Thomas Fischer 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} пре 11 година
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decal 91e542b8ec SceneCullingState with culling and camera frustum пре 12 година
examples b0974e6647 RenderMeshExample won't render transparent materials properly, this commit will fix it. пре 12 година
fps c1d79f1488 Added padding to GuiShapeNameHud labels. пре 12 година
fx 3be3cc6589 Fix GroundCover banking with camera пре 12 година
gameBase d095576a25 Change default damage and white flash пре 12 година
physics 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} пре 11 година
sceneComponent 7dbfe6994d Engine directory for ticket #1 пре 13 година
sfx 7dbfe6994d Engine directory for ticket #1 пре 13 година
turret 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF пре 12 година
vehicles b4ea1123dc Remove Interior Object format (DIF) пре 12 година
aiClient.cpp b4ea1123dc Remove Interior Object format (DIF) пре 12 година
aiClient.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
aiConnection.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
aiConnection.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
aiPlayer.cpp b4ea1123dc Remove Interior Object format (DIF) пре 12 година
aiPlayer.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
camera.cpp c6462a25b4 fixed camera code not checking for invalid/missing datablock: crashed before пре 12 година
camera.h 660250cccf Game cam and eye banking, control schemes пре 12 година
cameraSpline.cpp 53abbe066d added checks for valid pointers after locking пре 12 година
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
containerQuery.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. пре 12 година
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth пре 13 година
debris.cpp b4ea1123dc Remove Interior Object format (DIF) пре 12 година
debris.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gameFunctions.cpp 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF пре 12 година
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum пре 12 година
groundPlane.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiObjectView.cpp 4e65e1014b Initialize mCameraRotation to (0, 0, 0). пре 12 година
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() пре 12 година
item.cpp b4ea1123dc Remove Interior Object format (DIF) пре 12 година
item.h 0f22ca64d4 Moved mask updated to protected member set functions. пре 13 година
levelInfo.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
levelInfo.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
lightBase.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
lightBase.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
lightDescription.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
lightFlareData.cpp 91e542b8ec SceneCullingState with culling and camera frustum пре 12 година
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
missionArea.cpp 093252ada3 Updated logic in MissionArea::getServerObject. пре 13 година
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. пре 13 година
missionMarker.cpp 7db02d1f80 Added a flag that sets the transform of spawned objects. пре 13 година
missionMarker.h 7db02d1f80 Added a flag that sets the transform of spawned objects. пре 13 година
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) пре 12 година
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
pathCamera.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
pathCamera.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
physicalZone.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
player.cpp 710d616d0f Revert Player Buoyancy Change пре 12 година
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. пре 12 година
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
pointLight.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
portal.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
portal.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
prefab.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
prefab.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
projectile.cpp ba81917392 Fix for ballistic projectiles not bouncing пре 12 година
projectile.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
proximityMine.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
proximityMine.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
resource.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
rigid.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
rigid.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
rigidShape.cpp fed7966dda fix for issue #393 пре 12 година
rigidShape.h 0e87a8b6b7 New RigidShape method to force client пре 13 година
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
shapeBase.cpp 0db6e1bc57 Fix potential crashes пре 12 година
shapeBase.h ce73a6b11a Exposed blowUp method to console. пре 12 година
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
shapeImage.cpp 24f951ed34 Removing a duplicate CorrectMuzzleVector initPersistFields() entry. пре 12 година
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
spotLight.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
staticShape.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
staticShape.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
trigger.cpp 5f6d189d4e Revert trigger polyhedron change пре 12 година
trigger.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
tsStatic.cpp 91e542b8ec SceneCullingState with culling and camera frustum пре 12 година
tsStatic.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
zone.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
zone.h 7dbfe6994d Engine directory for ticket #1 пре 13 година