Azaezel 52ef23d0ec clipping the lighting result via ciel was causing banding issues with specular maps with alpha channels. rev2. also addresses the warning: il y a 12 ans
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glsl 52ef23d0ec clipping the lighting result via ciel was causing banding issues with specular maps with alpha channels. rev2. also addresses the warning: il y a 12 ans
hlsl 52ef23d0ec clipping the lighting result via ciel was causing banding issues with specular maps with alpha channels. rev2. also addresses the warning: il y a 12 ans
advancedLightBinManager.cpp 91e542b8ec SceneCullingState with culling and camera frustum il y a 12 ans
advancedLightBinManager.h b32e7688c2 Side by side rendering il y a 12 ans
advancedLightBufferConditioner.cpp 17113d3ba5 Blinn-Phong Specular Changes il y a 12 ans
advancedLightBufferConditioner.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
advancedLightManager.cpp b32e7688c2 Side by side rendering il y a 12 ans
advancedLightManager.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
advancedLightingFeatures.cpp d2700f881c Source changes needed for Linux build. il y a 13 ans
advancedLightingFeatures.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans