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threads
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cd98ee730f
Matched up platform semaphore declarations
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9 years ago |
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sdlInput.cpp
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8717c6a376
Merge pull request #2300 from OTHGMars/SDL_Joystick2
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7 years ago |
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sdlInput.h
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aa35157eef
PlatformSDL implementation.
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11 years ago |
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sdlInputManager.cpp
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3af77bbf15
Adds support for SDL joystick and game controllers.
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7 years ago |
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sdlInputManager.h
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3af77bbf15
Adds support for SDL joystick and game controllers.
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7 years ago |
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sdlMsgBox.cpp
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ac515a9ab1
release the mouse from window constraints when poping up a window prompt
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10 years ago |
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sdlPlatformGL.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |