Areloch da06fc1d96 * Fixes description for a few Scene methods 1 年間 前
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culling 175831fd30 Remove dead code comment 2 年 前
mixin 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 年 前
zones 7e0016e670 Correct zone insertion logic 2 年 前
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 年 前
pathManager.cpp 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 年 前
pathManager.h 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 年 前
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 年 前
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 年 前
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 13 年 前
reflector.cpp d16f2df63a make cubic reflectors respect the reflectordesc->detailAdjust 2 年 前
reflector.h 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 5 年 前
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 年 前
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 年 前
sceneContainer.cpp da06fc1d96 * Fixes description for a few Scene methods 1 年間 前
sceneContainer.h eeb42632f5 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck 2 年 前
sceneManager.cpp 74d847c513 fix bounds box display 3 年 前
sceneManager.h 596d13f9a4 Optimize container bin lookups 2 年 前
sceneObject.cpp da06fc1d96 * Fixes description for a few Scene methods 1 年間 前
sceneObject.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 年 前
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 年 前
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 11 年 前
sceneQueryUtil.h 4fb67ed618 refactor by request 2 年 前
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 年 前
sceneRenderState.h 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 年 前
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 13 年 前
sceneTracker.cpp 596d13f9a4 Optimize container bin lookups 2 年 前
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 年 前
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 年 前
simPath.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年 前
simPath.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 年 前