0c7f73b Console Refactor 2 лет назад
lighting 7216ba8530 Revert "revert #1148 as prematurely incorporated" 1 год назад
main bf02918f6e _get_current_locale needs #include <locale.h> 2 лет назад
materials 138e426ed1 Ensures that material animation flags are cleared when values are changed so they don't "stick" 1 год назад
math da06fc1d96 * Fixes description for a few Scene methods 1 год назад
module 5615cc33d8 Remove CInterface script hooks, superseded by console refactor 2 лет назад
navigation fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 лет назад
persistence 829cc2b24a Adjusts some of the loading logic, for guiBitmapCtrl mostly, to not try and load ALL image content upfront during client init, improving load times 2 лет назад
platform c09f79d199 separate testing environment 2 лет назад
platformMac 9bc06f0887 main dir 2 лет назад
platformPOSIX 4ae888e4f8 Update POSIXFileio.cpp 2 лет назад
platformSDL 2e91837f6a Update thread.cpp 2 лет назад
platformWin32 a4e3a000fb Fix Dynamic Library builds on Windows 2 лет назад
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 4 лет назад
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. 4 лет назад
postFx 89b0c7f73b Console Refactor 2 лет назад
renderInstance 8c38448428 probe capture fixes 2 лет назад
scene da06fc1d96 * Fixes description for a few Scene methods 1 год назад
sfx 3781c7fae5 Add an alternate allocator for DecalManager; Also fix SFX weirdness. 1 год назад
shaderGen 62b6b57405 re-fix vert color swizzle 2 лет назад
sim 66766006d3 reformat the assertfatals for ghostids 1 год назад
sqlite 0780cac6c8 Fix for build 3 лет назад
terrain 7216ba8530 Revert "revert #1148 as prematurely incorporated" 1 год назад
testing 45898694e4 Reimplement FrameAllocator and FrameTemp; Tidy up DataChunker header. 1 год назад
ts 4ae2cf7413 don't trigger shape load during shape loading 1 год назад
util 7216ba8530 Revert "revert #1148 as prematurely incorporated" 1 год назад
windowManager 89b0c7f73b Console Refactor 2 лет назад
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 лет назад
CMakeLists.txt 7216ba8530 Revert "revert #1148 as prematurely incorporated" 1 год назад
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 лет назад