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T3D
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03e6b5b096
Merge pull request #433 from Azaezel/alpha40/shapeAssetErrorFollowups
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5 years ago |
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Verve
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7dc2521c76
Use string.compare instead of String::compare when comparing strings
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5 years ago |
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afx
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516a05301f
corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris.
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5 years ago |
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app
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 years ago |
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assets
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ae5f766abe
just to save a PR: default asset visitor variables to emptystring
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5 years ago |
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cinterface
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533ff28814
Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups
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5 years ago |
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collision
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 years ago |
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console
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9c4191702c
Properly specify type of console types with a different native type
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5 years ago |
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core
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a241d27b58
Expand EngineAPI type definitions
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5 years ago |
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environment
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d168df03e0
Correct bump map in waterObject.cpp being in sRGB space
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5 years ago |
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forest
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c4e00be91a
Fix for crash in _onZoningChanged methods when called by hidden objects.
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5 years ago |
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gfx
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481e2a7230
Improve terrain rendering, handle bug with no detail
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5 years ago |
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gui
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52ecd8bb0f
Merge pull request #395 from Areloch/MarkActiveScene
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5 years ago |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 years ago |
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lighting
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681dbe108c
Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean
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5 years ago |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 years ago |
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materials
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c342e84bec
Wraps material animation floats to sane values.
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5 years ago |
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math
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9c4191702c
Properly specify type of console types with a different native type
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5 years ago |
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module
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e8564680e4
Better handling for finding modules by file path. Mainly used in asset importer
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5 years ago |
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navigation
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 years ago |
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persistence
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b6c33bdd2b
uninitialized variables-persistence
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5 years ago |
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platform
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dee89e25b8
Changes profiler to use the high precision timer built into windows.
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5 years ago |
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platformMac
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254ac462b5
sdl usage standards proposal 3:
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5 years ago |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 years ago |
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platformSDL
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254ac462b5
sdl usage standards proposal 3:
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5 years ago |
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platformWin32
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a0ba345095
Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization
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5 years ago |
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platformX86UNIX
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254ac462b5
sdl usage standards proposal 3:
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5 years ago |
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postFx
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e1a6fa01ca
PostEffect: Rename isEnabled field to enabled, to fix name clash
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5 years ago |
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renderInstance
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53f9f49410
mMipCount was never being filled out. just use mPrefilterArray->getMipMapLevels() direct
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5 years ago |
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scene
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 years ago |
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sfx
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8bede52d3b
Comment out unused Call Ins for setting SFXSource transform
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5 years ago |
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shaderGen
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87dd7ffc4a
Implement Singlepass Terrain Render
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5 years ago |
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sim
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 years ago |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 years ago |
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terrain
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481e2a7230
Improve terrain rendering, handle bug with no detail
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5 years ago |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 years ago |
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ts
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fef05cf2ca
fix #365
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5 years ago |
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util
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6dae9981b5
Remove double quotes inside string definition in UndoManagerpushCompound
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5 years ago |
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windowManager
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 years ago |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |