marauder2k7 2b295fb7f0 rest of virtuals removed 1 anno fa
..
colladaAppMaterial.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
colladaAppMaterial.h 2b295fb7f0 rest of virtuals removed 1 anno fa
colladaAppMesh.cpp 0ce2da3a23 clean up math varsize complaints 2 anni fa
colladaAppMesh.h 2b295fb7f0 rest of virtuals removed 1 anno fa
colladaAppNode.cpp fbfd3ed8ed clang: constructor initialization order 9 anni fa
colladaAppNode.h efbe5e90f5 virtuals removed 1 anno fa
colladaAppSequence.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 anni fa
colladaAppSequence.h 2b295fb7f0 rest of virtuals removed 1 anno fa
colladaExtensions.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 anni fa
colladaExtensions.h c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 anni fa
colladaImport.cpp 0ce2da3a23 clean up math varsize complaints 2 anni fa
colladaLights.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 anni fa
colladaShapeLoader.cpp 2b295fb7f0 rest of virtuals removed 1 anno fa
colladaShapeLoader.h efbe5e90f5 virtuals removed 1 anno fa
colladaUtils.cpp 0285e073b9 wrap all the things! 4 anni fa
colladaUtils.h efbe5e90f5 virtuals removed 1 anno fa