Brian Roberts 4da43119b0 Merge pull request #270 from Areloch/lightFieldsCleanup преди 5 години
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T3D 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. преди 5 години
Verve 36cbc4c962 uninitialized variables-verve преди 5 години
afx 3c0360fd2f uninitialized variables-afx преди 5 години
app 1cea8ffacb uninitialized variables-core преди 5 години
assets 66cc6fb9d1 Removes current implement of shadow caching преди 6 години
cinterface 870ee9fb5b Integrate new CInterface into the engine-console преди 7 години
collision 522578074c looks like distance needs to default to 0, not max, for raycast purposes. преди 5 години
console 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups преди 5 години
core 81a4e47235 crashfix-string deconstructor преди 5 години
environment 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` преди 5 години
forest c4e00be91a Fix for crash in _onZoningChanged methods when called by hidden objects. преди 5 години
gfx d86c6aff35 Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork преди 5 години
gui 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` преди 5 години
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction преди 7 години
lighting 4da43119b0 Merge pull request #270 from Areloch/lightFieldsCleanup преди 5 години
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans преди 7 години
materials 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog преди 5 години
math 247c0eb34a Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. преди 5 години
module 466d03ffec adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order преди 6 години
navigation a46bf3d7e5 uninitialized variables-navigation преди 5 години
persistence b6c33bdd2b uninitialized variables-persistence преди 5 години
platform 7880c71d9a fixed cpu detection on 64bit windows (and removing nasty assembly for win32). преди 5 години
platformMac 13ce1a7441 corrects compilation errors on mac преди 7 години
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows преди 7 години
platformSDL bd8a72005e uninitialized variables-platform преди 5 години
platformWin32 7880c71d9a fixed cpu detection on 64bit windows (and removing nasty assembly for win32). преди 5 години
platformX86UNIX 547a2e28eb no message преди 7 години
postFx cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration преди 6 години
renderInstance f829303ded cleanup singlechannel glowmask leftovers (we use a full rgb map now) преди 5 години
scene 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups преди 5 години
sfx 1f93e362cc fix out of bound initializations преди 5 години
shaderGen 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog преди 5 години
sim 87603029db uninitialized variables-sim преди 5 години
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path преди 6 години
terrain 67dbe4dfe2 Merge pull request #229 from Areloch/TerrainAssetFixup преди 5 години
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. преди 7 години
ts 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX преди 5 години
util 6fde8dd4c3 adress #225 преди 5 години
windowManager 7d0831143c Captures secondary window close events so secondary windows can be closed via hitting the x on the window itself. преди 5 години
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake преди 9 години
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 преди 13 години