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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "afx/arcaneFX.h"
- #include "console/engineAPI.h"
- #include "T3D/gameBase/gameConnection.h"
- #include "sfx/sfxSystem.h"
- #include "math/mathIO.h"
- #include "afx/afxChoreographer.h"
- #include "afx/afxEffectron.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxEffectronData::ewValidator
- //
- // When an effect is added using "addEffect", this validator intercepts the value
- // and adds it to the dynamic effects list.
- //
- void afxEffectronData::ewValidator::validateType(SimObject* object, void* typePtr)
- {
- afxEffectronData* eff_data = dynamic_cast<afxEffectronData*>(object);
- afxEffectBaseData** ew = (afxEffectBaseData**)(typePtr);
- if (eff_data && ew)
- {
- eff_data->fx_list.push_back(*ew);
- *ew = 0;
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class EffectronFinishStartupEvent : public SimEvent
- {
- public:
- void process(SimObject* obj)
- {
- afxEffectron* eff = dynamic_cast<afxEffectron*>(obj);
- if (eff)
- eff->finish_startup();
- }
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxEffectronData
- IMPLEMENT_CO_DATABLOCK_V1(afxEffectronData);
- ConsoleDocClass( afxEffectronData,
- "@brief Defines the properties of an afxEffectron.\n\n"
- "@ingroup afxChoreographers\n"
- "@ingroup AFX\n"
- "@ingroup Datablocks\n"
- );
- afxEffectronData::afxEffectronData()
- {
- duration = 0.0f;
- n_loops = 1;
- // dummy entry holds effect-wrapper pointer while a special validator
- // grabs it and adds it to an appropriate effects list
- dummy_fx_entry = NULL;
- // marked true if datablock ids need to
- // be converted into pointers
- do_id_convert = false;
- }
- afxEffectronData::afxEffectronData(const afxEffectronData& other, bool temp_clone) : afxChoreographerData(other, temp_clone)
- {
- duration = other.duration;
- n_loops = other.n_loops;
- dummy_fx_entry = other.dummy_fx_entry;
- do_id_convert = other.do_id_convert;
- fx_list = other.fx_list;
- }
- void afxEffectronData::reloadReset()
- {
- fx_list.clear();
- }
- #define myOffset(field) Offset(field, afxEffectronData)
- void afxEffectronData::initPersistFields()
- {
- addField("duration", TypeF32, myOffset(duration),
- "...");
- addField("numLoops", TypeS32, myOffset(n_loops),
- "...");
- // effect lists
- // for each of these, dummy_fx_entry is set and then a validator adds it to the appropriate effects list
- static ewValidator emptyValidator(0);
-
- addFieldV("addEffect", TYPEID<afxEffectBaseData>(), myOffset(dummy_fx_entry), &emptyValidator,
- "...");
- Parent::initPersistFields();
- // disallow some field substitutions
- disableFieldSubstitutions("addEffect");
- }
- bool afxEffectronData::onAdd()
- {
- if (Parent::onAdd() == false)
- return false;
- return true;
- }
- void afxEffectronData::pack_fx(BitStream* stream, const afxEffectList& fx, bool packed)
- {
- stream->writeInt(fx.size(), EFFECTS_PER_PHRASE_BITS);
- for (int i = 0; i < fx.size(); i++)
- writeDatablockID(stream, fx[i], packed);
- }
- void afxEffectronData::unpack_fx(BitStream* stream, afxEffectList& fx)
- {
- fx.clear();
- S32 n_fx = stream->readInt(EFFECTS_PER_PHRASE_BITS);
- for (int i = 0; i < n_fx; i++)
- fx.push_back((afxEffectWrapperData*)readDatablockID(stream));
- }
- void afxEffectronData::packData(BitStream* stream)
- {
- Parent::packData(stream);
- stream->write(duration);
- stream->write(n_loops);
- pack_fx(stream, fx_list, mPacked);
- }
- void afxEffectronData::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- stream->read(&duration);
- stream->read(&n_loops);
- do_id_convert = true;
- unpack_fx(stream, fx_list);
- }
- bool afxEffectronData::preload(bool server, String &errorStr)
- {
- if (!Parent::preload(server, errorStr))
- return false;
- // Resolve objects transmitted from server
- if (!server)
- {
- if (do_id_convert)
- {
- for (S32 i = 0; i < fx_list.size(); i++)
- {
- SimObjectId db_id = SimObjectId((uintptr_t)fx_list[i]);
- if (db_id != 0)
- {
- // try to convert id to pointer
- if (!Sim::findObject(db_id, fx_list[i]))
- {
- Con::errorf(ConsoleLogEntry::General,
- "afxEffectronData::preload() -- bad datablockId: 0x%x",
- db_id);
- }
- }
- }
- do_id_convert = false;
- }
- }
- return true;
- }
- void afxEffectronData::gatherConstraintDefs(Vector<afxConstraintDef>& defs)
- {
- afxConstraintDef::gather_cons_defs(defs, fx_list);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- DefineEngineMethod(afxEffectronData, reset, void, (),,
- "Resets an effectron datablock during reload.\n\n"
- "@ingroup AFX")
- {
- object->reloadReset();
- }
- DefineEngineMethod(afxEffectronData, addEffect, void, (afxEffectBaseData* effect),,
- "Adds an effect (wrapper or group) to an effectron's phase.\n\n"
- "@ingroup AFX")
- {
- if (!effect)
- {
- Con::errorf("afxEffectronData::addEffect() -- missing afxEffectWrapperData.");
- return;
- }
-
- object->fx_list.push_back(effect);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxEffectron
- IMPLEMENT_CO_NETOBJECT_V1(afxEffectron);
- ConsoleDocClass( afxEffectron,
- "@brief A basic effects choreographer.\n\n"
- "@ingroup afxChoreographers\n"
- "@ingroup AFX\n"
- );
- StringTableEntry afxEffectron::CAMERA_CONS;
- StringTableEntry afxEffectron::LISTENER_CONS;
- void afxEffectron::init()
- {
- // setup static predefined constraint names
- if (CAMERA_CONS == 0)
- {
- CAMERA_CONS = StringTable->insert("camera");
- LISTENER_CONS = StringTable->insert("listener");
- }
- // afxEffectron is always in scope, however the effects used
- // do their own scoping in that they will shut off if their
- // position constraint leaves scope.
- //
- // note -- ghosting is delayed until constraint
- // initialization is done.
- //
- //mNetFlags.set(Ghostable | ScopeAlways);
- mNetFlags.clear(Ghostable | ScopeAlways);
- datablock = NULL;
- exeblock = NULL;
- constraints_initialized = false;
- scoping_initialized = false;
- effect_state = (U8) INACTIVE_STATE;
- effect_elapsed = 0;
- // define named constraints
- constraint_mgr->defineConstraint(CAMERA_CONSTRAINT, CAMERA_CONS);
- constraint_mgr->defineConstraint(POINT_CONSTRAINT, LISTENER_CONS);
- active_phrase = NULL;
- time_factor = 1.0f;
- camera_cons_obj = 0;
- marks_mask = 0;
- }
- afxEffectron::afxEffectron()
- {
- started_with_newop = true;
- init();
- }
- afxEffectron::afxEffectron(bool not_default)
- {
- started_with_newop = false;
- init();
- }
- afxEffectron::~afxEffectron()
- {
- delete active_phrase;
- if (datablock && datablock->isTempClone())
- {
- delete datablock;
- datablock = 0;
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // STANDARD OVERLOADED METHODS //
- bool afxEffectron::onNewDataBlock(GameBaseData* dptr, bool reload)
- {
- datablock = dynamic_cast<afxEffectronData*>(dptr);
- if (!datablock || !Parent::onNewDataBlock(dptr, reload))
- return false;
- if (isServerObject() && started_with_newop)
- {
- // copy dynamic fields from the datablock but
- // don't replace fields with a value
- assignDynamicFieldsFrom(dptr, arcaneFX::sParameterFieldPrefix, true);
- }
- exeblock = datablock;
- if (isClientObject())
- {
- // make a temp datablock clone if there are substitutions
- if (datablock->getSubstitutionCount() > 0)
- {
- afxEffectronData* orig_db = datablock;
- datablock = new afxEffectronData(*orig_db, true);
- exeblock = orig_db;
- // Don't perform substitutions yet, the effectrons's dynamic fields haven't
- // arrived yet and the substitutions may refer to them. Hold off and do
- // in in the onAdd() method.
- }
- }
- else if (started_with_newop)
- {
- // make a temp datablock clone if there are substitutions
- if (datablock->getSubstitutionCount() > 0)
- {
- afxEffectronData* orig_db = datablock;
- datablock = new afxEffectronData(*orig_db, true);
- exeblock = orig_db;
- orig_db->performSubstitutions(datablock, this, ranking);
- }
- }
- return true;
- }
- void afxEffectron::processTick(const Move* m)
- {
- Parent::processTick(m);
- // don't process moves or client ticks
- if (m != 0 || isClientObject())
- return;
- process_server();
- }
- void afxEffectron::advanceTime(F32 dt)
- {
- Parent::advanceTime(dt);
- process_client(dt);
- }
- bool afxEffectron::onAdd()
- {
- if (!Parent::onAdd())
- return false;
- if (isClientObject())
- {
- if (datablock->isTempClone())
- {
- afxEffectronData* orig_db = (afxEffectronData*)exeblock;
- orig_db->performSubstitutions(datablock, this, ranking);
- }
- }
- else if (started_with_newop && !postpone_activation)
- {
- if (!activationCallInit())
- return false;
- activate();
- }
- return true;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- U32 afxEffectron::packUpdate(NetConnection* conn, U32 mask, BitStream* stream)
- {
- S32 mark_stream_pos = stream->getCurPos();
- U32 retMask = Parent::packUpdate(conn, mask, stream);
-
- // InitialUpdate
- if (stream->writeFlag(mask & InitialUpdateMask))
- {
- // pack extra object's ghost index or scope id if not yet ghosted
- if (stream->writeFlag(dynamic_cast<NetObject*>(mExtra) != 0))
- {
- NetObject* net_extra = (NetObject*)mExtra;
- S32 ghost_idx = conn->getGhostIndex(net_extra);
- if (stream->writeFlag(ghost_idx != -1))
- stream->writeRangedU32(U32(ghost_idx), 0, NetConnection::MaxGhostCount);
- else
- {
- if (stream->writeFlag(net_extra->getScopeId() > 0))
- {
- stream->writeInt(net_extra->getScopeId(), NetObject::SCOPE_ID_BITS);
- }
- }
- }
- stream->write(time_factor);
- GameConnection* gconn = dynamic_cast<GameConnection*>(conn);
- bool zoned_in = (gconn) ? gconn->isZonedIn() : false;
- if (stream->writeFlag(zoned_in))
- pack_constraint_info(conn, stream);
- }
- // StateEvent or SyncEvent
- if (stream->writeFlag((mask & StateEventMask) || (mask & SyncEventMask)))
- {
- stream->write(marks_mask);
- stream->write(effect_state);
- stream->write(effect_elapsed);
- }
- // SyncEvent
- bool do_sync_event = ((mask & SyncEventMask) && !(mask & InitialUpdateMask));
- if (stream->writeFlag(do_sync_event))
- {
- pack_constraint_info(conn, stream);
- }
- check_packet_usage(conn, stream, mark_stream_pos, "afxEffectron:");
- AssertISV(stream->isValid(), "afxEffectron::packUpdate(): write failure occurred, possibly caused by packet-size overrun.");
-
- return retMask;
- }
- //~~~~~~~~~~~~~~~~~~~~//
- void afxEffectron::unpackUpdate(NetConnection * conn, BitStream * stream)
- {
- Parent::unpackUpdate(conn, stream);
-
- bool initial_update = false;
- bool zoned_in = true;
- bool do_sync_event = false;
- U8 new_marks_mask = 0;
- U8 new_state = INACTIVE_STATE;
- F32 new_elapsed = 0;
- // InitialUpdate Only
- if (stream->readFlag())
- {
- initial_update = true;
- // extra sent
- if (stream->readFlag())
- {
- // cleanup?
- if (stream->readFlag()) // is ghost_idx
- {
- S32 ghost_idx = stream->readRangedU32(0, NetConnection::MaxGhostCount);
- mExtra = dynamic_cast<SimObject*>(conn->resolveGhost(ghost_idx));
- }
- else
- {
- if (stream->readFlag()) // has scope_id
- {
- // JTF NOTE: U16 extra_scope_id = stream->readInt(NetObject::SCOPE_ID_BITS);
- stream->readInt(NetObject::SCOPE_ID_BITS);
- }
- }
- }
- stream->read(&time_factor);
- // if client is marked as fully zoned in
- if ((zoned_in = stream->readFlag()) == true)
- {
- unpack_constraint_info(conn, stream);
- init_constraints();
- }
- }
- // StateEvent or SyncEvent
- // this state data is sent for both state-events and
- // sync-events
- if (stream->readFlag())
- {
- stream->read(&new_marks_mask);
- stream->read(&new_state);
- stream->read(&new_elapsed);
- marks_mask = new_marks_mask;
- }
- // SyncEvent
- do_sync_event = stream->readFlag();
- if (do_sync_event)
- {
- unpack_constraint_info(conn, stream);
- init_constraints();
- }
- //~~~~~~~~~~~~~~~~~~~~//
- if (!zoned_in)
- effect_state = LATE_STATE;
- // need to adjust state info to get all synced up with spell on server
- if (do_sync_event && !initial_update)
- sync_client(new_marks_mask, new_state, new_elapsed);
- }
- void afxEffectron::sync_with_clients()
- {
- setMaskBits(SyncEventMask);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // private
- bool afxEffectron::state_expired()
- {
- afxPhrase* phrase = (effect_state == ACTIVE_STATE) ? active_phrase : NULL;
- if (phrase)
- {
- if (phrase->expired(effect_elapsed))
- return (!phrase->recycle(effect_elapsed));
- return false;
- }
- return true;
- }
- void afxEffectron::init_constraints()
- {
- if (constraints_initialized)
- {
- //Con::printf("CONSTRAINTS ALREADY INITIALIZED");
- return;
- }
- Vector<afxConstraintDef> defs;
- datablock->gatherConstraintDefs(defs);
- constraint_mgr->initConstraintDefs(defs, isServerObject());
- if (isServerObject())
- {
- // find local camera
- camera_cons_obj = get_camera();
- if (camera_cons_obj)
- camera_cons_id = constraint_mgr->setReferenceObject(CAMERA_CONS, camera_cons_obj);
- }
- else // if (isClientObject())
- {
- // find local camera
- camera_cons_obj = get_camera();
- if (camera_cons_obj)
- camera_cons_id = constraint_mgr->setReferenceObject(CAMERA_CONS, camera_cons_obj);
- // find local listener
- Point3F listener_pos;
- listener_pos = SFX->getListener().getTransform().getPosition();
- listener_cons_id = constraint_mgr->setReferencePoint(LISTENER_CONS, listener_pos);
- }
- constraint_mgr->adjustProcessOrdering(this);
- constraints_initialized = true;
- }
- void afxEffectron::init_scoping()
- {
- if (scoping_initialized)
- {
- //Con::printf("SCOPING ALREADY INITIALIZED");
- return;
- }
- if (isServerObject())
- {
- if (explicit_clients.size() > 0)
- {
- for (U32 i = 0; i < explicit_clients.size(); i++)
- explicit_clients[i]->objectLocalScopeAlways(this);
- }
- else
- {
- mNetFlags.set(Ghostable);
- setScopeAlways();
- }
- scoping_initialized = true;
- }
- }
- void afxEffectron::setup_active_fx()
- {
- active_phrase = new afxPhrase(isServerObject(), /*willStop=*/true);
- if (active_phrase)
- {
- active_phrase->init(datablock->fx_list, datablock->duration, this, time_factor, datablock->n_loops);
- }
- }
- bool afxEffectron::cleanup_over()
- {
- if (active_phrase && !active_phrase->isEmpty())
- return false;
- return true;
- }
- void afxEffectron::inflictDamage(const char * label, const char* flavor, SimObjectId target_id,
- F32 amount, U8 n, F32 ad_amount, F32 radius, Point3F pos, F32 impulse)
- {
- char *posArg = Con::getArgBuffer(64);
- dSprintf(posArg, 64, "%f %f %f", pos.x, pos.y, pos.z);
- Con::executef(exeblock, "onDamage",
- getIdString(),
- label,
- flavor,
- Con::getIntArg(target_id),
- Con::getFloatArg(amount),
- Con::getIntArg(n),
- posArg,
- Con::getFloatArg(ad_amount),
- Con::getFloatArg(radius),
- Con::getFloatArg(impulse));
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // private
- void afxEffectron::process_server()
- {
- if (effect_state != INACTIVE_STATE)
- effect_elapsed += TickSec;
- U8 pending_state = effect_state;
- // check for state changes
- switch (effect_state)
- {
- case INACTIVE_STATE:
- if (marks_mask & MARK_ACTIVATE)
- pending_state = ACTIVE_STATE;
- break;
- case ACTIVE_STATE:
- if (marks_mask & MARK_INTERRUPT)
- pending_state = CLEANUP_STATE;
- else if (marks_mask & MARK_SHUTDOWN)
- pending_state = CLEANUP_STATE;
- else if (state_expired())
- pending_state = CLEANUP_STATE;
- break;
- case CLEANUP_STATE:
- if (cleanup_over())
- pending_state = DONE_STATE;
- break;
- }
- if (effect_state != pending_state)
- change_state_s(pending_state);
- if (effect_state == INACTIVE_STATE)
- return;
- //--------------------------//
- // sample the constraints
- constraint_mgr->sample(TickSec, Platform::getVirtualMilliseconds());
- if (active_phrase)
- active_phrase->update(TickSec, effect_elapsed);
- }
- void afxEffectron::change_state_s(U8 pending_state)
- {
- if (effect_state == pending_state)
- return;
- switch (effect_state)
- {
- case INACTIVE_STATE:
- break;
- case ACTIVE_STATE:
- leave_active_state_s();
- break;
- case CLEANUP_STATE:
- break;
- case DONE_STATE:
- break;
- }
- effect_state = pending_state;
- switch (pending_state)
- {
- case INACTIVE_STATE:
- break;
- case ACTIVE_STATE:
- enter_active_state_s();
- break;
- case CLEANUP_STATE:
- enter_cleanup_state_s();
- break;
- case DONE_STATE:
- enter_done_state_s();
- break;
- }
- }
- void afxEffectron::enter_done_state_s()
- {
- postEvent(DEACTIVATE_EVENT);
- F32 done_time = effect_elapsed;
- if (active_phrase)
- {
- F32 phrase_done;
- if (active_phrase->willStop() && active_phrase->isInfinite())
- phrase_done = effect_elapsed + active_phrase->calcAfterLife();
- else
- phrase_done = active_phrase->calcDoneTime();
- if (phrase_done > done_time)
- done_time = phrase_done;
- }
- F32 time_left = done_time - effect_elapsed;
- if (time_left < 0)
- time_left = 0;
- Sim::postEvent(this, new ObjectDeleteEvent, Sim::getCurrentTime() + time_left*1000 + 500);
- // CALL SCRIPT afxEffectronData::onDeactivate(%eff)
- Con::executef(exeblock, "onDeactivate", getIdString());
- }
- void afxEffectron::enter_active_state_s()
- {
- // stamp constraint-mgr starting time
- constraint_mgr->setStartTime(Platform::getVirtualMilliseconds());
- effect_elapsed = 0;
- setup_dynamic_constraints();
- // start casting effects
- setup_active_fx();
- if (active_phrase)
- active_phrase->start(effect_elapsed, effect_elapsed);
- }
- void afxEffectron::leave_active_state_s()
- {
- if (active_phrase)
- active_phrase->stop(effect_elapsed);
- }
- void afxEffectron::enter_cleanup_state_s()
- {
- postEvent(SHUTDOWN_EVENT);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // private
- void afxEffectron::process_client(F32 dt)
- {
- effect_elapsed += dt;
- U8 pending_state = effect_state;
- // check for state changes
- switch (effect_state)
- {
- case INACTIVE_STATE:
- if (marks_mask & MARK_ACTIVATE)
- pending_state = ACTIVE_STATE;
- break;
- case ACTIVE_STATE:
- if (marks_mask & MARK_INTERRUPT)
- pending_state = CLEANUP_STATE;
- else if (marks_mask & MARK_SHUTDOWN)
- pending_state = CLEANUP_STATE;
- else if (state_expired())
- pending_state = CLEANUP_STATE;
- break;
- case CLEANUP_STATE:
- if (cleanup_over())
- pending_state = DONE_STATE;
- break;
- }
- if (effect_state != pending_state)
- change_state_c(pending_state);
- if (effect_state == INACTIVE_STATE)
- return;
- //--------------------------//
- // update the listener constraint position
- if (!listener_cons_id.undefined())
- {
- Point3F listener_pos;
- listener_pos = SFX->getListener().getTransform().getPosition();
- constraint_mgr->setReferencePoint(listener_cons_id, listener_pos);
- }
- // find local camera position
- Point3F cam_pos;
- SceneObject* current_cam = get_camera(&cam_pos);
- // detect camera changes
- if (!camera_cons_id.undefined() && current_cam != camera_cons_obj)
- {
- constraint_mgr->setReferenceObject(camera_cons_id, current_cam);
- camera_cons_obj = current_cam;
- }
- // sample the constraints
- constraint_mgr->sample(dt, Platform::getVirtualMilliseconds(), (current_cam) ? &cam_pos : 0);
- // update active effects lists
- if (active_phrase)
- active_phrase->update(dt, effect_elapsed);
- }
- void afxEffectron::change_state_c(U8 pending_state)
- {
- if (effect_state == pending_state)
- return;
- switch (effect_state)
- {
- case INACTIVE_STATE:
- break;
- case ACTIVE_STATE:
- leave_active_state_c();
- break;
- case CLEANUP_STATE:
- break;
- case DONE_STATE:
- break;
- }
- effect_state = pending_state;
- switch (pending_state)
- {
- case INACTIVE_STATE:
- break;
- case ACTIVE_STATE:
- enter_active_state_c(effect_elapsed);
- break;
- case CLEANUP_STATE:
- break;
- case DONE_STATE:
- break;
- }
- }
- void afxEffectron::enter_active_state_c(F32 starttime)
- {
- // stamp constraint-mgr starting time
- constraint_mgr->setStartTime(Platform::getVirtualMilliseconds() - (U32)(effect_elapsed*1000));
- ///effect_elapsed = 0;
- setup_dynamic_constraints();
- setup_active_fx();
- if (active_phrase)
- active_phrase->start(starttime, effect_elapsed);
- }
- void afxEffectron::leave_active_state_c()
- {
- if (active_phrase)
- active_phrase->stop(effect_elapsed);
- }
- void afxEffectron::sync_client(U16 marks, U8 state, F32 elapsed)
- {
- //Con::printf("SYNC marks=%d old_state=%d state=%d elapsed=%g",
- // marks, effect_state, state, elapsed);
- if (effect_state != LATE_STATE)
- return;
- marks_mask = marks;
- // don't want to be started on late zoning clients
- if (!datablock->exec_on_new_clients)
- {
- effect_state = DONE_STATE;
- }
- // it looks like we're ghosting pretty late and
- // should just return to the inactive state.
- else if (marks & (MARK_INTERRUPT | MARK_DEACTIVATE | MARK_SHUTDOWN))
- {
- effect_state = DONE_STATE;
- }
- // it looks like we should be in the active state.
- else if (marks & MARK_ACTIVATE)
- {
- effect_state = ACTIVE_STATE;
- effect_elapsed = elapsed;
- enter_active_state_c(0.0);
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // public:
- void afxEffectron::postEvent(U8 event)
- {
- setMaskBits(StateEventMask);
-
- switch (event)
- {
- case ACTIVATE_EVENT:
- marks_mask |= MARK_ACTIVATE;
- break;
- case SHUTDOWN_EVENT:
- marks_mask |= MARK_SHUTDOWN;
- break;
- case DEACTIVATE_EVENT:
- marks_mask |= MARK_DEACTIVATE;
- break;
- case INTERRUPT_EVENT:
- marks_mask |= MARK_INTERRUPT;
- break;
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- void afxEffectron::finish_startup()
- {
- init_constraints();
- init_scoping();
- postEvent(afxEffectron::ACTIVATE_EVENT);
- }
- // static
- afxEffectron*
- afxEffectron::start_effect(afxEffectronData* datablock, SimObject* extra)
- {
- AssertFatal(datablock != NULL, "Datablock is missing.");
- afxEffectronData* exeblock = datablock;
- SimObject* param_holder = new SimObject();
- if (!param_holder->registerObject())
- {
- Con::errorf("afxEffectron: failed to register parameter object.");
- delete param_holder;
- return 0;
- }
- param_holder->assignDynamicFieldsFrom(datablock, arcaneFX::sParameterFieldPrefix);
- if (extra)
- {
- // copy dynamic fields from the extra object to the param holder
- param_holder->assignDynamicFieldsFrom(extra, arcaneFX::sParameterFieldPrefix);
- }
- // CALL SCRIPT afxEffectronData::onPreactivate(%params, %extra)
- const char* result = Con::executef(datablock, "onPreactivate",
- Con::getIntArg(param_holder->getId()),
- (extra) ? Con::getIntArg(extra->getId()) : "");
- if (result && result[0] != '\0' && !dAtob(result))
- {
- #if defined(TORQUE_DEBUG)
- Con::warnf("afxEffectron: onPreactivate() returned false, effect aborted.");
- #endif
- Sim::postEvent(param_holder, new ObjectDeleteEvent, Sim::getCurrentTime());
- return 0;
- }
- // make a temp datablock clone if there are substitutions
- if (datablock->getSubstitutionCount() > 0)
- {
- datablock = new afxEffectronData(*exeblock, true);
- exeblock->performSubstitutions(datablock, param_holder);
- }
- // create a new effectron instance
- afxEffectron* eff = new afxEffectron(true);
- eff->setDataBlock(datablock);
- eff->exeblock = exeblock;
- eff->setExtra(extra);
- // copy dynamic fields from the param holder to the effectron
- eff->assignDynamicFieldsFrom(param_holder, arcaneFX::sParameterFieldPrefix);
- Sim::postEvent(param_holder, new ObjectDeleteEvent, Sim::getCurrentTime());
- // register
- if (!eff->registerObject())
- {
- Con::errorf("afxEffectron: failed to register effectron instance.");
- Sim::postEvent(eff, new ObjectDeleteEvent, Sim::getCurrentTime());
- return 0;
- }
- registerForCleanup(eff);
- eff->activate();
- return eff;
- }
- bool afxEffectron::activationCallInit(bool postponed)
- {
- if (postponed && (!started_with_newop || !postpone_activation))
- {
- Con::errorf("afxEffectron::activate() -- activate() is only required when creating an effectron with the \"new\" operator "
- "and the postponeActivation field is set to \"true\".");
- return false;
- }
- return true;
- }
- void afxEffectron::activate()
- {
- // separating the final part of startup allows the calling script
- // to make certain types of calls on the returned effectron that
- // need to happen prior to constraint initialization.
- Sim::postEvent(this, new EffectronFinishStartupEvent, Sim::getCurrentTime());
- // CALL SCRIPT afxEffectronData::onActivate(%eff)
- Con::executef(exeblock, "onActivate", getIdString());
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // console functions
- DefineEngineMethod(afxEffectron, setTimeFactor, void, (float factor),,
- "Sets the time-factor for the effectron.\n\n"
- "@ingroup AFX")
- {
- object->setTimeFactor(factor);
- }
- DefineEngineMethod(afxEffectron, interrupt, void, (),,
- "Interrupts and deletes a running effectron.\n\n"
- "@ingroup AFX")
- {
- object->postEvent(afxEffectron::INTERRUPT_EVENT);
- }
- DefineEngineMethod(afxEffectron, activate, void, (),,
- "Activates an effectron that was started with postponeActivation=true.\n\n"
- "@ingroup AFX")
- {
- if (object->activationCallInit(true))
- object->activate();
- }
- DefineEngineFunction(startEffectron, S32, (afxEffectronData* datablock, const char* constraintSource, const char* constraintName, SimObject* extra),
- (nullAsType<afxEffectronData*>(), nullAsType<const char*>(), nullAsType<const char*>(), nullAsType<SimObject*>()),
- "Instantiates the effectron defined by datablock.\n\n"
- "@ingroup AFX")
- {
- if (!datablock)
- {
- Con::errorf("startEffectron() -- missing valid datablock.");
- return 0;
- }
- //
- // Start the Effectron
- //
- afxEffectron* eff = afxEffectron::start_effect(datablock, extra);
- //
- // Create a constraint from arguments (if specified).
- //
- if (eff)
- {
- if (constraintSource && constraintName)
- {
- if (!eff->addConstraint(constraintSource, constraintName))
- Con::errorf("startEffectron() -- failed to find constraint object [%s].", constraintSource);
- }
- }
- //
- // Return the ID (or 0 if start failed).
- //
- return (eff) ? eff->getId() : 0;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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