Brian Roberts f41cdaaa7e Merge pull request #1430 from Azaezel/alpha41/GFXRedundancyCleanups 9 月之前
..
GLSL b92b5b34fd clean up shadergen ambient handling 10 月之前
HLSL b92b5b34fd clean up shadergen ambient handling 10 月之前
conditionerFeature.cpp 4409a12af6 Fix GLSL out fragment shader color. 11 年之前
conditionerFeature.h efbe5e90f5 virtuals removed 1 年之前
customShaderFeature.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 年之前
customShaderFeature.h 2b295fb7f0 rest of virtuals removed 1 年之前
featureMgr.cpp 1acf4b2dae Adjusts engine cleanup ordering on shaderFeatureMgr to avoid periodic crashes on Mac ARM machines 3 年之前
featureMgr.h 7dbfe6994d Engine directory for ticket #1 13 年之前
featureSet.cpp 36daca8d8e Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch. 10 年之前
featureSet.h 36daca8d8e Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch. 10 年之前
featureType.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
featureType.h 7dbfe6994d Engine directory for ticket #1 13 年之前
langElement.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
langElement.h 2b295fb7f0 rest of virtuals removed 1 年之前
shaderComp.cpp 3496c549b5 Hardware Skinning Support 9 年之前
shaderComp.h efbe5e90f5 virtuals removed 1 年之前
shaderDependency.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
shaderDependency.h efbe5e90f5 virtuals removed 1 年之前
shaderFeature.cpp ca4b77f424 give shadergen tags for the other two potential rendertargets for use down the line 5 年之前
shaderFeature.h 0d4221fa59 uninitialized and unused value cleanups 2 年之前
shaderGen.cpp d82e8dbec4 clean up (some) shader variation redundencies 9 月之前
shaderGen.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 年之前
shaderGenVars.cpp fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 年之前
shaderGenVars.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 年之前
shaderOp.cpp 87dd7ffc4a Implement Singlepass Terrain Render 5 年之前
shaderOp.h 2b295fb7f0 rest of virtuals removed 1 年之前