Azaezel 2753f562e8 shadow caching 10 anni fa
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cubeLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
cubeLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
dualParaboloidLightShadowMap.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. 11 anni fa
dualParaboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
lightShadowMap.cpp 2753f562e8 shadow caching 10 anni fa
lightShadowMap.h 2753f562e8 shadow caching 10 anni fa
paraboloidLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
paraboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
pssmLightShadowMap.cpp 2753f562e8 shadow caching 10 anni fa
pssmLightShadowMap.h 2753f562e8 shadow caching 10 anni fa
shadowCommon.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
shadowMapManager.cpp 2753f562e8 shadow caching 10 anni fa
shadowMapManager.h 2753f562e8 shadow caching 10 anni fa
shadowMapPass.cpp 2753f562e8 shadow caching 10 anni fa
shadowMapPass.h 2753f562e8 shadow caching 10 anni fa
shadowMatHook.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
shadowMatHook.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
singleLightShadowMap.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 anni fa
singleLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 anni fa