Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 yıl önce
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journal 2f416290ab Merge pull request #788 from eightyeight/return-status-code 11 yıl önce
test fbfd3ed8ed clang: constructor initialization order 9 yıl önce
zip 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 yıl önce
FastDelegate.h a5d34271f2 Fixed some minor compiler warnings on Linux 10 yıl önce
autoPtr.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
byteBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
byteBuffer.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
byteswap.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
commonSwizzles.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
delegate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 yıl önce
dxt5nmSwizzle.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 yıl önce
endian.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
fourcc.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
hashFunction.cpp dd0b7914e6 clang: register type modifier deprecated 9 yıl önce
hashFunction.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
md5.cpp dd0b7914e6 clang: register type modifier deprecated 9 yıl önce
md5.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
namedSingleton.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
noncopyable.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
path.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 yıl önce
path.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 yıl önce
preprocessorHelpers.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
rawData.h 5ef130d581 Fixed some random Worder warnings 10 yıl önce
refBase.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
rgb2luv.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
rgb2luv.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
rgb2xyz.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
rgb2xyz.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
safeCast.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
safeDelete.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
safeRelease.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
str.cpp e718841467 Eliminate DefineConsoleFunction 7 yıl önce
str.h 794f1b9536 Merge pull request #1532 from GarageGames/pr/1143 10 yıl önce
swizzle.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 yıl önce
swizzleSpec.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 yıl önce
tAlignedArray.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
tDictionary.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
tDictionary.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 yıl önce
tFixedSizeDeque.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
tFixedSizeVector.h cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 yıl önce
tList.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
tNamedFactory.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
tSignal.cpp 064dfbc4f4 tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input 7 yıl önce
tSignal.h 064dfbc4f4 tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input 7 yıl önce
tSingleton.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
tUnmanagedVector.h 5ef130d581 Fixed some random Worder warnings 10 yıl önce
tVector.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
tVector.h 7df625ea14 Adds data to vector out of bounds reports 10 yıl önce
tVectorSpecializations.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
timeClass.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
timeClass.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
timeSource.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
uuid.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 yıl önce
uuid.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce