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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _ENGINEAPI_H_
- #define _ENGINEAPI_H_
- #ifndef _CONSOLETYPES_H_
- #include "console/consoleTypes.h"
- #endif
- #ifndef _CONSOLE_H_
- #include "console/console.h"
- #endif
- #ifndef _STRINGFUNCTIONS_H_
- #include "core/strings/stringFunctions.h"
- #endif
- #ifndef _SIMOBJECT_H_
- #include "console/simObject.h"
- #endif
- #ifndef _ENGINEFUNCTIONS_H_
- #include "console/engineFunctions.h"
- #endif
- // Whatever types are used in API definitions, their DECLAREs must be visible to the
- // macros. We include the basic primitive and struct types here.
- #ifndef _ENGINEPRIMITIVES_H_
- #include "console/enginePrimitives.h"
- #endif
- #ifndef _ENGINESTRUCTS_H_
- #include "console/engineStructs.h"
- #endif
- /// @file
- /// Definitions for exposing engine functionality to the control layer.
- ///
- /// This file provides a convenience layer around the underlying engine interop system (which at
- /// the moment still includes the legacy TorqueScript interop a.k.a. "console system"). The
- /// macros exposed here will automatically take care of all marshalling, value type constraints,
- /// reflection info instancing, etc. involved in defining engine API call-ins and call-outs.
- ///
- /// @note At the moment, this file supplies both the legacy TorqueScript console system as well
- /// as the new engine export system with the structures and information they need. In the
- /// near future, the console-based parts will get purged. This will not result in visible
- /// changes to users of the functionality here except for the string-based marshalling
- /// functions currently exposed (which will also disappear).
- //TODO: Disable warning for extern "C" functions returning UDTs for now; need to take a closer look at this
- #pragma warning( disable : 4190 )
- // Disable some VC warnings that are irrelevant to us.
- #pragma warning( push )
- #pragma warning( disable : 4510 ) // default constructor could not be generated; all the Args structures are never constructed by us
- #pragma warning( disable : 4610 ) // can never be instantiated; again Args is never constructed by us
- namespace engineAPI {
- /// Flag for enabling legacy console behavior in the interop system while
- /// we still have it around. Will disappear along with console.
- extern bool gUseConsoleInterop;
-
- /// Flag to allow engine functions to detect whether the engine had been
- /// initialized or shut down.
- extern bool gIsInitialized;
- }
- //FIXME: this allows const char* to be used as a struct field type
- // Temp support for allowing const char* to remain in the API functions as long as we
- // still have the console system around. When that is purged, these definitions should
- // be deleted and all const char* uses be replaced with String.
- template<> struct EngineTypeTraits< const char* > : public EngineTypeTraits< String > {};
- template<> inline const EngineTypeInfo* TYPE< const char* >() { return TYPE< String >(); }
- /// @name Marshalling
- ///
- /// Functions for converting to/from string-based data representations.
- ///
- /// @note This functionality is specific to the console interop.
- /// @{
- /// Marshal a single piece of data from native into client form.
- template< typename T >
- inline const char* EngineMarshallData( const T& value )
- {
- return castConsoleTypeToString( value );
- }
- inline const char* EngineMarshallData( bool value )
- {
- if( value )
- return "1";
- else
- return "0";
- }
- inline const char* EngineMarshallData( const char* str )
- {
- // The API assumes that if you pass a plain "const char*" through it, then you are referring
- // to string storage with non-local lifetime that can be safely passed to the control layer.
- return str;
- }
- template< typename T >
- inline const char* EngineMarshallData( T* object )
- {
- return ( object ? object->getIdString() : "0" );
- }
- template< typename T >
- inline const char* EngineMarshallData( const T* object )
- {
- return ( object ? object->getIdString() : "0" );
- }
- inline const char* EngineMarshallData( U32 value )
- {
- return EngineMarshallData( S32( value ) );
- }
- /// Marshal data from native into client form stored directly in
- /// client function invocation vector.
- template< typename T >
- inline void EngineMarshallData( const T& arg, S32& argc, ConsoleValueRef *argv )
- {
- argv[ argc ] = castConsoleTypeToString( arg );
- argc ++;
- }
- inline void EngineMarshallData( bool arg, S32& argc, ConsoleValueRef *argv )
- {
- if( arg )
- argv[ argc ] = 1;
- else
- argv[ argc ] = 0;
- argc ++;
- }
- inline void EngineMarshallData( S32 arg, S32& argc, ConsoleValueRef *argv )
- {
- argv[ argc ] = arg;
- argc ++;
- }
- inline void EngineMarshallData( U32 arg, S32& argc, ConsoleValueRef *argv )
- {
- EngineMarshallData( S32( arg ), argc, argv );
- }
- inline void EngineMarshallData( F32 arg, S32& argc, ConsoleValueRef *argv )
- {
- argv[ argc ] = arg;
- argc ++;
- }
- inline void EngineMarshallData( const char* arg, S32& argc, ConsoleValueRef *argv )
- {
- argv[ argc ] = arg;
- argc ++;
- }
- inline void EngineMarshallData( char* arg, S32& argc, ConsoleValueRef *argv )
- {
- argv[ argc ] = arg;
- argc ++;
- }
- template< typename T >
- inline void EngineMarshallData( T* object, S32& argc, ConsoleValueRef *argv )
- {
- argv[ argc ] = object ? object->getId() : 0;
- argc ++;
- }
- template< typename T >
- inline void EngineMarshallData( const T* object, S32& argc, ConsoleValueRef *argv )
- {
- argv[ argc ] = object ? object->getId() : 0;
- argc ++;
- }
- /// Unmarshal data from client form to engine form.
- ///
- /// This is wrapped in an a struct as partial specializations on function
- /// templates are not allowed in C++.
- template< typename T >
- struct EngineUnmarshallData
- {
- T operator()( const char* str ) const
- {
- T value;
- castConsoleTypeFromString( value, str );
- return value;
- }
- };
- template<>
- struct EngineUnmarshallData< S32 >
- {
- S32 operator()( ConsoleValueRef &ref ) const
- {
- return (S32)ref;
- }
- S32 operator()( const char* str ) const
- {
- return dAtoi( str );
- }
- };
- template<>
- struct EngineUnmarshallData< U32 >
- {
- U32 operator()( ConsoleValueRef &ref ) const
- {
- return (U32)((S32)ref);
- }
- U32 operator()( const char* str ) const
- {
- return dAtoui( str );
- }
- };
- template<>
- struct EngineUnmarshallData< F32 >
- {
- F32 operator()( ConsoleValueRef &ref ) const
- {
- return (F32)ref;
- }
- F32 operator()( const char* str ) const
- {
- return dAtof( str );
- }
- };
- template<>
- struct EngineUnmarshallData< U8 >
- {
- U8 operator()( ConsoleValueRef &ref ) const
- {
- return (U8)((S32)ref);
- }
- U8 operator()( const char* str ) const
- {
- return dAtoui( str );
- }
- };
- template<>
- struct EngineUnmarshallData< const char* >
- {
- const char* operator()( ConsoleValueRef &ref ) const
- {
- return ref.getStringValue();
- }
- const char* operator()( const char* str ) const
- {
- return str;
- }
- };
- template< typename T >
- struct EngineUnmarshallData< T* >
- {
- T* operator()( ConsoleValueRef &ref ) const
- {
- return dynamic_cast< T* >( Sim::findObject( ref.getStringValue() ) );
- }
- T* operator()( const char* str ) const
- {
- return dynamic_cast< T* >( Sim::findObject( str ) );
- }
- };
- template<>
- struct EngineUnmarshallData< void >
- {
- void operator()( ConsoleValueRef& ) const {}
- void operator()( const char* ) const {}
- };
- template<>
- struct EngineUnmarshallData< ConsoleValueRef >
- {
- ConsoleValueRef operator()( ConsoleValueRef ref ) const
- {
- return ref;
- }
- };
- /// @}
- /// @name C to C++ Trampolines
- ///
- /// The trampolines serve two purposes:
- ///
- /// For one, they ensure that no matter what argument types are specified by users of the engine API macros, the correct
- /// argument value types are enforced on the functions exported by the engine. Let's say, for example, the user writes
- /// a function that takes a "Point3F direction" argument, then the template machinery here will automatically expose an
- /// API function that takes a "Point3F& direction" argument.
- ///
- /// Secondly, the templates jump the incoming calls from extern "C" space into C++ space. This is mostly relevant for
- /// methods only as they will need an implicit object type argument.
- ///
- /// @{
- // Helper type to factor out commonalities between function and method trampolines.
- template< typename T >
- struct _EngineTrampoline
- {
- struct Args {};
- };
- template< typename R, typename A >
- struct _EngineTrampoline< R( A ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B >
- struct _EngineTrampoline< R( A, B ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B, typename C >
- struct _EngineTrampoline< R( A, B, C ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< C >::ValueType c() const
- {
- return EngineTypeTraits< C >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< C >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B, typename C, typename D >
- struct _EngineTrampoline< R( A, B, C, D ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< C >::ValueType c() const
- {
- return EngineTypeTraits< C >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< C >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< D >::ValueType d() const
- {
- return EngineTypeTraits< D >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< D >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E >
- struct _EngineTrampoline< R( A, B, C, D, E ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< C >::ValueType c() const
- {
- return EngineTypeTraits< C >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< C >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< D >::ValueType d() const
- {
- return EngineTypeTraits< D >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< D >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< E >::ValueType e() const
- {
- return EngineTypeTraits< E >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< E >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
- struct _EngineTrampoline< R( A, B, C, D, E, F ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< C >::ValueType c() const
- {
- return EngineTypeTraits< C >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< C >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< D >::ValueType d() const
- {
- return EngineTypeTraits< D >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< D >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< E >::ValueType e() const
- {
- return EngineTypeTraits< E >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< E >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< F >::ValueType f() const
- {
- return EngineTypeTraits< F >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< F >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
- struct _EngineTrampoline< R( A, B, C, D, E, F, G ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< C >::ValueType c() const
- {
- return EngineTypeTraits< C >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< C >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< D >::ValueType d() const
- {
- return EngineTypeTraits< D >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< D >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< E >::ValueType e() const
- {
- return EngineTypeTraits< E >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< E >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< F >::ValueType f() const
- {
- return EngineTypeTraits< F >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< F >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< G >::ValueType g() const
- {
- return EngineTypeTraits< G >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< G >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
- struct _EngineTrampoline< R( A, B, C, D, E, F, G, H ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< C >::ValueType c() const
- {
- return EngineTypeTraits< C >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< C >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< D >::ValueType d() const
- {
- return EngineTypeTraits< D >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< D >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< E >::ValueType e() const
- {
- return EngineTypeTraits< E >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< E >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< F >::ValueType f() const
- {
- return EngineTypeTraits< F >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< F >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< G >::ValueType g() const
- {
- return EngineTypeTraits< G >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< G >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< H >::ValueType h() const
- {
- return EngineTypeTraits< H >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< H >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
- struct _EngineTrampoline< R( A, B, C, D, E, F, G, H, I ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< C >::ValueType c() const
- {
- return EngineTypeTraits< C >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< C >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< D >::ValueType d() const
- {
- return EngineTypeTraits< D >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< D >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< E >::ValueType e() const
- {
- return EngineTypeTraits< E >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< E >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< F >::ValueType f() const
- {
- return EngineTypeTraits< F >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< F >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< G >::ValueType g() const
- {
- return EngineTypeTraits< G >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< G >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< H >::ValueType h() const
- {
- return EngineTypeTraits< H >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< H >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< I >::ValueType i() const
- {
- return EngineTypeTraits< I >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< I >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
- struct _EngineTrampoline< R( A, B, C, D, E, F, G, H, I, J ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< J >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< C >::ValueType c() const
- {
- return EngineTypeTraits< C >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< C >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< D >::ValueType d() const
- {
- return EngineTypeTraits< D >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< D >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< E >::ValueType e() const
- {
- return EngineTypeTraits< E >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< E >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< F >::ValueType f() const
- {
- return EngineTypeTraits< F >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< F >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< G >::ValueType g() const
- {
- return EngineTypeTraits< G >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< G >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< H >::ValueType h() const
- {
- return EngineTypeTraits< H >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< H >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< I >::ValueType i() const
- {
- return EngineTypeTraits< I >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< I >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< J >::ValueType j() const
- {
- return EngineTypeTraits< J >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< J >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
- struct _EngineTrampoline< R( A, B, C, D, E, F, G, H, I, J, K ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< J >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< K >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< C >::ValueType c() const
- {
- return EngineTypeTraits< C >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< C >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< D >::ValueType d() const
- {
- return EngineTypeTraits< D >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< D >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< E >::ValueType e() const
- {
- return EngineTypeTraits< E >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< E >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< F >::ValueType f() const
- {
- return EngineTypeTraits< F >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< F >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< G >::ValueType g() const
- {
- return EngineTypeTraits< G >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< G >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< H >::ValueType h() const
- {
- return EngineTypeTraits< H >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< H >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< I >::ValueType i() const
- {
- return EngineTypeTraits< I >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< I >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< J >::ValueType j() const
- {
- return EngineTypeTraits< J >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< J >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< K >::ValueType k() const
- {
- return EngineTypeTraits< K >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< K >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< J >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
- struct _EngineTrampoline< R( A, B, C, D, E, F, G, H, I, J, K, L ) >
- {
- struct Args
- {
- char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< J >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< K >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< L >::ArgumentValueType ) ];
- typename EngineTypeTraits< A >::ValueType a() const
- {
- return EngineTypeTraits< A >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< A >::ArgumentValueType* >
- ( &data[ 0 ] ) ) );
- }
- typename EngineTypeTraits< B >::ValueType b() const
- {
- return EngineTypeTraits< B >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< B >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< C >::ValueType c() const
- {
- return EngineTypeTraits< C >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< C >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< D >::ValueType d() const
- {
- return EngineTypeTraits< D >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< D >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< E >::ValueType e() const
- {
- return EngineTypeTraits< E >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< E >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< F >::ValueType f() const
- {
- return EngineTypeTraits< F >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< F >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< G >::ValueType g() const
- {
- return EngineTypeTraits< G >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< G >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< H >::ValueType h() const
- {
- return EngineTypeTraits< H >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< H >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< I >::ValueType i() const
- {
- return EngineTypeTraits< I >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< I >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< J >::ValueType j() const
- {
- return EngineTypeTraits< J >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< J >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< K >::ValueType k() const
- {
- return EngineTypeTraits< K >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< K >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< J >::ArgumentValueType ) ] ) ) );
- }
- typename EngineTypeTraits< L >::ValueType l() const
- {
- return EngineTypeTraits< L >::ArgumentToValue(
- *( reinterpret_cast< const typename EngineTypeTraits< L >::ArgumentValueType* >
- ( &data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< J >::ArgumentValueType ) +
- sizeof( typename EngineTypeTraits< K >::ArgumentValueType ) ] ) ) );
- }
- };
- };
- template< typename T >
- struct _EngineFunctionTrampolineBase : public _EngineTrampoline< T >
- {
- typedef T FunctionType;
- };
- // Trampolines for any call-ins that aren't methods.
- template< typename T >
- struct _EngineFunctionTrampoline {};
- template< typename R >
- struct _EngineFunctionTrampoline< R() > : public _EngineFunctionTrampolineBase< R() >
- {
- static R jmp( R ( *fn )(), const typename _EngineFunctionTrampolineBase< R() >::Args& args )
- {
- return R( fn() );
- }
- };
- template< typename R, typename A >
- struct _EngineFunctionTrampoline< R( A ) > : public _EngineFunctionTrampolineBase< R( A ) >
- {
- static R jmp( R ( *fn )( A ), const typename _EngineFunctionTrampolineBase< R( A ) >::Args& args )
- {
- return R( fn( args.a() ) );
- }
- };
- template< typename R, typename A, typename B >
- struct _EngineFunctionTrampoline< R( A, B ) > : public _EngineFunctionTrampolineBase< R( A, B ) >
- {
- static R jmp( R ( *fn )( A, B ), const typename _EngineFunctionTrampolineBase< R( A, B ) >::Args& args )
- {
- return R( fn( args.a(), args.b() ) );
- }
- };
- template< typename R, typename A, typename B, typename C >
- struct _EngineFunctionTrampoline< R( A, B, C ) > : public _EngineFunctionTrampolineBase< R( A, B, C ) >
- {
- static R jmp( R ( *fn )( A, B, C ), const typename _EngineFunctionTrampolineBase< R( A, B, C ) >::Args& args )
- {
- return R( fn( args.a(), args.b(), args.c() ) );
- }
- };
- template< typename R, typename A, typename B, typename C, typename D >
- struct _EngineFunctionTrampoline< R( A, B, C, D ) > : public _EngineFunctionTrampolineBase< R( A, B, C, D ) >
- {
- static R jmp( R ( *fn )( A, B, C, D ), const typename _EngineFunctionTrampolineBase< R( A, B, C, D ) >::Args& args )
- {
- return R( fn( args.a(), args.b(), args.c(), args.d() ) );
- }
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E >
- struct _EngineFunctionTrampoline< R( A, B, C, D, E ) > : public _EngineFunctionTrampolineBase< R( A, B, C, D, E ) >
- {
- static R jmp( R ( *fn )( A, B, C, D, E ), const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E ) >::Args& args )
- {
- return R( fn( args.a(), args.b(), args.c(), args.d(), args.e() ) );
- }
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
- struct _EngineFunctionTrampoline< R( A, B, C, D, E, F ) > : public _EngineFunctionTrampolineBase< R( A, B, C, D, E, F ) >
- {
- static R jmp( R ( *fn )( A, B, C, D, E, F ), const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F ) >::Args& args )
- {
- return R( fn( args.a(), args.b(), args.c(), args.d(), args.e(), args.f() ) );
- }
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
- struct _EngineFunctionTrampoline< R( A, B, C, D, E, F, G ) > : public _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G ) >
- {
- static R jmp( R ( *fn )( A, B, C, D, E, F, G ), const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G ) >::Args& args )
- {
- return R( fn( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g() ) );
- }
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
- struct _EngineFunctionTrampoline< R( A, B, C, D, E, F, G, H ) > : public _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H ) >
- {
- static R jmp( R ( *fn )( A, B, C, D, E, F, G, H ), const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H ) >::Args& args )
- {
- return R( fn( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g(), args.h() ) );
- }
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
- struct _EngineFunctionTrampoline< R( A, B, C, D, E, F, G, H, I ) > : public _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I ) >
- {
- static R jmp( R ( *fn )( A, B, C, D, E, F, G, H, I ), const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I ) >::Args& args )
- {
- return R( fn( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g(), args.h(), args.i() ) );
- }
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
- struct _EngineFunctionTrampoline< R( A, B, C, D, E, F, G, H, I, J ) > : public _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I, J ) >
- {
- static R jmp( R ( *fn )( A, B, C, D, E, F, G, H, I, J ), const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I, J ) >::Args& args )
- {
- return R( fn( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g(), args.h(), args.i(), args.j() ) );
- }
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
- struct _EngineFunctionTrampoline< R( A, B, C, D, E, F, G, H, I, J, K ) > : public _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I, J, K ) >
- {
- static R jmp( R ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I, J, K ) >::Args& args )
- {
- return R( fn( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g(), args.h(), args.i(), args.j(), args.k() ) );
- }
- };
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
- struct _EngineFunctionTrampoline< R( A, B, C, D, E, F, G, H, I, J, K, L ) > : public _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I, J, K, L ) >
- {
- static R jmp( R ( *fn )( A, B, C, D, E, F, G, H, I, J, K, L ), const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I, J, K, L ) >::Args& args )
- {
- return R( fn( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g(), args.h(), args.i(), args.j(), args.k(), args.l() ) );
- }
- };
- // Trampolines for engine methods
- template< typename T >
- struct _EngineMethodTrampolineBase : public _EngineTrampoline< T > {};
- template< typename Frame, typename T >
- struct _EngineMethodTrampoline {};
- template< typename Frame, typename R >
- struct _EngineMethodTrampoline< Frame, R() > : public _EngineMethodTrampolineBase< R() >
- {
- typedef R( FunctionType )( typename Frame::ObjectType* );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R() >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec() );
- }
- };
- template< typename Frame, typename R, typename A >
- struct _EngineMethodTrampoline< Frame, R( A ) > : public _EngineMethodTrampolineBase< R( A ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B >
- struct _EngineMethodTrampoline< Frame, R( A, B ) > : public _EngineMethodTrampolineBase< R( A, B ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B, typename C >
- struct _EngineMethodTrampoline< Frame, R( A, B, C ) > : public _EngineMethodTrampolineBase< R( A, B, C ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B, C );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B, C ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b(), args.c() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B, typename C, typename D >
- struct _EngineMethodTrampoline< Frame, R( A, B, C, D ) > : public _EngineMethodTrampolineBase< R( A, B, C, D ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B, C, D );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B, C, D ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b(), args.c(), args.d() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B, typename C, typename D, typename E >
- struct _EngineMethodTrampoline< Frame, R( A, B, C, D, E ) > : public _EngineMethodTrampolineBase< R( A, B, C, D, E ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B, C, D, E );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b(), args.c(), args.d(), args.e() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B, typename C, typename D, typename E, typename F >
- struct _EngineMethodTrampoline< Frame, R( A, B, C, D, E, F ) > : public _EngineMethodTrampolineBase< R( A, B, C, D, E, F ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B, C, D, E, F );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b(), args.c(), args.d(), args.e(), args.f() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
- struct _EngineMethodTrampoline< Frame, R( A, B, C, D, E, F, G ) > : public _EngineMethodTrampolineBase< R( A, B, C, D, E, F, G ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B, C, D, E, F, G );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
- struct _EngineMethodTrampoline< Frame, R( A, B, C, D, E, F, G, H ) > : public _EngineMethodTrampolineBase< R( A, B, C, D, E, F, G, H ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B, C, D, E, F, G, H );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g(), args.h() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
- struct _EngineMethodTrampoline< Frame, R( A, B, C, D, E, F, G, H, I ) > : public _EngineMethodTrampolineBase< R( A, B, C, D, E, F, G, H, I ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g(), args.h(), args.i() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
- struct _EngineMethodTrampoline< Frame, R( A, B, C, D, E, F, G, H, I, J ) > : public _EngineMethodTrampolineBase< R( A, B, C, D, E, F, G, H, I, J ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I, J ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g(), args.h(), args.i(), args.j() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
- struct _EngineMethodTrampoline< Frame, R( A, B, C, D, E, F, G, H, I, J, K ) > : public _EngineMethodTrampolineBase< R( A, B, C, D, E, F, G, H, I, J, K ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I, J, K ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g(), args.h(), args.i(), args.j(), args.k() ) );
- }
- };
- template< typename Frame, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
- struct _EngineMethodTrampoline< Frame, R( A, B, C, D, E, F, G, H, I, J, K, L ) > : public _EngineMethodTrampolineBase< R( A, B, C, D, E, F, G, H, I, J, K, L ) >
- {
- typedef R( FunctionType )( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K, L );
- static R jmp( typename Frame::ObjectType* object, const typename _EngineFunctionTrampolineBase< R( A, B, C, D, E, F, G, H, I, J, K, L ) >::Args& args )
- {
- Frame f;
- f.object = object;
- return R( f._exec( args.a(), args.b(), args.c(), args.d(), args.e(), args.f(), args.g(), args.h(), args.i(), args.j(), args.k(), args.l() ) );
- }
- };
- /// @}
- /// @name Thunking
- ///
- /// Internal functionality for thunks placed between TorqueScript calls of engine functions and their native
- /// implementations.
- ///
- /// @note The functionality in this group is specific to the console interop system.
- /// @{
- // Helper function to return data from a thunk.
- template< typename T >
- inline const char* _EngineConsoleThunkReturnValue( const T& value )
- {
- return EngineMarshallData( value );
- }
- inline bool _EngineConsoleThunkReturnValue( bool value )
- {
- return value;
- }
- inline S32 _EngineConsoleThunkReturnValue( S32 value )
- {
- return value;
- }
- inline F32 _EngineConsoleThunkReturnValue( F32 value )
- {
- return value;
- }
- inline const char* _EngineConsoleThunkReturnValue( const String& str )
- {
- return Con::getReturnBuffer( str );
- }
- inline const char* _EngineConsoleThunkReturnValue( const char* value )
- {
- return EngineMarshallData( value );
- }
- template< typename T >
- inline const char* _EngineConsoleThunkReturnValue( T* value )
- {
- return ( value ? value->getIdString() : "" );
- }
- template< typename T >
- inline const char* _EngineConsoleThunkReturnValue( const T* value )
- {
- return ( value ? value->getIdString() : "" );
- }
- // Helper class to determine the type of callback registered with the console system.
- template< typename R >
- struct _EngineConsoleThunkType
- {
- typedef const char* ReturnType;
- typedef StringCallback CallbackType;
- };
- template<>
- struct _EngineConsoleThunkType< S32 >
- {
- typedef S32 ReturnType;
- typedef IntCallback CallbackType;
- };
- template<>
- struct _EngineConsoleThunkType< U32 >
- {
- typedef U32 ReturnType;
- typedef IntCallback CallbackType;
- };
- template<>
- struct _EngineConsoleThunkType< F32 >
- {
- typedef F32 ReturnType;
- typedef FloatCallback CallbackType;
- };
- template<>
- struct _EngineConsoleThunkType< bool >
- {
- typedef bool ReturnType;
- typedef BoolCallback CallbackType;
- };
- template<>
- struct _EngineConsoleThunkType< void >
- {
- typedef void ReturnType;
- typedef VoidCallback CallbackType;
- };
- // Helper struct to count the number of parameters in a function list.
- // The setup through operator () allows omitting the the argument list entirely.
- struct _EngineConsoleThunkCountArgs
- {
- template< typename A >
- U32 operator ()( A a )
- {
- return 1;
- }
- template< typename A, typename B >
- U32 operator ()( A a, B b )
- {
- return 2;
- }
- template< typename A, typename B, typename C >
- U32 operator ()( A a, B b, C c )
- {
- return 3;
- }
- template< typename A, typename B, typename C, typename D >
- U32 operator ()( A a, B b, C c, D d )
- {
- return 4;
- }
- template< typename A, typename B, typename C, typename D, typename E >
- U32 operator ()( A a, B b, C c, D d, E e )
- {
- return 5;
- }
- template< typename A, typename B, typename C, typename D, typename E, typename F >
- U32 operator ()( A a, B b, C c, D d, E e, F f )
- {
- return 6;
- }
- template< typename A, typename B, typename C, typename D, typename E, typename F, typename G >
- U32 operator ()( A a, B b, C c, D d, E e, F f, G g )
- {
- return 7;
- }
- template< typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
- U32 operator ()( A a, B b, C c, D d, E e, F f, G g, H h )
- {
- return 8;
- }
- template< typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
- U32 operator ()( A a, B b, C c, D d, E e, F f, G g, H h, I i )
- {
- return 9;
- }
- template< typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
- U32 operator ()( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j )
- {
- return 10;
- }
- template< typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
- U32 operator ()( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k )
- {
- return 11;
- }
- template< typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
- U32 operator ()( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k, L l )
- {
- return 12;
- }
-
- operator U32() const
- {
- return 0;
- }
- };
- // Encapsulation of a legacy console function invocation.
- template< S32 startArgc, typename T >
- struct _EngineConsoleThunk {};
- template< S32 startArgc, typename R >
- struct _EngineConsoleThunk< startArgc, R() >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 0;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )(), const _EngineFunctionDefaultArguments< void() >& )
- {
- return _EngineConsoleThunkReturnValue( fn() );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >& )
- {
- return _EngineConsoleThunkReturnValue( ( frame->*fn )() );
- }
- };
- template< S32 startArgc >
- struct _EngineConsoleThunk< startArgc, void() >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 0;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )(), const _EngineFunctionDefaultArguments< void() >& )
- {
- fn();
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >& )
- {
- return ( frame->*fn )();
- }
- };
- template< S32 startArgc, typename R, typename A >
- struct _EngineConsoleThunk< startArgc, R( A ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 1 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
-
- return _EngineConsoleThunkReturnValue( fn( a ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a ) );
- }
- };
- template< S32 startArgc, typename A >
- struct _EngineConsoleThunk< startArgc, void( A ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 1 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
-
- fn( a );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
-
- ( frame->*fn )( a );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B >
- struct _EngineConsoleThunk< startArgc, R( A, B ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 2 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B ), const _EngineFunctionDefaultArguments< void( A, B ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b ) );
- }
- };
- template< S32 startArgc, typename A, typename B >
- struct _EngineConsoleThunk< startArgc, void( A, B ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 2 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B ), const _EngineFunctionDefaultArguments< void( A, B ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
-
- fn( a, b );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
-
- ( frame->*fn )( a, b );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B, typename C >
- struct _EngineConsoleThunk< startArgc, R( A, B, C ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 3 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C ), const _EngineFunctionDefaultArguments< void( A, B, C ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b, c ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b, c ) );
- }
- };
- template< S32 startArgc, typename A, typename B, typename C >
- struct _EngineConsoleThunk< startArgc, void( A, B, C ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 3 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C ), const _EngineFunctionDefaultArguments< void( A, B, C ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
-
- fn( a, b, c );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
-
- ( frame->*fn )( a, b, c );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B, typename C, typename D >
- struct _EngineConsoleThunk< startArgc, R( A, B, C, D ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 4 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D ), const _EngineFunctionDefaultArguments< void( A, B, C, D ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b, c, d ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b, c, d ) );
- }
- };
- template< S32 startArgc, typename A, typename B, typename C, typename D >
- struct _EngineConsoleThunk< startArgc, void( A, B, C, D ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 4 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D ), const _EngineFunctionDefaultArguments< void( A, B, C, D ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
-
- fn( a, b, c, d );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
-
- ( frame->*fn )( a, b, c, d );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B, typename C, typename D, typename E >
- struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 5 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b, c, d, e ) );
- }
- };
- template< S32 startArgc, typename A, typename B, typename C, typename D, typename E >
- struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 5 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
-
- fn( a, b, c, d, e );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
-
- ( frame->*fn )( a, b, c, d, e );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B, typename C, typename D, typename E, typename F >
- struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 6 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b, c, d, e, f ) );
- }
- };
- template< S32 startArgc, typename A, typename B, typename C, typename D, typename E, typename F >
- struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 6 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
-
- fn( a, b, c, d, e, f );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
-
- ( frame->*fn )( a, b, c, d, e, f );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
- struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 7 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b, c, d, e, f, g ) );
- }
- };
- template< S32 startArgc, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
- struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 7 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
-
- fn( a, b, c, d, e, f, g );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
-
- ( frame->*fn )( a, b, c, d, e, f, g );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
- struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 8 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.h ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.i ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b, c, d, e, f, g, h ) );
- }
- };
- template< S32 startArgc, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
- struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 8 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.h ) );
-
- fn( a, b, c, d, e, f, g, h );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.i ) );
-
- ( frame->*fn )( a, b, c, d, e, f, g, h );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
- struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 9 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H, I ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.h ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.i ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h, i ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.i ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.j ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b, c, d, e, f, g, h, i ) );
- }
- };
- template< S32 startArgc, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
- struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 9 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H, I ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.h ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.i ) );
-
- fn( a, b, c, d, e, f, g, h, i );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.i ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.j ) );
-
- ( frame->*fn )( a, b, c, d, e, f, g, h, i );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
- struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 10 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.h ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.i ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.j ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h, i, j ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.i ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.j ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.k ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b, c, d, e, f, g, h, i, j ) );
- }
- };
- template< S32 startArgc, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
- struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 10 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.h ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.i ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.j ) );
-
- fn( a, b, c, d, e, f, g, h, i, j );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.i ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.j ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.k ) );
-
- ( frame->*fn )( a, b, c, d, e, f, g, h, i, j );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
- struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J, K ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 11 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.h ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.i ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.j ) );
- K k = ( startArgc + 10 < argc ? EngineUnmarshallData< K >()( argv[ startArgc + 10 ] ) : K( defaultArgs.k ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h, i, j, k ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.i ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.j ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.k ) );
- K k = ( startArgc + 10 < argc ? EngineUnmarshallData< K >()( argv[ startArgc + 10 ] ) : K( defaultArgs.l ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b, c, d, e, f, g, h, i, j, k ) );
- }
- };
- template< S32 startArgc, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
- struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 11 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.h ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.i ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.j ) );
- K k = ( startArgc + 10 < argc ? EngineUnmarshallData< K >()( argv[ startArgc + 10 ] ) : K( defaultArgs.k ) );
-
- fn( a, b, c, d, e, f, g, h, i, j, k );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.i ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.j ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.k ) );
- K k = ( startArgc + 10 < argc ? EngineUnmarshallData< K >()( argv[ startArgc + 10 ] ) : K( defaultArgs.l ) );
-
- ( frame->*fn )( a, b, c, d, e, f, g, h, i, j, k );
- }
- };
- template< S32 startArgc, typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
- struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J, K, L ) >
- {
- typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
- static const S32 NUM_ARGS = 12 + startArgc;
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J, K, L ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K, L ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.h ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.i ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.j ) );
- K k = ( startArgc + 10 < argc ? EngineUnmarshallData< K >()( argv[ startArgc + 10 ] ) : K( defaultArgs.k ) );
- L l = ( startArgc + 11 < argc ? EngineUnmarshallData< L >()( argv[ startArgc + 11 ] ) : L( defaultArgs.l ) );
-
- return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h, i, j, k, l ) );
- }
- template< typename Frame >
- static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K, L ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K, L ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.i ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.j ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.k ) );
- K k = ( startArgc + 10 < argc ? EngineUnmarshallData< K >()( argv[ startArgc + 10 ] ) : K( defaultArgs.l ) );
- L l = ( startArgc + 11 < argc ? EngineUnmarshallData< L >()( argv[ startArgc + 11 ] ) : L( defaultArgs.l ) );
-
- return _EngineConsoleThunkReturnValue( ( frame->*fn )( a, b, c, d, e, f, g, h, i, j, k, l ) );
- }
- };
- template< S32 startArgc, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
- struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K, L ) >
- {
- typedef void ReturnType;
- static const S32 NUM_ARGS = 12 + startArgc;
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J, K, L ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K, L ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.a ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.c ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.d ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.e ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.f ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.g ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.h ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.i ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.j ) );
- K k = ( startArgc + 10 < argc ? EngineUnmarshallData< K >()( argv[ startArgc + 10 ] ) : K( defaultArgs.k ) );
- L l = ( startArgc + 11 < argc ? EngineUnmarshallData< L >()( argv[ startArgc + 11 ] ) : L( defaultArgs.l ) );
-
- fn( a, b, c, d, e, f, g, h, i, j, k, l );
- }
- template< typename Frame >
- static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K, L ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K, L ) >& defaultArgs )
- {
- A a = ( startArgc + 0 < argc ? EngineUnmarshallData< A >()( argv[ startArgc + 0 ] ) : A( defaultArgs.b ) );
- B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
- C c = ( startArgc + 2 < argc ? EngineUnmarshallData< C >()( argv[ startArgc + 2 ] ) : C( defaultArgs.d ) );
- D d = ( startArgc + 3 < argc ? EngineUnmarshallData< D >()( argv[ startArgc + 3 ] ) : D( defaultArgs.e ) );
- E e = ( startArgc + 4 < argc ? EngineUnmarshallData< E >()( argv[ startArgc + 4 ] ) : E( defaultArgs.f ) );
- F f = ( startArgc + 5 < argc ? EngineUnmarshallData< F >()( argv[ startArgc + 5 ] ) : F( defaultArgs.g ) );
- G g = ( startArgc + 6 < argc ? EngineUnmarshallData< G >()( argv[ startArgc + 6 ] ) : G( defaultArgs.h ) );
- H h = ( startArgc + 7 < argc ? EngineUnmarshallData< H >()( argv[ startArgc + 7 ] ) : H( defaultArgs.i ) );
- I i = ( startArgc + 8 < argc ? EngineUnmarshallData< I >()( argv[ startArgc + 8 ] ) : I( defaultArgs.j ) );
- J j = ( startArgc + 9 < argc ? EngineUnmarshallData< J >()( argv[ startArgc + 9 ] ) : J( defaultArgs.k ) );
- K k = ( startArgc + 10 < argc ? EngineUnmarshallData< K >()( argv[ startArgc + 10 ] ) : K( defaultArgs.l ) );
- L l = ( startArgc + 11 < argc ? EngineUnmarshallData< L >()( argv[ startArgc + 11 ] ) : L( defaultArgs.l ) );
-
- ( frame->*fn )( a, b, c, d, e, f, g, h, i, j, k, l );
- }
- };
- /// @}
- /// @name API Definition Macros
- ///
- /// The macros in this group allow to create engine API functions that work both with the
- /// legacy console system as well as with the new engine export system. As such, they only
- /// support those function features that are available in both systems. This means that for
- /// console-style variadic functions, the ConsoleXXX must be used and that for overloaded
- /// and/or C-style variadic functions as well as for placing functions in export scopes,
- /// DEFINE_CALLIN must be used directly.
- ///
- /// When the console system is removed, the console thunking functionality will be removed
- /// from these macros but otherwise they will remain unchanged and in place.
- ///
- /// @{
- // Helpers to implement initialization checks. Pulled out into separate macros so this can be deactivated easily.
- // Especially important for the initialize() function itself.
- #define _CHECK_ENGINE_INITIALIZED_IMPL( fnName, returnType ) \
- if( !engineAPI::gIsInitialized ) \
- { \
- Con::errorf( "EngineAPI: Engine not initialized when calling " #fnName ); \
- return EngineTypeTraits< returnType >::ReturnValue( EngineTypeTraits< returnType >::ReturnValueType() ); \
- }
- #define _CHECK_ENGINE_INITIALIZED( fnName, returnType ) _CHECK_ENGINE_INITIALIZED_IMPL( fnName, returnType )
- /// Define a call-in point for calling into the engine.
- ///
- /// @param name The name of the function as it should be seen by the control layer.
- /// @param returnType The value type returned to the control layer.
- /// @param args The argument list as it would appear on the function definition
- /// @param defaultArgs The list of default argument values.
- /// @param usage The usage doc string for the engine API reference.
- ///
- /// @code
- /// DefineEngineFunction( myFunction, int, ( float f, const String& s ), ( "value for s" ), "This is my function." )
- /// {
- /// return int( f ) + dAtoi( s );
- /// }
- /// @endcode
- #define DefineEngineFunction( name, returnType, args, defaultArgs, usage ) \
- static inline returnType _fn ## name ## impl args; \
- TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## name \
- ( _EngineFunctionTrampoline< returnType args >::Args a ) \
- { \
- _CHECK_ENGINE_INITIALIZED( name, returnType ); \
- return EngineTypeTraits< returnType >::ReturnValue( \
- _EngineFunctionTrampoline< returnType args >::jmp( _fn ## name ## impl, a ) \
- ); \
- } \
- static _EngineFunctionDefaultArguments< void args > _fn ## name ## DefaultArgs defaultArgs; \
- static EngineFunctionInfo _fn ## name ## FunctionInfo( \
- #name, \
- &_SCOPE<>()(), \
- usage, \
- #returnType " " #name #args, \
- "fn" #name, \
- TYPE< returnType args >(), \
- &_fn ## name ## DefaultArgs, \
- ( void* ) &fn ## name, \
- 0 \
- ); \
- static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv ) \
- { \
- return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
- argc, argv, &_fn ## name ## impl, _fn ## name ## DefaultArgs \
- ) ); \
- } \
- static ConsoleFunctionHeader _ ## name ## header \
- ( #returnType, #args, #defaultArgs ); \
- static ConsoleConstructor \
- _ ## name ## obj( NULL, #name, _EngineConsoleThunkType< returnType >::CallbackType( _ ## name ## caster ), usage, \
- _EngineConsoleThunk< 1, returnType args >::NUM_ARGS - _EngineConsoleThunkCountArgs() defaultArgs, \
- _EngineConsoleThunk< 1, returnType args >::NUM_ARGS, \
- false, &_ ## name ## header \
- ); \
- static inline returnType _fn ## name ## impl args
-
-
- // The next thing is a bit tricky. DefineEngineMethod allows to make the 'object' (=this) argument to the function
- // implicit which presents quite an obstacle for the macro internals as the engine export system requires the
- // name of a DLL symbol that represents an extern "C" function with an explicit first object pointer argument.
- //
- // Even if we ignored the fact that we don't have a guarantee how the various C++ compilers implement implicit 'this' arguments,
- // we could still not just use a C++ method for this as then we would have to get past the C++ compiler's mangling to
- // get to the function symbol name (let alone the fact that typing this method correctly would be tricky).
- //
- // So, the trick employed here is to package all but the implicit 'this' argument in a structure and then define an
- // extern "C" function that takes the object pointer as a first argument and the struct type as the second argument.
- // This will result in a function with an identical stack call frame layout to the function we want.
- //
- // Unfortunately, that still requires that function to chain on to the real user-defined function. To do this
- // cleanly and portably, _EngineMethodTrampoline is used to unpack and jump the call from extern "C" into C++ space.
- // In optimized builds, the compiler should be smart enough to pretty much optimize all our trickery here away.
- #define _DefineMethodTrampoline( className, name, returnType, args ) \
- TORQUE_API EngineTypeTraits< returnType >::ReturnValueType \
- fn ## className ## _ ## name ( className* object, _EngineMethodTrampoline< _ ## className ## name ## frame, returnType args >::Args a ) \
- { \
- _CHECK_ENGINE_INITIALIZED( className::name, returnType ); \
- return EngineTypeTraits< returnType >::ReturnValue( \
- _EngineMethodTrampoline< _ ## className ## name ## frame, returnType args >::jmp( object, a ) \
- ); \
- }
- /// Define a call-in point for calling a method on an engine object.
- ///
- /// @param name The name of the C++ class.
- /// @param name The name of the method as it should be seen by the control layer.
- /// @param returnType The value type returned to the control layer.
- /// @param args The argument list as it would appear on the function definition
- /// @param defaultArgs The list of default argument values.
- /// @param usage The usage doc string for the engine API reference.
- ///
- /// @code
- /// DefineEngineMethod( MyClass, myMethod, int, ( float f, const String& s ), ( "value for s" ), "This is my method." )
- /// {
- /// return object->someMethod( f, s );
- /// }
- /// @endcode
- #define DefineEngineMethod( className, name, returnType, args, defaultArgs, usage ) \
- struct _ ## className ## name ## frame \
- { \
- typedef className ObjectType; \
- className* object; \
- inline returnType _exec args const; \
- }; \
- _DefineMethodTrampoline( className, name, returnType, args ); \
- static _EngineFunctionDefaultArguments< _EngineMethodTrampoline< _ ## className ## name ## frame, void args >::FunctionType > \
- _fn ## className ## name ## DefaultArgs defaultArgs; \
- static EngineFunctionInfo _fn ## className ## name ## FunctionInfo( \
- #name, \
- &_SCOPE< className >()(), \
- usage, \
- "virtual " #returnType " " #name #args, \
- "fn" #className "_" #name, \
- TYPE< _EngineMethodTrampoline< _ ## className ## name ## frame, returnType args >::FunctionType >(), \
- &_fn ## className ## name ## DefaultArgs, \
- ( void* ) &fn ## className ## _ ## name, \
- 0 \
- ); \
- static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, ConsoleValueRef *argv ) \
- { \
- _ ## className ## name ## frame frame; \
- frame.object = static_cast< className* >( object ); \
- return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 2, returnType args >::thunk( \
- argc, argv, &_ ## className ## name ## frame::_exec, &frame, _fn ## className ## name ## DefaultArgs \
- ) ); \
- } \
- static ConsoleFunctionHeader _ ## className ## name ## header \
- ( #returnType, #args, #defaultArgs ); \
- static ConsoleConstructor \
- className ## name ## obj( #className, #name, \
- _EngineConsoleThunkType< returnType >::CallbackType( _ ## className ## name ## caster ), usage, \
- _EngineConsoleThunk< 2, returnType args >::NUM_ARGS - _EngineConsoleThunkCountArgs() defaultArgs, \
- _EngineConsoleThunk< 2, returnType args >::NUM_ARGS, \
- false, &_ ## className ## name ## header \
- ); \
- returnType _ ## className ## name ## frame::_exec args const
-
-
- /// Define a call-in point for calling into the engine. Unlike with DefineEngineFunction, the statically
- /// callable function will be confined to the namespace of the given class.
- ///
- /// @param name The name of the C++ class (or a registered export scope).
- /// @param name The name of the method as it should be seen by the control layer.
- /// @param returnType The value type returned to the control layer.
- /// @param args The argument list as it would appear on the function definition
- /// @param defaultArgs The list of default argument values.
- /// @param usage The usage doc string for the engine API reference.
- ///
- /// @code
- /// DefineEngineStaticMethod( MyClass, myMethod, int, ( float f, string s ), ( "value for s" ), "This is my method." )
- /// {
- /// }
- /// @endcode
- #define DefineEngineStaticMethod( className, name, returnType, args, defaultArgs, usage ) \
- static inline returnType _fn ## className ## name ## impl args; \
- TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## className ## _ ## name \
- ( _EngineFunctionTrampoline< returnType args >::Args a ) \
- { \
- _CHECK_ENGINE_INITIALIZED( className::name, returnType ); \
- return EngineTypeTraits< returnType >::ReturnValue( \
- _EngineFunctionTrampoline< returnType args >::jmp( _fn ## className ## name ## impl, a ) \
- ); \
- } \
- static _EngineFunctionDefaultArguments< void args > _fn ## className ## name ## DefaultArgs defaultArgs; \
- static EngineFunctionInfo _fn ## name ## FunctionInfo( \
- #name, \
- &_SCOPE< className >()(), \
- usage, \
- #returnType " " #name #args, \
- "fn" #className "_" #name, \
- TYPE< returnType args >(), \
- &_fn ## className ## name ## DefaultArgs, \
- ( void* ) &fn ## className ## _ ## name, \
- 0 \
- ); \
- static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv )\
- { \
- return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
- argc, argv, &_fn ## className ## name ## impl, _fn ## className ## name ## DefaultArgs \
- ) ); \
- } \
- static ConsoleFunctionHeader _ ## className ## name ## header \
- ( #returnType, #args, #defaultArgs, true ); \
- static ConsoleConstructor \
- _ ## className ## name ## obj( #className, #name, _EngineConsoleThunkType< returnType >::CallbackType( _ ## className ## name ## caster ), usage, \
- _EngineConsoleThunk< 1, returnType args >::NUM_ARGS - _EngineConsoleThunkCountArgs() defaultArgs, \
- _EngineConsoleThunk< 1, returnType args >::NUM_ARGS, \
- false, &_ ## className ## name ## header \
- ); \
- static inline returnType _fn ## className ## name ## impl args
- // Convenience macros to allow defining functions that use the new marshalling features
- // while being only visible in the console interop. When we drop the console system,
- // these macros can be removed and all definitions that make use of them can be removed
- // as well.
- #define DefineConsoleFunction( name, returnType, args, defaultArgs, usage ) \
- static inline returnType _fn ## name ## impl args; \
- static _EngineFunctionDefaultArguments< void args > _fn ## name ## DefaultArgs defaultArgs; \
- static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv ) \
- { \
- return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
- argc, argv, &_fn ## name ## impl, _fn ## name ## DefaultArgs \
- ) ); \
- } \
- static ConsoleFunctionHeader _ ## name ## header \
- ( #returnType, #args, #defaultArgs ); \
- static ConsoleConstructor \
- _ ## name ## obj( NULL, #name, _EngineConsoleThunkType< returnType >::CallbackType( _ ## name ## caster ), usage, \
- _EngineConsoleThunk< 1, returnType args >::NUM_ARGS - _EngineConsoleThunkCountArgs() defaultArgs, \
- _EngineConsoleThunk< 1, returnType args >::NUM_ARGS, \
- false, &_ ## name ## header \
- ); \
- static inline returnType _fn ## name ## impl args
- #define DefineConsoleMethod( className, name, returnType, args, defaultArgs, usage ) \
- struct _ ## className ## name ## frame \
- { \
- typedef className ObjectType; \
- className* object; \
- inline returnType _exec args const; \
- }; \
- static _EngineFunctionDefaultArguments< _EngineMethodTrampoline< _ ## className ## name ## frame, void args >::FunctionType > \
- _fn ## className ## name ## DefaultArgs defaultArgs; \
- static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, ConsoleValueRef *argv ) \
- { \
- _ ## className ## name ## frame frame; \
- frame.object = static_cast< className* >( object ); \
- return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 2, returnType args >::thunk( \
- argc, argv, &_ ## className ## name ## frame::_exec, &frame, _fn ## className ## name ## DefaultArgs \
- ) ); \
- } \
- static ConsoleFunctionHeader _ ## className ## name ## header \
- ( #returnType, #args, #defaultArgs ); \
- static ConsoleConstructor \
- className ## name ## obj( #className, #name, \
- _EngineConsoleThunkType< returnType >::CallbackType( _ ## className ## name ## caster ), usage, \
- _EngineConsoleThunk< 2, returnType args >::NUM_ARGS - _EngineConsoleThunkCountArgs() defaultArgs, \
- _EngineConsoleThunk< 2, returnType args >::NUM_ARGS, \
- false, &_ ## className ## name ## header \
- ); \
- returnType _ ## className ## name ## frame::_exec args const
- #define DefineConsoleStaticMethod( className, name, returnType, args, defaultArgs, usage ) \
- static inline returnType _fn ## className ## name ## impl args; \
- static _EngineFunctionDefaultArguments< void args > _fn ## className ## name ## DefaultArgs defaultArgs; \
- static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv )\
- { \
- return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
- argc, argv, &_fn ## className ## name ## impl, _fn ## className ## name ## DefaultArgs \
- ) ); \
- } \
- static ConsoleFunctionHeader _ ## className ## name ## header \
- ( #returnType, #args, #defaultArgs, true ); \
- static ConsoleConstructor \
- _ ## className ## name ## obj( #className, #name, _EngineConsoleThunkType< returnType >::CallbackType( _ ## className ## name ## caster ), usage, \
- _EngineConsoleThunk< 1, returnType args >::NUM_ARGS - _EngineConsoleThunkCountArgs() defaultArgs, \
- _EngineConsoleThunk< 1, returnType args >::NUM_ARGS, \
- false, &_ ## className ## name ## header \
- ); \
- static inline returnType _fn ## className ## name ## impl args
- // The following three macros are only temporary. They allow to define engineAPI functions using the framework
- // here in this file while being visible only in the new API. When the console interop is removed, these macros
- // can be removed and all their uses be replaced with their corresponding versions that now still include support
- // for the console (e.g. DefineNewEngineFunction should become DefineEngineFunction).
- #define DefineNewEngineFunction( name, returnType, args, defaultArgs, usage ) \
- static inline returnType _fn ## name ## impl args; \
- TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## name \
- ( _EngineFunctionTrampoline< returnType args >::Args a ) \
- { \
- _CHECK_ENGINE_INITIALIZED( name, returnType ); \
- return EngineTypeTraits< returnType >::ReturnValue( \
- _EngineFunctionTrampoline< returnType args >::jmp( _fn ## name ## impl, a ) \
- ); \
- } \
- static _EngineFunctionDefaultArguments< void args > _fn ## name ## DefaultArgs defaultArgs; \
- static EngineFunctionInfo _fn ## name ## FunctionInfo( \
- #name, \
- &_SCOPE<>()(), \
- usage, \
- #returnType " " #name #args, \
- "fn" #name, \
- TYPE< returnType args >(), \
- &_fn ## name ## DefaultArgs, \
- ( void* ) &fn ## name, \
- 0 \
- ); \
- static inline returnType _fn ## name ## impl args
- #define DefineNewEngineMethod( className, name, returnType, args, defaultArgs, usage ) \
- struct _ ## className ## name ## frame \
- { \
- typedef className ObjectType; \
- className* object; \
- inline returnType _exec args const; \
- }; \
- _DefineMethodTrampoline( className, name, returnType, args ); \
- static _EngineFunctionDefaultArguments< _EngineMethodTrampoline< _ ## className ## name ## frame, void args >::FunctionType > \
- _fn ## className ## name ## DefaultArgs defaultArgs; \
- static EngineFunctionInfo _fn ## className ## name ## FunctionInfo( \
- #name, \
- &_SCOPE< className >()(), \
- usage, \
- "virtual " #returnType " " #name #args, \
- "fn" #className "_" #name, \
- TYPE< _EngineMethodTrampoline< _ ## className ## name ## frame, returnType args >::FunctionType >(), \
- &_fn ## className ## name ## DefaultArgs, \
- ( void* ) &fn ## className ## _ ## name, \
- 0 \
- ); \
- returnType _ ## className ## name ## frame::_exec args const
- #define DefineNewEngineStaticMethod( className, name, returnType, args, defaultArgs, usage ) \
- static inline returnType _fn ## className ## name ## impl args; \
- TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## className ## _ ## name \
- ( _EngineFunctionTrampoline< returnType args >::Args a ) \
- { \
- _CHECK_ENGINE_INITIALIZED( className::name, returnType ); \
- return EngineTypeTraits< returnType >::ReturnValue( \
- _EngineFunctionTrampoline< returnType args >::jmp( _fn ## className ## name ## impl, a ) \
- ); \
- } \
- static _EngineFunctionDefaultArguments< void args > _fn ## className ## name ## DefaultArgs defaultArgs; \
- static EngineFunctionInfo _fn ## name ## FunctionInfo( \
- #name, \
- &_SCOPE< className >()(), \
- usage, \
- #returnType " " #name #args, \
- "fn" #className "_" #name, \
- TYPE< returnType args >(), \
- &_fn ## className ## name ## DefaultArgs, \
- ( void* ) &fn ## className ## _ ## name, \
- 0 \
- ); \
- static inline returnType _fn ## className ## name ## impl args
- /// @}
- //=============================================================================
- // Callbacks.
- //=============================================================================
- /// Matching implement for DECLARE_CALLBACK.
- ///
- ///
- /// @warn With the new interop system, method-style callbacks <em>must not</em> be triggered on object
- /// that are being created! This is because the control layer will likely not yet have a fully valid wrapper
- /// object in place for the EngineObject under construction.
- #define IMPLEMENT_CALLBACK( class, name, returnType, args, argNames, usageString ) \
- struct _ ## class ## name ## frame { typedef class ObjectType; }; \
- TORQUE_API _EngineMethodTrampoline< _ ## class ## name ## frame, returnType args >::FunctionType* cb ## class ## _ ## name; \
- TORQUE_API void set_cb ## class ## _ ## name( \
- _EngineMethodTrampoline< _ ## class ## name ## frame, returnType args >::FunctionType fn ) \
- { cb ## class ## _ ## name = fn; } \
- _EngineMethodTrampoline< _ ## class ## name ## frame, returnType args >::FunctionType* cb ## class ## _ ## name; \
- namespace { \
- ::EngineFunctionInfo _cb ## class ## name( \
- #name, \
- &::_SCOPE< class >()(), \
- usageString, \
- "virtual " #returnType " " #name #args, \
- "cb" #class "_" #name, \
- ::TYPE< _EngineMethodTrampoline< _ ## class ## name ## frame, returnType args >::FunctionType >(), \
- NULL, \
- ( void* ) &cb ## class ## _ ## name, \
- EngineFunctionCallout \
- ); \
- } \
- returnType class::name ## _callback args \
- { \
- if( cb ## class ## _ ## name ) { \
- _EngineCallbackHelper cbh( this, reinterpret_cast< const void* >( cb ## class ## _ ## name ) ); \
- return returnType( cbh.call< returnType > argNames ); \
- } \
- if( engineAPI::gUseConsoleInterop ) \
- { \
- static StringTableEntry sName = StringTable->insert( #name ); \
- _EngineConsoleCallbackHelper cbh( sName, this ); \
- return returnType( cbh.call< returnType > argNames ); \
- } \
- return returnType(); \
- } \
- namespace { \
- ConsoleFunctionHeader _ ## class ## name ## header( \
- #returnType, #args, "" ); \
- ConsoleConstructor _ ## class ## name ## obj( #class, #name, usageString, &_ ## class ## name ## header ); \
- }
- /// Used to define global callbacks not associated with
- /// any particular class or namespace.
- #define IMPLEMENT_GLOBAL_CALLBACK( name, returnType, args, argNames, usageString ) \
- DEFINE_CALLOUT( cb ## name, name,, returnType, args, 0, usageString ); \
- returnType name ## _callback args \
- { \
- if( cb ## name ) \
- return returnType( cb ## name argNames ); \
- if( engineAPI::gUseConsoleInterop ) \
- { \
- static StringTableEntry sName = StringTable->insert( #name ); \
- _EngineConsoleCallbackHelper cbh( sName, NULL ); \
- return returnType( cbh.call< returnType > argNames ); \
- } \
- return returnType(); \
- } \
- namespace { \
- ConsoleFunctionHeader _ ## name ## header( \
- #returnType, #args, "" ); \
- ConsoleConstructor _ ## name ## obj( NULL, #name, usageString, &_ ## name ## header ); \
- }
-
-
- // Again, temporary macros to allow splicing the API while we still have the console interop around.
- #define IMPLEMENT_CONSOLE_CALLBACK( class, name, returnType, args, argNames, usageString ) \
- returnType class::name ## _callback args \
- { \
- if( engineAPI::gUseConsoleInterop ) \
- { \
- static StringTableEntry sName = StringTable->insert( #name ); \
- _EngineConsoleCallbackHelper cbh( sName, this ); \
- return returnType( cbh.call< returnType > argNames ); \
- } \
- return returnType(); \
- } \
- namespace { \
- ConsoleFunctionHeader _ ## class ## name ## header( \
- #returnType, #args, "" ); \
- ConsoleConstructor _ ## class ## name ## obj( #class, #name, usageString, &_ ## class ## name ## header ); \
- }
-
- #define IMPLEMENT_NEW_CALLBACK( class, name, returnType, args, argNames, usageString ) \
- struct _ ## class ## name ## frame { typedef class ObjectType; }; \
- TORQUE_API _EngineMethodTrampoline< _ ## class ## name ## frame, returnType args >::FunctionType* cb ## class ## _ ## name; \
- TORQUE_API void set_cb ## class ## _ ## name( \
- _EngineMethodTrampoline< _ ## class ## name ## frame, returnType args >::FunctionType fn ) \
- { cb ## class ## _ ## name = fn; } \
- _EngineMethodTrampoline< _ ## class ## name ## frame, returnType args >::FunctionType* cb ## class ## _ ## name; \
- namespace { \
- ::EngineFunctionInfo _cb ## class ## name( \
- #name, \
- &::_SCOPE< class >()(), \
- usageString, \
- "virtual " #returnType " " #name #args, \
- "cb" #class "_" #name, \
- ::TYPE< _EngineMethodTrampoline< _ ## class ## name ## frame, returnType args >::FunctionType >(), \
- NULL, \
- &cb ## class ## _ ## name, \
- EngineFunctionCallout \
- ); \
- } \
- returnType class::name ## _callback args \
- { \
- if( cb ## class ## _ ## name ) { \
- _EngineCallbackHelper cbh( this, reinterpret_cast< const void* >( cb ## class ## _ ## name ) ); \
- return returnType( cbh.call< returnType > argNames ); \
- } \
- return returnType(); \
- }
- // Internal helper class for doing call-outs in the new interop.
- struct _EngineCallbackHelper
- {
- protected:
-
- EngineObject* mThis;
- const void* mFn;
-
- public:
- _EngineCallbackHelper( EngineObject* pThis, const void* fn )
- : mThis( pThis ),
- mFn( fn ) {}
-
- template< typename R >
- R call() const
- {
- typedef R( FunctionType )( EngineObject* );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis ) );
- }
-
- template< typename R, typename A >
- R call( A a ) const
- {
- typedef R( FunctionType )( EngineObject*, A );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a ) );
- }
-
- template< typename R, typename A, typename B >
- R call( A a, B b ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b ) );
- }
-
- template< typename R, typename A, typename B, typename C >
- R call( A a, B b, C c ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B, C );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c ) );
- }
-
- template< typename R, typename A, typename B, typename C, typename D >
- R call( A a, B b, C c, D d ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B, C, D );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d ) );
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E >
- R call( A a, B b, C c, D d, E e ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B, C, D, E );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e ) );
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
- R call( A a, B b, C c, D d, E e, F f ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f ) );
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
- R call( A a, B b, C c, D d, E e, F f, G g ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g ) );
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
- R call( A a, B b, C c, D d, E e, F f, G g, H h ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h ) );
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i ) );
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I, J );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i, j ) );
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I, J, K );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i, j, k ) );
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k, L l ) const
- {
- typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I, J, K, L );
- return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i, j, k, l ) );
- }
-
- };
- class SimConsoleThreadExecEvent;
- #include "console/stringStack.h"
- // Internal helper for callback support in legacy console system.
- struct _BaseEngineConsoleCallbackHelper
- {
- public:
- /// Matches up to storeArgs.
- static const U32 MAX_ARGUMENTS = 11;
- SimObject* mThis;
- S32 mInitialArgc;
- S32 mArgc;
- StringTableEntry mCallbackName;
- ConsoleValueRef mArgv[ MAX_ARGUMENTS + 2 ];
- ConsoleValueRef _exec();
- ConsoleValueRef _execLater(SimConsoleThreadExecEvent *evt);
- _BaseEngineConsoleCallbackHelper() {;}
- };
- // Base helper for console callbacks
- struct _EngineConsoleCallbackHelper : public _BaseEngineConsoleCallbackHelper
- {
- public:
- _EngineConsoleCallbackHelper( StringTableEntry callbackName, SimObject* pThis )
- {
- mThis = pThis;
- mArgc = mInitialArgc = pThis ? 2 : 1 ;
- mCallbackName = callbackName;
- }
- template< typename R >
- R call()
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A >
- R call( A a )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+1, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+1, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B >
- R call( A a, B b )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+2, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+2, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C >
- R call( A a, B b, C c )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+3, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+3, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D >
- R call( A a, B b, C c, D d )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+4, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+4, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E >
- R call( A a, B b, C c, D d, E e )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+5, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+5, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
- R call( A a, B b, C c, D d, E e, F f )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+6, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+6, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
- R call( A a, B b, C c, D d, E e, F f, G g )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+7, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+7, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
- R call( A a, B b, C c, D d, E e, F f, G g, H h )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+8, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+8, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+9, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+9, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+10, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+10, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+11, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+11, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k, L l )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+12, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- EngineMarshallData( l, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+12, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- EngineMarshallData( l, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- };
- // Override for when first parameter is presumably a SimObject*, in which case A will be absorbed as the callback
- template<typename P1> struct _EngineConsoleExecCallbackHelper : public _BaseEngineConsoleCallbackHelper
- {
- public:
- _EngineConsoleExecCallbackHelper( SimObject* pThis )
- {
- mThis = pThis;
- mArgc = mInitialArgc = 2;
- mCallbackName = NULL;
- }
-
- template< typename R, typename A >
- R call( A a )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+0, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
-
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+0, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
-
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B >
- R call( A a, B b )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+1, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+1, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C >
- R call( A a, B b, C c )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+2, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+2, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D >
- R call( A a, B b, C c, D d )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+3, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+3, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E >
- R call( A a, B b, C c, D d, E e )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+4, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+4, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
- R call( A a, B b, C c, D d, E e, F f )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+5, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+5, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
- R call( A a, B b, C c, D d, E e, F f, G g )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+6, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+6, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
- R call( A a, B b, C c, D d, E e, F f, G g, H h )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+7, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+7, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+8, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+8, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+9, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+9, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+10, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+10, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k, L l )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+11, mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- EngineMarshallData( l, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+11, NULL, true, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(a);
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- EngineMarshallData( l, mArgc, mArgv );
- Sim::postEvent(mThis, evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- };
- // Override for when first parameter is const char*
- template<> struct _EngineConsoleExecCallbackHelper<const char*> : public _BaseEngineConsoleCallbackHelper
- {
- _EngineConsoleExecCallbackHelper( const char *callbackName )
- {
- mThis = NULL;
- mArgc = mInitialArgc = 1;
- mCallbackName = StringTable->insert(callbackName);
- }
- template< typename R >
- R call()
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A >
- R call( A a )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+1, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+1, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B >
- R call( A a, B b )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+2, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+2, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C >
- R call( A a, B b, C c )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+3, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+3, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D >
- R call( A a, B b, C c, D d )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+4, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+4, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E >
- R call( A a, B b, C c, D d, E e )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+5, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+5, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
- R call( A a, B b, C c, D d, E e, F f )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+6, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+6, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
- R call( A a, B b, C c, D d, E e, F f, G g )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+7, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+7, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
- R call( A a, B b, C c, D d, E e, F f, G g, H h )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+8, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+8, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+9, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+9, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+10, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+10, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+11, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+11, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
- R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k, L l )
- {
- if (Con::isMainThread())
- {
- ConsoleStackFrameSaver sav; sav.save();
- CSTK.reserveValues(mArgc+12, mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- EngineMarshallData( l, mArgc, mArgv );
- return R( EngineUnmarshallData< R >()( _exec() ) );
- }
- else
- {
- SimConsoleThreadExecCallback cb;
- SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+12, NULL, false, &cb);
- evt->populateArgs(mArgv);
- mArgv[ 0 ].value->setStackStringValue(mCallbackName);
- EngineMarshallData( a, mArgc, mArgv );
- EngineMarshallData( b, mArgc, mArgv );
- EngineMarshallData( c, mArgc, mArgv );
- EngineMarshallData( d, mArgc, mArgv );
- EngineMarshallData( e, mArgc, mArgv );
- EngineMarshallData( f, mArgc, mArgv );
- EngineMarshallData( g, mArgc, mArgv );
- EngineMarshallData( h, mArgc, mArgv );
- EngineMarshallData( i, mArgc, mArgv );
- EngineMarshallData( j, mArgc, mArgv );
- EngineMarshallData( k, mArgc, mArgv );
- EngineMarshallData( l, mArgc, mArgv );
- Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
- return R( EngineUnmarshallData< R >()( cb.waitForResult() ) );
- }
- }
-
- };
- // Re-enable some VC warnings we disabled for this file.
- #pragma warning( pop ) // 4510 and 4610
- #endif // !_ENGINEAPI_H_
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