platformNet.cpp 58 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platform/platformNet.h"
  23. #include "platform/threads/mutex.h"
  24. #include "core/strings/stringFunctions.h"
  25. #include "core/util/hashFunction.h"
  26. #include "console/consoleTypes.h"
  27. // jamesu - debug DNS
  28. //#define TORQUE_DEBUG_LOOKUPS
  29. #if defined (TORQUE_OS_WIN)
  30. #define TORQUE_USE_WINSOCK
  31. #include <errno.h>
  32. #include <ws2tcpip.h>
  33. #ifndef EINPROGRESS
  34. #define EINPROGRESS WSAEINPROGRESS
  35. #endif // EINPROGRESS
  36. #define ioctl ioctlsocket
  37. typedef S32 socklen_t;
  38. #elif defined ( TORQUE_OS_MAC )
  39. #include <unistd.h>
  40. #include <sys/types.h>
  41. #include <sys/socket.h>
  42. #include <sys/poll.h>
  43. #include <arpa/inet.h>
  44. #include <netdb.h>
  45. #include <netinet/in.h>
  46. #include <errno.h>
  47. #include <sys/ioctl.h>
  48. #include <net/if.h>
  49. typedef sockaddr_in SOCKADDR_IN;
  50. typedef sockaddr * PSOCKADDR;
  51. typedef sockaddr SOCKADDR;
  52. typedef in_addr IN_ADDR;
  53. typedef int SOCKET;
  54. #define INVALID_SOCKET -1
  55. #define SOCKET_ERROR -1
  56. #define closesocket close
  57. #elif defined( TORQUE_OS_LINUX )
  58. #include <unistd.h>
  59. #include <sys/types.h>
  60. #include <sys/socket.h>
  61. #include <sys/poll.h>
  62. #include <arpa/inet.h>
  63. #include <netdb.h>
  64. #include <netinet/in.h>
  65. #include <errno.h>
  66. #include <sys/ioctl.h>
  67. #include <net/if.h>
  68. typedef sockaddr_in SOCKADDR_IN;
  69. typedef sockaddr_in6 SOCKADDR_IN6;
  70. typedef sockaddr * PSOCKADDR;
  71. typedef sockaddr SOCKADDR;
  72. typedef in_addr IN_ADDR;
  73. typedef in6_addr IN6_ADDR;
  74. typedef int SOCKET;
  75. #define INVALID_SOCKET -1
  76. #define SOCKET_ERROR -1
  77. #define closesocket close
  78. #elif defined( TORQUE_OS_XENON )
  79. #include <Xtl.h>
  80. #include <string>
  81. #define TORQUE_USE_WINSOCK
  82. #define EINPROGRESS WSAEINPROGRESS
  83. #define ioctl ioctlsocket
  84. typedef S32 socklen_t;
  85. DWORD _getLastErrorAndClear()
  86. {
  87. DWORD err = WSAGetLastError();
  88. WSASetLastError( 0 );
  89. return err;
  90. }
  91. #else
  92. #endif
  93. #if defined(TORQUE_USE_WINSOCK)
  94. static const char* strerror_wsa( S32 code )
  95. {
  96. switch( code )
  97. {
  98. #define E( name ) case name: return #name;
  99. E( WSANOTINITIALISED );
  100. E( WSAENETDOWN );
  101. E( WSAEADDRINUSE );
  102. E( WSAEINPROGRESS );
  103. E( WSAEALREADY );
  104. E( WSAEADDRNOTAVAIL );
  105. E( WSAEAFNOSUPPORT );
  106. E( WSAEFAULT );
  107. E( WSAEINVAL );
  108. E( WSAEISCONN );
  109. E( WSAENETUNREACH );
  110. E( WSAEHOSTUNREACH );
  111. E( WSAENOBUFS );
  112. E( WSAENOTSOCK );
  113. E( WSAETIMEDOUT );
  114. E( WSAEWOULDBLOCK );
  115. E( WSAEACCES );
  116. #undef E
  117. default:
  118. return "Unknown";
  119. }
  120. }
  121. #endif
  122. #include "core/util/tVector.h"
  123. #include "platform/platformNetAsync.h"
  124. #include "console/console.h"
  125. #include "core/util/journal/process.h"
  126. #include "core/util/journal/journal.h"
  127. NetSocket NetSocket::INVALID = NetSocket::fromHandle(-1);
  128. template<class T> class ReservedSocketList
  129. {
  130. public:
  131. struct EntryType
  132. {
  133. T value;
  134. bool used;
  135. EntryType() : value(-1), used(false) { ; }
  136. bool operator==(const EntryType &e1)
  137. {
  138. return value == e1.value && used == e1.used;
  139. }
  140. bool operator!=(const EntryType &e1)
  141. {
  142. return !(value == e1.value && used == e1.used);
  143. }
  144. };
  145. Vector<EntryType> mSocketList;
  146. Mutex *mMutex;
  147. ReservedSocketList()
  148. {
  149. mMutex = new Mutex;
  150. }
  151. ~ReservedSocketList()
  152. {
  153. delete mMutex;
  154. }
  155. inline void modify() { Mutex::lockMutex(mMutex); }
  156. inline void endModify() { Mutex::unlockMutex(mMutex); }
  157. NetSocket reserve(SOCKET reserveId = -1, bool doLock = true);
  158. void remove(NetSocket socketToRemove, bool doLock = true);
  159. T activate(NetSocket socketToActivate, int family, bool useUDP, bool clearOnFail = false);
  160. T resolve(NetSocket socketToResolve);
  161. };
  162. const SOCKET InvalidSocketHandle = -1;
  163. static void IPSocketToNetAddress(const struct sockaddr_in *sockAddr, NetAddress *address);
  164. static void IPSocket6ToNetAddress(const struct sockaddr_in6 *sockAddr, NetAddress *address);
  165. namespace PlatformNetState
  166. {
  167. static S32 initCount = 0;
  168. static const S32 defaultPort = 28000;
  169. static S32 netPort = 0;
  170. static NetSocket udpSocket = NetSocket::INVALID;
  171. static NetSocket udp6Socket = NetSocket::INVALID;
  172. static NetSocket multicast6Socket = NetSocket::INVALID;
  173. static ipv6_mreq multicast6Group;
  174. static ReservedSocketList<SOCKET> smReservedSocketList;
  175. Net::Error getLastError()
  176. {
  177. #if defined(TORQUE_USE_WINSOCK)
  178. S32 err = WSAGetLastError();
  179. switch (err)
  180. {
  181. case 0:
  182. return Net::NoError;
  183. case WSAEWOULDBLOCK:
  184. return Net::WouldBlock;
  185. default:
  186. return Net::UnknownError;
  187. }
  188. #else
  189. int theError = errno;
  190. if (errno == EAGAIN)
  191. return Net::WouldBlock;
  192. if (errno == 0)
  193. return Net::NoError;
  194. if (errno == EINPROGRESS)
  195. return Net::WouldBlock;
  196. return Net::UnknownError;
  197. #endif
  198. }
  199. S32 getDefaultGameProtocol()
  200. {
  201. // we turn off VDP in non-release builds because VDP does not support broadcast packets
  202. // which are required for LAN queries (PC->Xbox connectivity). The wire protocol still
  203. // uses the VDP packet structure, though.
  204. S32 protocol = IPPROTO_UDP;
  205. bool useVDP = false;
  206. #ifdef TORQUE_DISABLE_PC_CONNECTIVITY
  207. // Xbox uses a VDP (voice/data protocol) socket for networking
  208. protocol = IPPROTO_VDP;
  209. useVDP = true;
  210. #endif
  211. return protocol;
  212. }
  213. struct addrinfo* pickAddressByProtocol(struct addrinfo* addr, int protocol)
  214. {
  215. for (addr; addr != NULL; addr = addr->ai_next)
  216. {
  217. if (addr->ai_family == protocol)
  218. return addr;
  219. }
  220. return NULL;
  221. }
  222. /// Extracts core address parts from an address string. Returns false if it's malformed.
  223. bool extractAddressParts(const char *addressString, char outAddress[256], int &outPort, int &outFamily)
  224. {
  225. outPort = 0;
  226. outFamily = AF_UNSPEC;
  227. if (!dStrnicmp(addressString, "ipx:", 4))
  228. // ipx support deprecated
  229. return false;
  230. if (!dStrnicmp(addressString, "ip:", 3))
  231. {
  232. addressString += 3; // eat off the ip:
  233. outFamily = AF_INET;
  234. }
  235. else if (!dStrnicmp(addressString, "ip6:", 4))
  236. {
  237. addressString += 4; // eat off the ip6:
  238. outFamily = AF_INET6;
  239. }
  240. if (strlen(addressString) > 255)
  241. return false;
  242. char *portString = NULL;
  243. if (addressString[0] == '[')
  244. {
  245. // Must be ipv6 notation
  246. dStrcpy(outAddress, addressString+1);
  247. addressString = outAddress;
  248. portString = dStrchr(outAddress, ']');
  249. if (portString)
  250. {
  251. // Sort out the :port after the ]
  252. *portString++ = '\0';
  253. if (*portString != ':')
  254. {
  255. portString = NULL;
  256. }
  257. else
  258. {
  259. *portString++ = '\0';
  260. }
  261. }
  262. if (outFamily == AF_UNSPEC)
  263. {
  264. outFamily = AF_INET6;
  265. }
  266. }
  267. else
  268. {
  269. dStrcpy(outAddress, addressString);
  270. addressString = outAddress;
  271. // Check to see if we have multiple ":" which would indicate this is an ipv6 address
  272. char* scan = outAddress;
  273. int colonCount = 0;
  274. while (*scan != '\0' && colonCount < 2)
  275. {
  276. if (*scan++ == ':')
  277. colonCount++;
  278. }
  279. if (colonCount <= 1)
  280. {
  281. // either ipv4 or host
  282. portString = dStrchr(outAddress, ':');
  283. if (portString)
  284. {
  285. *portString++ = '\0';
  286. }
  287. }
  288. else if (outFamily == AF_UNSPEC)
  289. {
  290. // Must be ipv6
  291. outFamily = AF_INET6;
  292. }
  293. }
  294. if (portString)
  295. {
  296. outPort = dAtoi(portString);
  297. }
  298. return true;
  299. }
  300. Net::Error getSocketAddress(SOCKET socketFd, int requiredFamily, NetAddress *outAddress)
  301. {
  302. Net::Error error = Net::UnknownError;
  303. if (requiredFamily == AF_INET)
  304. {
  305. sockaddr_in ipAddr;
  306. socklen_t len = sizeof(ipAddr);
  307. if (getsockname(socketFd, (struct sockaddr*)&ipAddr, &len) >= 0)
  308. {
  309. IPSocketToNetAddress(&ipAddr, outAddress);
  310. error = Net::NoError;
  311. }
  312. else
  313. {
  314. error = getLastError();
  315. }
  316. }
  317. else if (requiredFamily == AF_INET6)
  318. {
  319. sockaddr_in6 ipAddr;
  320. socklen_t len = sizeof(ipAddr);
  321. if (getsockname(socketFd, (struct sockaddr*)&ipAddr, &len) >= 0)
  322. {
  323. IPSocket6ToNetAddress(&ipAddr, outAddress);
  324. error = Net::NoError;
  325. }
  326. else
  327. {
  328. error = getLastError();
  329. }
  330. }
  331. return error;
  332. }
  333. };
  334. template<class T> NetSocket ReservedSocketList<T>::reserve(SOCKET reserveId, bool doLock)
  335. {
  336. MutexHandle handle;
  337. if (doLock)
  338. {
  339. handle.lock(mMutex, true);
  340. }
  341. S32 idx = mSocketList.find_next(EntryType());
  342. if (idx == -1)
  343. {
  344. EntryType entry;
  345. entry.value = reserveId;
  346. entry.used = true;
  347. mSocketList.push_back(entry);
  348. return NetSocket::fromHandle(mSocketList.size() - 1);
  349. }
  350. else
  351. {
  352. EntryType &entry = mSocketList[idx];
  353. entry.used = true;
  354. entry.value = reserveId;
  355. }
  356. return NetSocket::fromHandle(idx);
  357. }
  358. template<class T> void ReservedSocketList<T>::remove(NetSocket socketToRemove, bool doLock)
  359. {
  360. MutexHandle handle;
  361. if (doLock)
  362. {
  363. handle.lock(mMutex, true);
  364. }
  365. if ((U32)socketToRemove.getHandle() >= (U32)mSocketList.size())
  366. return;
  367. mSocketList[socketToRemove.getHandle()] = EntryType();
  368. }
  369. template<class T> T ReservedSocketList<T>::activate(NetSocket socketToActivate, int family, bool useUDP, bool clearOnFail)
  370. {
  371. MutexHandle h;
  372. h.lock(mMutex, true);
  373. int typeID = useUDP ? SOCK_DGRAM : SOCK_STREAM;
  374. int protocol = useUDP ? PlatformNetState::getDefaultGameProtocol() : 0;
  375. if ((U32)socketToActivate.getHandle() >= (U32)mSocketList.size())
  376. return -1;
  377. EntryType &entry = mSocketList[socketToActivate.getHandle()];
  378. if (!entry.used)
  379. return -1;
  380. T socketFd = entry.value;
  381. if (socketFd == -1)
  382. {
  383. socketFd = ::socket(family, typeID, protocol);
  384. if (socketFd == InvalidSocketHandle)
  385. {
  386. if (clearOnFail)
  387. {
  388. remove(socketToActivate, false);
  389. }
  390. return InvalidSocketHandle;
  391. }
  392. else
  393. {
  394. entry.used = true;
  395. entry.value = socketFd;
  396. return socketFd;
  397. }
  398. }
  399. return socketFd;
  400. }
  401. template<class T> T ReservedSocketList<T>::resolve(NetSocket socketToResolve)
  402. {
  403. MutexHandle h;
  404. h.lock(mMutex, true);
  405. if ((U32)socketToResolve.getHandle() >= (U32)mSocketList.size())
  406. return -1;
  407. EntryType &entry = mSocketList[socketToResolve.getHandle()];
  408. return entry.used ? entry.value : -1;
  409. }
  410. ConnectionNotifyEvent* Net::smConnectionNotify = NULL;
  411. ConnectionAcceptedEvent* Net::smConnectionAccept = NULL;
  412. ConnectionReceiveEvent* Net::smConnectionReceive = NULL;
  413. PacketReceiveEvent* Net::smPacketReceive = NULL;
  414. ConnectionNotifyEvent& Net::getConnectionNotifyEvent()
  415. {
  416. return *smConnectionNotify;
  417. }
  418. ConnectionAcceptedEvent& Net::getConnectionAcceptedEvent()
  419. {
  420. return *smConnectionAccept;
  421. }
  422. ConnectionReceiveEvent& Net::getConnectionReceiveEvent()
  423. {
  424. return *smConnectionReceive;
  425. }
  426. PacketReceiveEvent& Net::getPacketReceiveEvent()
  427. {
  428. return *smPacketReceive;
  429. }
  430. // Multicast stuff
  431. bool Net::smMulticastEnabled = true;
  432. //
  433. // Protocol Stuff
  434. bool Net::smIpv4Enabled = true;
  435. bool Net::smIpv6Enabled = false;
  436. //
  437. // the Socket structure helps us keep track of the
  438. // above states
  439. struct PolledSocket
  440. {
  441. // local enum for socket states for polled sockets
  442. enum SocketState
  443. {
  444. InvalidState,
  445. Connected,
  446. ConnectionPending,
  447. Listening,
  448. NameLookupRequired
  449. };
  450. PolledSocket()
  451. {
  452. fd = -1;
  453. handleFd = NetSocket::INVALID;
  454. state = InvalidState;
  455. remoteAddr[0] = 0;
  456. remotePort = -1;
  457. }
  458. SOCKET fd;
  459. NetSocket handleFd;
  460. S32 state;
  461. char remoteAddr[256];
  462. S32 remotePort;
  463. };
  464. // list of polled sockets
  465. static Vector<PolledSocket*> gPolledSockets( __FILE__, __LINE__ );
  466. static PolledSocket* addPolledSocket(NetSocket handleFd, SOCKET fd, S32 state,
  467. char* remoteAddr = NULL, S32 port = -1)
  468. {
  469. PolledSocket* sock = new PolledSocket();
  470. sock->fd = fd;
  471. sock->handleFd = handleFd;
  472. sock->state = state;
  473. if (remoteAddr)
  474. dStrcpy(sock->remoteAddr, remoteAddr);
  475. if (port != -1)
  476. sock->remotePort = port;
  477. gPolledSockets.push_back(sock);
  478. return sock;
  479. }
  480. bool netSocketWaitForWritable(NetSocket handleFd, S32 timeoutMs)
  481. {
  482. fd_set writefds;
  483. timeval timeout;
  484. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  485. FD_ZERO( &writefds );
  486. FD_SET( socketFd, &writefds );
  487. timeout.tv_sec = timeoutMs / 1000;
  488. timeout.tv_usec = ( timeoutMs % 1000 ) * 1000;
  489. if( select(socketFd + 1, NULL, &writefds, NULL, &timeout) > 0 )
  490. return true;
  491. return false;
  492. }
  493. bool Net::init()
  494. {
  495. #if defined(TORQUE_USE_WINSOCK)
  496. if(!PlatformNetState::initCount)
  497. {
  498. #ifdef TORQUE_OS_XENON
  499. // Configure startup parameters
  500. XNetStartupParams xnsp;
  501. memset( &xnsp, 0, sizeof( xnsp ) );
  502. xnsp.cfgSizeOfStruct = sizeof( XNetStartupParams );
  503. #ifndef TORQUE_DISABLE_PC_CONNECTIVITY
  504. xnsp.cfgFlags = XNET_STARTUP_BYPASS_SECURITY;
  505. Con::warnf("XNET_STARTUP_BYPASS_SECURITY enabled! This build can talk to PCs!");
  506. #endif
  507. AssertISV( !XNetStartup( &xnsp ), "Net::init - failed to init XNet" );
  508. #endif
  509. WSADATA stWSAData;
  510. AssertISV( !WSAStartup( 0x0101, &stWSAData ), "Net::init - failed to init WinSock!" );
  511. //logprintf("Winsock initialization %s", success ? "succeeded." : "failed!");
  512. }
  513. #endif
  514. PlatformNetState::initCount++;
  515. smConnectionNotify = new ConnectionNotifyEvent();
  516. smConnectionAccept = new ConnectionAcceptedEvent();
  517. smConnectionReceive = new ConnectionReceiveEvent();
  518. smPacketReceive = new PacketReceiveEvent();
  519. Process::notify(&Net::process, PROCESS_NET_ORDER);
  520. return(true);
  521. }
  522. void Net::shutdown()
  523. {
  524. Process::remove(&Net::process);
  525. while (gPolledSockets.size() > 0)
  526. {
  527. if (gPolledSockets[0] == NULL)
  528. gPolledSockets.erase(gPolledSockets.begin());
  529. else
  530. closeConnectTo(gPolledSockets[0]->handleFd);
  531. }
  532. closePort();
  533. PlatformNetState::initCount--;
  534. // Destroy event handlers
  535. delete smConnectionNotify;
  536. delete smConnectionAccept;
  537. delete smConnectionReceive;
  538. delete smPacketReceive;
  539. #if defined(TORQUE_USE_WINSOCK)
  540. if(!PlatformNetState::initCount)
  541. {
  542. WSACleanup();
  543. #ifdef TORQUE_OS_XENON
  544. XNetCleanup();
  545. #endif
  546. }
  547. #endif
  548. }
  549. // ipv4 version of name routines
  550. static void NetAddressToIPSocket(const NetAddress *address, struct sockaddr_in *sockAddr)
  551. {
  552. dMemset(sockAddr, 0, sizeof(struct sockaddr_in));
  553. sockAddr->sin_family = AF_INET;
  554. sockAddr->sin_port = htons(address->port);
  555. #if defined(TORQUE_OS_BSD) || defined(TORQUE_OS_MAC)
  556. sockAddr->sin_len = sizeof(struct sockaddr_in);
  557. #endif
  558. if (address->type == NetAddress::IPBroadcastAddress)
  559. {
  560. sockAddr->sin_addr.s_addr = htonl(INADDR_BROADCAST);
  561. }
  562. else
  563. {
  564. dMemcpy(&sockAddr->sin_addr, &address->address.ipv4.netNum[0], 4);
  565. }
  566. }
  567. static void IPSocketToNetAddress(const struct sockaddr_in *sockAddr, NetAddress *address)
  568. {
  569. address->type = NetAddress::IPAddress;
  570. address->port = ntohs(sockAddr->sin_port);
  571. dMemcpy(&address->address.ipv4.netNum[0], &sockAddr->sin_addr, 4);
  572. }
  573. // ipv6 version of name routines
  574. static void NetAddressToIPSocket6(const NetAddress *address, struct sockaddr_in6 *sockAddr)
  575. {
  576. dMemset(sockAddr, 0, sizeof(struct sockaddr_in6));
  577. #ifdef SIN6_LEN
  578. sockAddr->sin6_len = sizeof(struct sockaddr_in6);
  579. #endif
  580. sockAddr->sin6_family = AF_INET6;
  581. sockAddr->sin6_port = ntohs(address->port);
  582. if (address->type == NetAddress::IPV6MulticastAddress)
  583. {
  584. sockAddr->sin6_addr = PlatformNetState::multicast6Group.ipv6mr_multiaddr;
  585. sockAddr->sin6_scope_id = PlatformNetState::multicast6Group.ipv6mr_interface;
  586. }
  587. else
  588. {
  589. sockAddr->sin6_flowinfo = address->address.ipv6.netFlow;
  590. sockAddr->sin6_scope_id = address->address.ipv6.netScope;
  591. dMemcpy(&sockAddr->sin6_addr, address->address.ipv6.netNum, sizeof(address->address.ipv6.netNum));
  592. }
  593. }
  594. static void IPSocket6ToNetAddress(const struct sockaddr_in6 *sockAddr, NetAddress *address)
  595. {
  596. address->type = NetAddress::IPV6Address;
  597. address->port = ntohs(sockAddr->sin6_port);
  598. dMemcpy(address->address.ipv6.netNum, &sockAddr->sin6_addr, sizeof(address->address.ipv6.netNum));
  599. address->address.ipv6.netFlow = sockAddr->sin6_flowinfo;
  600. address->address.ipv6.netScope = sockAddr->sin6_scope_id;
  601. }
  602. //
  603. NetSocket Net::openListenPort(U16 port, NetAddress::Type addressType)
  604. {
  605. if(Journal::IsPlaying())
  606. {
  607. U32 ret;
  608. Journal::Read(&ret);
  609. return NetSocket::fromHandle(ret);
  610. }
  611. Net::Error error = NoError;
  612. NetAddress address;
  613. if (Net::getListenAddress(addressType, &address) != Net::NoError)
  614. error = Net::WrongProtocolType;
  615. NetSocket handleFd = NetSocket::INVALID;
  616. SOCKET sockId = InvalidSocketHandle;
  617. if (error == NoError)
  618. {
  619. handleFd = openSocket();
  620. sockId = PlatformNetState::smReservedSocketList.activate(handleFd, address.type == NetAddress::IPAddress ? AF_INET : AF_INET6, false, true);
  621. }
  622. if (error == NoError && (handleFd == NetSocket::INVALID || sockId == InvalidSocketHandle))
  623. {
  624. Con::errorf("Unable to open listen socket: %s", strerror(errno));
  625. error = NotASocket;
  626. handleFd = NetSocket::INVALID;
  627. }
  628. if (error == NoError)
  629. {
  630. address.port = port;
  631. error = bindAddress(address, handleFd, false);
  632. if (error != NoError)
  633. {
  634. Con::errorf("Unable to bind port %d: %s", port, strerror(errno));
  635. closeSocket(handleFd);
  636. handleFd = NetSocket::INVALID;
  637. }
  638. }
  639. if (error == NoError)
  640. {
  641. error = listen(handleFd, 4);
  642. if (error != NoError)
  643. {
  644. Con::errorf("Unable to listen on port %d: %s", port, strerror(errno));
  645. closeSocket(handleFd);
  646. handleFd = NetSocket::INVALID;
  647. }
  648. }
  649. if (error == NoError)
  650. {
  651. setBlocking(handleFd, false);
  652. addPolledSocket(handleFd, sockId, PolledSocket::Listening);
  653. }
  654. if(Journal::IsRecording())
  655. Journal::Write(U32(handleFd.getHandle()));
  656. return handleFd;
  657. }
  658. NetSocket Net::openConnectTo(const char *addressString)
  659. {
  660. if (Journal::IsPlaying())
  661. {
  662. U32 ret;
  663. Journal::Read(&ret);
  664. return NetSocket::fromHandle(ret);
  665. }
  666. NetAddress address;
  667. NetSocket handleFd = NetSocket::INVALID;
  668. Net::Error error = NoError;
  669. error = Net::stringToAddress(addressString, &address, false);
  670. if (error == NoError && address.type != NetAddress::IPAddress && address.type != NetAddress::IPV6Address)
  671. {
  672. error = Net::WrongProtocolType;
  673. }
  674. // Open socket
  675. if (error == NoError || error == NeedHostLookup)
  676. {
  677. handleFd = openSocket();
  678. }
  679. // Attempt to connect or queue a lookup
  680. if (error == NoError && address.type == NetAddress::IPAddress)
  681. {
  682. sockaddr_in ipAddr;
  683. NetAddressToIPSocket(&address, &ipAddr);
  684. SOCKET socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET, false, true);
  685. if (socketFd != InvalidSocketHandle)
  686. {
  687. setBlocking(handleFd, false);
  688. if (::connect(socketFd, (struct sockaddr *)&ipAddr, sizeof(ipAddr)) == -1 &&
  689. errno != EINPROGRESS)
  690. {
  691. error = PlatformNetState::getLastError();
  692. if (error != Net::WouldBlock)
  693. {
  694. Con::errorf("Error connecting %s: %s",
  695. addressString, strerror(errno));
  696. closeSocket(handleFd);
  697. handleFd = NetSocket::INVALID;
  698. }
  699. }
  700. }
  701. else
  702. {
  703. PlatformNetState::smReservedSocketList.remove(handleFd);
  704. handleFd = NetSocket::INVALID;
  705. }
  706. if (handleFd != NetSocket::INVALID)
  707. {
  708. // add this socket to our list of polled sockets
  709. addPolledSocket(handleFd, socketFd, PolledSocket::ConnectionPending);
  710. }
  711. }
  712. else if (error == NoError && address.type == NetAddress::IPV6Address)
  713. {
  714. sockaddr_in6 ipAddr6;
  715. NetAddressToIPSocket6(&address, &ipAddr6);
  716. SOCKET socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET6, false, true);
  717. if (::connect(socketFd, (struct sockaddr *)&ipAddr6, sizeof(ipAddr6)) == -1 &&
  718. errno != EINPROGRESS)
  719. {
  720. setBlocking(handleFd, false);
  721. Con::errorf("Error connecting %s: %s",
  722. addressString, strerror(errno));
  723. closeSocket(handleFd);
  724. handleFd = NetSocket::INVALID;
  725. }
  726. else
  727. {
  728. PlatformNetState::smReservedSocketList.remove(handleFd);
  729. handleFd = NetSocket::INVALID;
  730. }
  731. if (handleFd != NetSocket::INVALID)
  732. {
  733. // add this socket to our list of polled sockets
  734. addPolledSocket(handleFd, socketFd, PolledSocket::ConnectionPending);
  735. }
  736. }
  737. else if (error == Net::NeedHostLookup)
  738. {
  739. // need to do an asynchronous name lookup. first, add the socket
  740. // to the polled list
  741. char addr[256];
  742. int port = 0;
  743. int actualFamily = AF_UNSPEC;
  744. if (PlatformNetState::extractAddressParts(addressString, addr, port, actualFamily))
  745. {
  746. addPolledSocket(handleFd, InvalidSocketHandle, PolledSocket::NameLookupRequired, addr, port);
  747. // queue the lookup
  748. gNetAsync.queueLookup(addressString, handleFd);
  749. }
  750. else
  751. {
  752. closeSocket(handleFd);
  753. handleFd = NetSocket::INVALID;
  754. }
  755. }
  756. else
  757. {
  758. closeSocket(handleFd);
  759. handleFd = NetSocket::INVALID;
  760. }
  761. if (Journal::IsRecording())
  762. Journal::Write(U32(handleFd.getHandle()));
  763. return handleFd;
  764. }
  765. void Net::closeConnectTo(NetSocket handleFd)
  766. {
  767. if(Journal::IsPlaying())
  768. return;
  769. // if this socket is in the list of polled sockets, remove it
  770. for (S32 i = 0; i < gPolledSockets.size(); ++i)
  771. {
  772. if (gPolledSockets[i] && gPolledSockets[i]->handleFd == handleFd)
  773. {
  774. delete gPolledSockets[i];
  775. gPolledSockets[i] = NULL;
  776. break;
  777. }
  778. }
  779. closeSocket(handleFd);
  780. }
  781. Net::Error Net::sendtoSocket(NetSocket handleFd, const U8 *buffer, S32 bufferSize, S32 *outBufferWritten)
  782. {
  783. if(Journal::IsPlaying())
  784. {
  785. U32 e;
  786. S32 outBytes;
  787. Journal::Read(&e);
  788. Journal::Read(&outBytes);
  789. if (outBufferWritten)
  790. *outBufferWritten = outBytes;
  791. return (Net::Error) e;
  792. }
  793. S32 outBytes = 0;
  794. Net::Error e = send(handleFd, buffer, bufferSize, &outBytes);
  795. if (Journal::IsRecording())
  796. {
  797. Journal::Write(U32(e));
  798. Journal::Write(outBytes);
  799. }
  800. if (outBufferWritten)
  801. *outBufferWritten = outBytes;
  802. return e;
  803. }
  804. bool Net::openPort(S32 port, bool doBind)
  805. {
  806. if (PlatformNetState::udpSocket != NetSocket::INVALID)
  807. {
  808. closeSocket(PlatformNetState::udpSocket);
  809. PlatformNetState::udpSocket = NetSocket::INVALID;
  810. }
  811. if (PlatformNetState::udp6Socket != NetSocket::INVALID)
  812. {
  813. closeSocket(PlatformNetState::udp6Socket);
  814. PlatformNetState::udp6Socket = NetSocket::INVALID;
  815. }
  816. // Update prefs
  817. Net::smMulticastEnabled = Con::getBoolVariable("pref::Net::Multicast6Enabled", true);
  818. Net::smIpv4Enabled = Con::getBoolVariable("pref::Net::IPV4Enabled", true);
  819. Net::smIpv6Enabled = Con::getBoolVariable("pref::Net::IPV6Enabled", false);
  820. // we turn off VDP in non-release builds because VDP does not support broadcast packets
  821. // which are required for LAN queries (PC->Xbox connectivity). The wire protocol still
  822. // uses the VDP packet structure, though.
  823. S32 protocol = PlatformNetState::getDefaultGameProtocol();
  824. SOCKET socketFd = InvalidSocketHandle;
  825. NetAddress address;
  826. NetAddress listenAddress;
  827. char listenAddressStr[256];
  828. if (Net::smIpv4Enabled)
  829. {
  830. if (Net::getListenAddress(NetAddress::IPAddress, &address) == Net::NoError)
  831. {
  832. address.port = port;
  833. socketFd = ::socket(AF_INET, SOCK_DGRAM, protocol);
  834. if (socketFd != InvalidSocketHandle)
  835. {
  836. PlatformNetState::udpSocket = PlatformNetState::smReservedSocketList.reserve(socketFd);
  837. Net::Error error = NoError;
  838. if (doBind)
  839. {
  840. error = bindAddress(address, PlatformNetState::udpSocket, true);
  841. }
  842. if (error == NoError)
  843. error = setBufferSize(PlatformNetState::udpSocket, 32768 * 8);
  844. #ifndef TORQUE_DISABLE_PC_CONNECTIVITY
  845. if (error == NoError)
  846. error = setBroadcast(PlatformNetState::udpSocket, true);
  847. #endif
  848. if (error == NoError)
  849. error = setBlocking(PlatformNetState::udpSocket, false);
  850. if (error == NoError)
  851. {
  852. error = PlatformNetState::getSocketAddress(socketFd, AF_INET, &listenAddress);
  853. if (error == NoError)
  854. {
  855. Net::addressToString(&listenAddress, listenAddressStr);
  856. Con::printf("UDP initialized on ipv4 %s", listenAddressStr);
  857. }
  858. }
  859. if (error != NoError)
  860. {
  861. closeSocket(PlatformNetState::udpSocket);
  862. PlatformNetState::udpSocket = NetSocket::INVALID;
  863. Con::printf("Unable to initialize UDP on ipv4 - error %d", error);
  864. }
  865. }
  866. }
  867. else
  868. {
  869. Con::errorf("Unable to initialize UDP on ipv4 - invalid address.");
  870. PlatformNetState::udpSocket = NetSocket::INVALID;
  871. }
  872. }
  873. if (Net::smIpv6Enabled)
  874. {
  875. if (Net::getListenAddress(NetAddress::IPV6Address, &address) == Net::NoError)
  876. {
  877. address.port = port;
  878. socketFd = ::socket(AF_INET6, SOCK_DGRAM, protocol);
  879. if (socketFd != InvalidSocketHandle)
  880. {
  881. PlatformNetState::udp6Socket = PlatformNetState::smReservedSocketList.reserve(socketFd);
  882. Net::Error error = NoError;
  883. int v = 1;
  884. setsockopt(socketFd, IPPROTO_IPV6, IPV6_V6ONLY, (const char *)&v, sizeof(v));
  885. PlatformNetState::getLastError();
  886. if (doBind)
  887. {
  888. error = bindAddress(address, PlatformNetState::udp6Socket, true);
  889. }
  890. if (error == NoError)
  891. error = setBufferSize(PlatformNetState::udp6Socket, 32768 * 8);
  892. if (error == NoError)
  893. error = setBlocking(PlatformNetState::udp6Socket, false);
  894. if (error == NoError)
  895. {
  896. error = PlatformNetState::getSocketAddress(socketFd, AF_INET6, &listenAddress);
  897. if (error == NoError)
  898. {
  899. Net::addressToString(&listenAddress, listenAddressStr);
  900. Con::printf("UDP initialized on ipv6 %s", listenAddressStr);
  901. }
  902. }
  903. if (error != NoError)
  904. {
  905. closeSocket(PlatformNetState::udp6Socket);
  906. PlatformNetState::udp6Socket = NetSocket::INVALID;
  907. Con::printf("Unable to initialize UDP on ipv6 - error %d", error);
  908. }
  909. if (Net::smMulticastEnabled && doBind)
  910. {
  911. Net::enableMulticast();
  912. }
  913. else
  914. {
  915. Net::disableMulticast();
  916. }
  917. }
  918. }
  919. }
  920. PlatformNetState::netPort = port;
  921. return PlatformNetState::udpSocket != NetSocket::INVALID || PlatformNetState::udp6Socket != NetSocket::INVALID;
  922. }
  923. NetSocket Net::getPort()
  924. {
  925. return PlatformNetState::udpSocket;
  926. }
  927. void Net::closePort()
  928. {
  929. if (PlatformNetState::udpSocket != NetSocket::INVALID)
  930. closeSocket(PlatformNetState::udpSocket);
  931. if (PlatformNetState::udp6Socket != NetSocket::INVALID)
  932. closeSocket(PlatformNetState::udp6Socket);
  933. }
  934. Net::Error Net::sendto(const NetAddress *address, const U8 *buffer, S32 bufferSize)
  935. {
  936. if(Journal::IsPlaying())
  937. return NoError;
  938. SOCKET socketFd;
  939. if(address->type == NetAddress::IPAddress || address->type == NetAddress::IPBroadcastAddress)
  940. {
  941. socketFd = PlatformNetState::smReservedSocketList.resolve(PlatformNetState::udpSocket);
  942. if (socketFd != InvalidSocketHandle)
  943. {
  944. sockaddr_in ipAddr;
  945. NetAddressToIPSocket(address, &ipAddr);
  946. if (::sendto(socketFd, (const char*)buffer, bufferSize, 0,
  947. (sockaddr *)&ipAddr, sizeof(sockaddr_in)) == SOCKET_ERROR)
  948. return PlatformNetState::getLastError();
  949. else
  950. return NoError;
  951. }
  952. else
  953. {
  954. return NotASocket;
  955. }
  956. }
  957. else if (address->type == NetAddress::IPV6Address || address->type == NetAddress::IPV6MulticastAddress)
  958. {
  959. socketFd = PlatformNetState::smReservedSocketList.resolve(address->type == NetAddress::IPV6MulticastAddress ? PlatformNetState::multicast6Socket : PlatformNetState::udp6Socket);
  960. if (socketFd != InvalidSocketHandle)
  961. {
  962. sockaddr_in6 ipAddr;
  963. NetAddressToIPSocket6(address, &ipAddr);
  964. if (::sendto(socketFd, (const char*)buffer, bufferSize, 0,
  965. (struct sockaddr *) &ipAddr, sizeof(sockaddr_in6)) == SOCKET_ERROR)
  966. return PlatformNetState::getLastError();
  967. else
  968. return NoError;
  969. }
  970. else
  971. {
  972. return NotASocket;
  973. }
  974. }
  975. return WrongProtocolType;
  976. }
  977. void Net::process()
  978. {
  979. // Process listening sockets
  980. processListenSocket(PlatformNetState::udpSocket);
  981. processListenSocket(PlatformNetState::udp6Socket);
  982. // process the polled sockets. This blob of code performs functions
  983. // similar to WinsockProc in winNet.cc
  984. if (gPolledSockets.size() == 0)
  985. return;
  986. S32 optval;
  987. socklen_t optlen = sizeof(S32);
  988. S32 bytesRead;
  989. Net::Error err;
  990. bool removeSock = false;
  991. PolledSocket *currentSock = NULL;
  992. NetSocket incomingHandleFd = NetSocket::INVALID;
  993. NetAddress out_h_addr;
  994. S32 out_h_length = 0;
  995. RawData readBuff;
  996. NetSocket removeSockHandle;
  997. for (S32 i = 0; i < gPolledSockets.size();
  998. /* no increment, this is done at end of loop body */)
  999. {
  1000. removeSock = false;
  1001. currentSock = gPolledSockets[i];
  1002. // Cleanup if we've removed it
  1003. if (currentSock == NULL)
  1004. {
  1005. gPolledSockets.erase(i);
  1006. continue;
  1007. }
  1008. switch (currentSock->state)
  1009. {
  1010. case PolledSocket::InvalidState:
  1011. Con::errorf("Error, InvalidState socket in polled sockets list");
  1012. break;
  1013. case PolledSocket::ConnectionPending:
  1014. // see if it is now connected
  1015. #ifdef TORQUE_OS_XENON
  1016. // WSASetLastError has no return value, however part of the SO_ERROR behavior
  1017. // is to clear the last error, so this needs to be done here.
  1018. if( ( optval = _getLastErrorAndClear() ) == -1 )
  1019. #else
  1020. if (getsockopt(currentSock->fd, SOL_SOCKET, SO_ERROR,
  1021. (char*)&optval, &optlen) == -1)
  1022. #endif
  1023. {
  1024. Con::errorf("Error getting socket options: %s", strerror(errno));
  1025. removeSock = true;
  1026. removeSockHandle = currentSock->handleFd;
  1027. smConnectionNotify->trigger(currentSock->handleFd, Net::ConnectFailed);
  1028. }
  1029. else
  1030. {
  1031. if (optval == EINPROGRESS)
  1032. // still connecting...
  1033. break;
  1034. if (optval == 0)
  1035. {
  1036. // poll for writable status to be sure we're connected.
  1037. bool ready = netSocketWaitForWritable(currentSock->handleFd,0);
  1038. if(!ready)
  1039. break;
  1040. currentSock->state = PolledSocket::Connected;
  1041. smConnectionNotify->trigger(currentSock->handleFd, Net::Connected);
  1042. }
  1043. else
  1044. {
  1045. // some kind of error
  1046. Con::errorf("Error connecting: %s", strerror(errno));
  1047. removeSock = true;
  1048. removeSockHandle = currentSock->handleFd;
  1049. smConnectionNotify->trigger(currentSock->handleFd, Net::ConnectFailed);
  1050. }
  1051. }
  1052. break;
  1053. case PolledSocket::Connected:
  1054. // try to get some data
  1055. bytesRead = 0;
  1056. readBuff.alloc(MaxPacketDataSize);
  1057. err = Net::recv(currentSock->handleFd, (U8*)readBuff.data, MaxPacketDataSize, &bytesRead);
  1058. if(err == Net::NoError)
  1059. {
  1060. if (bytesRead > 0)
  1061. {
  1062. // got some data, post it
  1063. readBuff.size = bytesRead;
  1064. smConnectionReceive->trigger(currentSock->handleFd, readBuff);
  1065. }
  1066. else
  1067. {
  1068. // ack! this shouldn't happen
  1069. if (bytesRead < 0)
  1070. Con::errorf("Unexpected error on socket: %s", strerror(errno));
  1071. removeSock = true;
  1072. removeSockHandle = currentSock->handleFd;
  1073. // zero bytes read means EOF
  1074. smConnectionNotify->trigger(currentSock->handleFd, Net::Disconnected);
  1075. }
  1076. }
  1077. else if (err != Net::NoError && err != Net::WouldBlock)
  1078. {
  1079. Con::errorf("Error reading from socket: %s", strerror(errno));
  1080. removeSock = true;
  1081. removeSockHandle = currentSock->handleFd;
  1082. smConnectionNotify->trigger(currentSock->handleFd, Net::Disconnected);
  1083. }
  1084. break;
  1085. case PolledSocket::NameLookupRequired:
  1086. U32 newState;
  1087. // is the lookup complete?
  1088. if (!gNetAsync.checkLookup(
  1089. currentSock->handleFd, &out_h_addr, &out_h_length,
  1090. sizeof(out_h_addr)))
  1091. break;
  1092. if (out_h_length == -1)
  1093. {
  1094. Con::errorf("DNS lookup failed: %s", currentSock->remoteAddr);
  1095. newState = Net::DNSFailed;
  1096. removeSock = true;
  1097. removeSockHandle = currentSock->handleFd;
  1098. }
  1099. else
  1100. {
  1101. // try to connect
  1102. out_h_addr.port = currentSock->remotePort;
  1103. const sockaddr *ai_addr = NULL;
  1104. int ai_addrlen = 0;
  1105. sockaddr_in socketAddress;
  1106. sockaddr_in6 socketAddress6;
  1107. if (out_h_addr.type == NetAddress::IPAddress)
  1108. {
  1109. ai_addr = (const sockaddr*)&socketAddress;
  1110. ai_addrlen = sizeof(socketAddress);
  1111. NetAddressToIPSocket(&out_h_addr, &socketAddress);
  1112. currentSock->fd = PlatformNetState::smReservedSocketList.activate(currentSock->handleFd, AF_INET, false);
  1113. setBlocking(currentSock->handleFd, false);
  1114. #ifdef TORQUE_DEBUG_LOOKUPS
  1115. char addrString[256];
  1116. NetAddress addr;
  1117. IPSocketToNetAddress(&socketAddress, &addr);
  1118. Net::addressToString(&addr, addrString);
  1119. Con::printf("DNS: lookup resolved to %s", addrString);
  1120. #endif
  1121. }
  1122. else if (out_h_addr.type == NetAddress::IPV6Address)
  1123. {
  1124. ai_addr = (const sockaddr*)&socketAddress6;
  1125. ai_addrlen = sizeof(socketAddress6);
  1126. NetAddressToIPSocket6(&out_h_addr, &socketAddress6);
  1127. currentSock->fd = PlatformNetState::smReservedSocketList.activate(currentSock->handleFd, AF_INET6, false);
  1128. setBlocking(currentSock->handleFd, false);
  1129. #ifdef TORQUE_DEBUG_LOOKUPS
  1130. char addrString[256];
  1131. NetAddress addr;
  1132. IPSocket6ToNetAddress(&socketAddress6, &addr);
  1133. Net::addressToString(&addr, addrString);
  1134. Con::printf("DNS: lookup resolved to %s", addrString);
  1135. #endif
  1136. }
  1137. else
  1138. {
  1139. Con::errorf("Error connecting to %s: Invalid Protocol",
  1140. currentSock->remoteAddr);
  1141. newState = Net::ConnectFailed;
  1142. removeSock = true;
  1143. removeSockHandle = currentSock->handleFd;
  1144. }
  1145. if (ai_addr)
  1146. {
  1147. if (::connect(currentSock->fd, ai_addr,
  1148. ai_addrlen) == -1)
  1149. {
  1150. err = PlatformNetState::getLastError();
  1151. if (err != Net::WouldBlock)
  1152. {
  1153. Con::errorf("Error connecting to %s: %u",
  1154. currentSock->remoteAddr, err);
  1155. newState = Net::ConnectFailed;
  1156. removeSock = true;
  1157. removeSockHandle = currentSock->handleFd;
  1158. }
  1159. else
  1160. {
  1161. newState = Net::DNSResolved;
  1162. currentSock->state = PolledSocket::ConnectionPending;
  1163. }
  1164. }
  1165. else
  1166. {
  1167. newState = Net::Connected;
  1168. currentSock->state = Connected;
  1169. }
  1170. }
  1171. }
  1172. smConnectionNotify->trigger(currentSock->handleFd, newState);
  1173. break;
  1174. case PolledSocket::Listening:
  1175. NetAddress incomingAddy;
  1176. incomingHandleFd = Net::accept(currentSock->handleFd, &incomingAddy);
  1177. if(incomingHandleFd != NetSocket::INVALID)
  1178. {
  1179. setBlocking(incomingHandleFd, false);
  1180. addPolledSocket(incomingHandleFd, PlatformNetState::smReservedSocketList.resolve(incomingHandleFd), Connected);
  1181. smConnectionAccept->trigger(currentSock->handleFd, incomingHandleFd, incomingAddy);
  1182. }
  1183. break;
  1184. }
  1185. // only increment index if we're not removing the connection, since
  1186. // the removal will shift the indices down by one
  1187. if (removeSock)
  1188. closeConnectTo(removeSockHandle);
  1189. else
  1190. i++;
  1191. }
  1192. }
  1193. void Net::processListenSocket(NetSocket socketHandle)
  1194. {
  1195. if (socketHandle == NetSocket::INVALID)
  1196. return;
  1197. sockaddr_storage sa;
  1198. sa.ss_family = AF_UNSPEC;
  1199. NetAddress srcAddress;
  1200. RawData tmpBuffer;
  1201. tmpBuffer.alloc(Net::MaxPacketDataSize);
  1202. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(socketHandle);
  1203. for (;;)
  1204. {
  1205. socklen_t addrLen = sizeof(sa);
  1206. S32 bytesRead = -1;
  1207. if (socketHandle != NetSocket::INVALID)
  1208. bytesRead = ::recvfrom(socketFd, (char *)tmpBuffer.data, Net::MaxPacketDataSize, 0, (struct sockaddr*)&sa, &addrLen);
  1209. if (bytesRead == -1)
  1210. break;
  1211. if (sa.ss_family == AF_INET)
  1212. IPSocketToNetAddress((sockaddr_in *)&sa, &srcAddress);
  1213. else if (sa.ss_family == AF_INET6)
  1214. IPSocket6ToNetAddress((sockaddr_in6 *)&sa, &srcAddress);
  1215. else
  1216. continue;
  1217. if (bytesRead <= 0)
  1218. continue;
  1219. if (srcAddress.type == NetAddress::IPAddress &&
  1220. srcAddress.address.ipv4.netNum[0] == 127 &&
  1221. srcAddress.address.ipv4.netNum[1] == 0 &&
  1222. srcAddress.address.ipv4.netNum[2] == 0 &&
  1223. srcAddress.address.ipv4.netNum[3] == 1 &&
  1224. srcAddress.port == PlatformNetState::netPort)
  1225. continue;
  1226. tmpBuffer.size = bytesRead;
  1227. smPacketReceive->trigger(srcAddress, tmpBuffer);
  1228. }
  1229. }
  1230. NetSocket Net::openSocket()
  1231. {
  1232. return PlatformNetState::smReservedSocketList.reserve();
  1233. }
  1234. Net::Error Net::closeSocket(NetSocket handleFd)
  1235. {
  1236. if(handleFd != NetSocket::INVALID)
  1237. {
  1238. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  1239. PlatformNetState::smReservedSocketList.remove(handleFd);
  1240. if(!::closesocket(socketFd))
  1241. return NoError;
  1242. else
  1243. return PlatformNetState::getLastError();
  1244. }
  1245. else
  1246. return NotASocket;
  1247. }
  1248. Net::Error Net::connect(NetSocket handleFd, const NetAddress *address)
  1249. {
  1250. if(!(address->type == NetAddress::IPAddress || address->type == NetAddress::IPV6Address))
  1251. return WrongProtocolType;
  1252. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  1253. if (address->type == NetAddress::IPAddress)
  1254. {
  1255. sockaddr_in socketAddress;
  1256. NetAddressToIPSocket(address, &socketAddress);
  1257. if (socketFd == InvalidSocketHandle)
  1258. {
  1259. socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET, false);
  1260. }
  1261. if (!::connect(socketFd, (struct sockaddr *) &socketAddress, sizeof(socketAddress)))
  1262. return NoError;
  1263. }
  1264. else if (address->type == NetAddress::IPV6Address)
  1265. {
  1266. sockaddr_in6 socketAddress;
  1267. NetAddressToIPSocket6(address, &socketAddress);
  1268. if (socketFd == InvalidSocketHandle)
  1269. {
  1270. socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET6, false);
  1271. }
  1272. if (!::connect(socketFd, (struct sockaddr *) &socketAddress, sizeof(socketAddress)))
  1273. return NoError;
  1274. }
  1275. return PlatformNetState::getLastError();
  1276. }
  1277. Net::Error Net::listen(NetSocket handleFd, S32 backlog)
  1278. {
  1279. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  1280. if (socketFd == InvalidSocketHandle)
  1281. return NotASocket;
  1282. if(!::listen(socketFd, backlog))
  1283. return NoError;
  1284. return PlatformNetState::getLastError();
  1285. }
  1286. NetSocket Net::accept(NetSocket handleFd, NetAddress *remoteAddress)
  1287. {
  1288. sockaddr_storage addr;
  1289. socklen_t addrLen = sizeof(addr);
  1290. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  1291. if (socketFd == InvalidSocketHandle)
  1292. return NetSocket::INVALID;
  1293. SOCKET acceptedSocketFd = ::accept(socketFd, (sockaddr *)&addr, &addrLen);
  1294. if (acceptedSocketFd != InvalidSocketHandle)
  1295. {
  1296. if (addr.ss_family == AF_INET)
  1297. {
  1298. // ipv4
  1299. IPSocketToNetAddress(((struct sockaddr_in*)&addr), remoteAddress);
  1300. }
  1301. else if (addr.ss_family == AF_INET6)
  1302. {
  1303. // ipv6
  1304. IPSocket6ToNetAddress(((struct sockaddr_in6*)&addr), remoteAddress);
  1305. }
  1306. NetSocket newHandleFd = PlatformNetState::smReservedSocketList.reserve(acceptedSocketFd);
  1307. return newHandleFd;
  1308. }
  1309. return NetSocket::INVALID;
  1310. }
  1311. Net::Error Net::bindAddress(const NetAddress &address, NetSocket handleFd, bool useUDP)
  1312. {
  1313. int error = 0;
  1314. sockaddr_storage socketAddress;
  1315. dMemset(&socketAddress, '\0', sizeof(socketAddress));
  1316. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  1317. if (socketFd == InvalidSocketHandle)
  1318. {
  1319. if (handleFd.getHandle() == -1)
  1320. return NotASocket;
  1321. }
  1322. if (address.type == NetAddress::IPAddress)
  1323. {
  1324. socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET, useUDP);
  1325. NetAddressToIPSocket(&address, (struct sockaddr_in*)&socketAddress);
  1326. error = ::bind(socketFd, (struct sockaddr*)&socketAddress, sizeof(sockaddr_in));
  1327. }
  1328. else if (address.type == NetAddress::IPV6Address)
  1329. {
  1330. socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET6, useUDP);
  1331. NetAddressToIPSocket6(&address, (struct sockaddr_in6*)&socketAddress);
  1332. error = ::bind(socketFd, (struct sockaddr*)&socketAddress, sizeof(sockaddr_in6));
  1333. }
  1334. if (!error)
  1335. return NoError;
  1336. return PlatformNetState::getLastError();
  1337. }
  1338. Net::Error Net::setBufferSize(NetSocket handleFd, S32 bufferSize)
  1339. {
  1340. S32 error;
  1341. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  1342. if (socketFd == InvalidSocketHandle)
  1343. return NotASocket;
  1344. error = ::setsockopt(socketFd, SOL_SOCKET, SO_RCVBUF, (char *) &bufferSize, sizeof(bufferSize));
  1345. if(!error)
  1346. error = ::setsockopt(socketFd, SOL_SOCKET, SO_SNDBUF, (char *) &bufferSize, sizeof(bufferSize));
  1347. if(!error)
  1348. return NoError;
  1349. return PlatformNetState::getLastError();
  1350. }
  1351. Net::Error Net::setBroadcast(NetSocket handleFd, bool broadcast)
  1352. {
  1353. S32 bc = broadcast;
  1354. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  1355. if (socketFd == InvalidSocketHandle)
  1356. return NotASocket;
  1357. S32 error = ::setsockopt(socketFd, SOL_SOCKET, SO_BROADCAST, (char*)&bc, sizeof(bc));
  1358. if(!error)
  1359. return NoError;
  1360. return PlatformNetState::getLastError();
  1361. }
  1362. Net::Error Net::setBlocking(NetSocket handleFd, bool blockingIO)
  1363. {
  1364. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  1365. if (socketFd == InvalidSocketHandle)
  1366. return NotASocket;
  1367. unsigned long notblock = !blockingIO;
  1368. S32 error = ioctl(socketFd, FIONBIO, &notblock);
  1369. if(!error)
  1370. return NoError;
  1371. return PlatformNetState::getLastError();
  1372. }
  1373. Net::Error Net::getListenAddress(const NetAddress::Type type, NetAddress *address, bool forceDefaults)
  1374. {
  1375. if (type == NetAddress::IPAddress)
  1376. {
  1377. const char* serverIP = forceDefaults ? NULL : Con::getVariable("pref::Net::BindAddress");
  1378. if (!serverIP || serverIP[0] == '\0')
  1379. {
  1380. address->type = type;
  1381. address->port = 0;
  1382. *((U32*)address->address.ipv4.netNum) = INADDR_ANY;
  1383. return Net::NoError;
  1384. }
  1385. else
  1386. {
  1387. return Net::stringToAddress(serverIP, address, false);
  1388. }
  1389. }
  1390. else if (type == NetAddress::IPBroadcastAddress)
  1391. {
  1392. address->type = type;
  1393. address->port = 0;
  1394. *((U32*)address->address.ipv4.netNum) = INADDR_BROADCAST;
  1395. return Net::NoError;
  1396. }
  1397. else if (type == NetAddress::IPV6Address)
  1398. {
  1399. const char* serverIP6 = forceDefaults ? NULL : Con::getVariable("pref::Net::BindAddress6");
  1400. if (!serverIP6 || serverIP6[0] == '\0')
  1401. {
  1402. sockaddr_in6 addr;
  1403. dMemset(&addr, '\0', sizeof(addr));
  1404. addr.sin6_port = 0;
  1405. addr.sin6_addr = in6addr_any;
  1406. IPSocket6ToNetAddress(&addr, address);
  1407. return Net::NoError;
  1408. }
  1409. else
  1410. {
  1411. return Net::stringToAddress(serverIP6, address, false);
  1412. }
  1413. }
  1414. else if (type == NetAddress::IPV6MulticastAddress)
  1415. {
  1416. const char* multicastAddressValue = forceDefaults ? NULL : Con::getVariable("pref::Net::Multicast6Address");
  1417. if (!multicastAddressValue || multicastAddressValue[0] == '\0')
  1418. {
  1419. multicastAddressValue = TORQUE_NET_DEFAULT_MULTICAST_ADDRESS;
  1420. }
  1421. return Net::stringToAddress(multicastAddressValue, address, false);
  1422. }
  1423. else
  1424. {
  1425. return Net::WrongProtocolType;
  1426. }
  1427. }
  1428. void Net::getIdealListenAddress(NetAddress *address)
  1429. {
  1430. dMemset(address, '\0', sizeof(NetAddress));
  1431. if (Net::smIpv6Enabled)
  1432. {
  1433. if (Net::getListenAddress(NetAddress::IPV6Address, address) == NeedHostLookup)
  1434. {
  1435. Net::getListenAddress(NetAddress::IPV6Address, address, true);
  1436. }
  1437. }
  1438. else
  1439. {
  1440. if (Net::getListenAddress(NetAddress::IPAddress, address) == NeedHostLookup)
  1441. {
  1442. Net::getListenAddress(NetAddress::IPAddress, address, true);
  1443. }
  1444. }
  1445. }
  1446. Net::Error Net::send(NetSocket handleFd, const U8 *buffer, S32 bufferSize, S32 *outBytesWritten)
  1447. {
  1448. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  1449. if (socketFd == InvalidSocketHandle)
  1450. return NotASocket;
  1451. errno = 0;
  1452. S32 bytesWritten = ::send(socketFd, (const char*)buffer, bufferSize, 0);
  1453. if (outBytesWritten)
  1454. {
  1455. *outBytesWritten = outBytesWritten < 0 ? 0 : bytesWritten;
  1456. }
  1457. return PlatformNetState::getLastError();
  1458. }
  1459. Net::Error Net::recv(NetSocket handleFd, U8 *buffer, S32 bufferSize, S32 *bytesRead)
  1460. {
  1461. SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd);
  1462. if (socketFd == InvalidSocketHandle)
  1463. return NotASocket;
  1464. *bytesRead = ::recv(socketFd, (char*)buffer, bufferSize, 0);
  1465. if(*bytesRead == -1)
  1466. return PlatformNetState::getLastError();
  1467. return NoError;
  1468. }
  1469. bool Net::compareAddresses(const NetAddress *a1, const NetAddress *a2)
  1470. {
  1471. return a1->isSameAddressAndPort(*a2);
  1472. }
  1473. Net::Error Net::stringToAddress(const char *addressString, NetAddress *address, bool hostLookup, int requiredFamily)
  1474. {
  1475. char addr[256];
  1476. int port = 0;
  1477. int actualFamily = AF_UNSPEC;
  1478. if (!PlatformNetState::extractAddressParts(addressString, addr, port, actualFamily))
  1479. {
  1480. return WrongProtocolType;
  1481. }
  1482. // Make sure family matches (in cast we have IP: stuff in address)
  1483. if (requiredFamily != AF_UNSPEC && actualFamily != AF_UNSPEC && (actualFamily != requiredFamily))
  1484. {
  1485. return WrongProtocolType;
  1486. }
  1487. if (actualFamily == AF_UNSPEC)
  1488. {
  1489. actualFamily = requiredFamily;
  1490. }
  1491. addressString = addr;
  1492. dMemset(address, '\0', sizeof(NetAddress));
  1493. if (!dStricmp(addressString, "broadcast"))
  1494. {
  1495. address->type = NetAddress::IPBroadcastAddress;
  1496. if (!(actualFamily == AF_UNSPEC || actualFamily == AF_INET))
  1497. return WrongProtocolType;
  1498. if (port != 0)
  1499. address->port = port;
  1500. else
  1501. address->port = PlatformNetState::defaultPort;
  1502. }
  1503. else if (!dStricmp(addressString, "multicast"))
  1504. {
  1505. address->type = NetAddress::IPV6MulticastAddress;
  1506. if (!(actualFamily == AF_UNSPEC || actualFamily == AF_INET6))
  1507. return WrongProtocolType;
  1508. if (port != 0)
  1509. address->port = port;
  1510. else
  1511. address->port = PlatformNetState::defaultPort;
  1512. }
  1513. else
  1514. {
  1515. sockaddr_in ipAddr;
  1516. sockaddr_in6 ipAddr6;
  1517. dMemset(&ipAddr, 0, sizeof(ipAddr));
  1518. dMemset(&ipAddr6, 0, sizeof(ipAddr6));
  1519. bool hasInterface = dStrchr(addressString, '%') != NULL; // if we have an interface, best use getaddrinfo to parse
  1520. // Check if we've got a simple ipv4 / ipv6
  1521. if (inet_pton(AF_INET, addressString, &ipAddr.sin_addr) == 1)
  1522. {
  1523. if (!(actualFamily == AF_UNSPEC || actualFamily == AF_INET))
  1524. return WrongProtocolType;
  1525. IPSocketToNetAddress(((struct sockaddr_in*)&ipAddr), address);
  1526. if (port != 0)
  1527. address->port = port;
  1528. else
  1529. address->port = PlatformNetState::defaultPort;
  1530. return NoError;
  1531. }
  1532. else if (!hasInterface && inet_pton(AF_INET6, addressString, &ipAddr6.sin6_addr) == 1)
  1533. {
  1534. if (!(actualFamily == AF_UNSPEC || actualFamily == AF_INET6))
  1535. return WrongProtocolType;
  1536. IPSocket6ToNetAddress(((struct sockaddr_in6*)&ipAddr6), address);
  1537. if (port != 0)
  1538. address->port = port;
  1539. else
  1540. address->port = PlatformNetState::defaultPort;
  1541. return NoError;
  1542. }
  1543. else
  1544. {
  1545. if (!hostLookup && !hasInterface)
  1546. return NeedHostLookup;
  1547. struct addrinfo hint, *res = NULL;
  1548. dMemset(&hint, 0, sizeof(hint));
  1549. hint.ai_family = actualFamily;
  1550. hint.ai_flags = hostLookup ? 0 : AI_NUMERICHOST;
  1551. if (getaddrinfo(addressString, NULL, &hint, &res) == 0)
  1552. {
  1553. if (actualFamily != AF_UNSPEC)
  1554. {
  1555. // Prefer desired protocol
  1556. res = PlatformNetState::pickAddressByProtocol(res, actualFamily);
  1557. }
  1558. if (res && res->ai_family == AF_INET)
  1559. {
  1560. // ipv4
  1561. IPSocketToNetAddress(((struct sockaddr_in*)res->ai_addr), address);
  1562. }
  1563. else if (res && res->ai_family == AF_INET6)
  1564. {
  1565. // ipv6
  1566. IPSocket6ToNetAddress(((struct sockaddr_in6*)res->ai_addr), address);
  1567. }
  1568. else
  1569. {
  1570. // unknown
  1571. return UnknownError;
  1572. }
  1573. if (port != 0)
  1574. address->port = port;
  1575. else
  1576. address->port = PlatformNetState::defaultPort;
  1577. }
  1578. }
  1579. }
  1580. return NoError;
  1581. }
  1582. void Net::addressToString(const NetAddress *address, char addressString[256])
  1583. {
  1584. if(address->type == NetAddress::IPAddress || address->type == NetAddress::IPBroadcastAddress)
  1585. {
  1586. sockaddr_in ipAddr;
  1587. NetAddressToIPSocket(address, &ipAddr);
  1588. if (ipAddr.sin_addr.s_addr == htonl(INADDR_BROADCAST) || address->type == NetAddress::IPBroadcastAddress)
  1589. {
  1590. if (ipAddr.sin_port == 0)
  1591. dSprintf(addressString, 256, "IP:Broadcast");
  1592. else
  1593. dSprintf(addressString, 256, "IP:Broadcast:%d", ntohs(ipAddr.sin_port));
  1594. }
  1595. else
  1596. {
  1597. char buffer[256];
  1598. buffer[0] = '\0';
  1599. sockaddr_in ipAddr;
  1600. NetAddressToIPSocket(address, &ipAddr);
  1601. inet_ntop(AF_INET, &(ipAddr.sin_addr), buffer, sizeof(buffer));
  1602. if (ipAddr.sin_port == 0)
  1603. dSprintf(addressString, 256, "IP:%s", buffer);
  1604. else
  1605. dSprintf(addressString, 256, "IP:%s:%i", buffer, ntohs(ipAddr.sin_port));
  1606. }
  1607. }
  1608. else if (address->type == NetAddress::IPV6Address)
  1609. {
  1610. char buffer[256];
  1611. buffer[0] = '\0';
  1612. sockaddr_in6 ipAddr;
  1613. NetAddressToIPSocket6(address, &ipAddr);
  1614. inet_ntop(AF_INET6, &(ipAddr.sin6_addr), buffer, sizeof(buffer));
  1615. if (ipAddr.sin6_port == 0)
  1616. dSprintf(addressString, 256, "IP6:%s", buffer);
  1617. else
  1618. dSprintf(addressString, 256, "IP6:[%s]:%i", buffer, ntohs(ipAddr.sin6_port));
  1619. }
  1620. else if (address->type == NetAddress::IPV6MulticastAddress)
  1621. {
  1622. if (address->port == 0)
  1623. dSprintf(addressString, 256, "IP6:Multicast");
  1624. else
  1625. dSprintf(addressString, 256, "IP6:Multicast:%d", address->port);
  1626. }
  1627. else
  1628. {
  1629. *addressString = 0;
  1630. return;
  1631. }
  1632. }
  1633. void Net::enableMulticast()
  1634. {
  1635. SOCKET socketFd;
  1636. if (Net::smIpv6Enabled)
  1637. {
  1638. socketFd = PlatformNetState::smReservedSocketList.resolve(PlatformNetState::udp6Socket);
  1639. if (socketFd != InvalidSocketHandle)
  1640. {
  1641. PlatformNetState::multicast6Socket = PlatformNetState::udp6Socket;
  1642. Net::Error error = NoError;
  1643. if (error == NoError)
  1644. {
  1645. unsigned long multicastTTL = 1;
  1646. if (setsockopt(socketFd, IPPROTO_IPV6, IPV6_MULTICAST_HOPS,
  1647. (char*)&multicastTTL, sizeof(multicastTTL)) < 0)
  1648. {
  1649. error = PlatformNetState::getLastError();
  1650. }
  1651. }
  1652. // Find multicast to bind to...
  1653. NetAddress multicastAddress;
  1654. sockaddr_in6 multicastSocketAddress;
  1655. const char *multicastAddressValue = Con::getVariable("pref::Net::Multicast6Address");
  1656. if (!multicastAddressValue || multicastAddressValue[0] == '\0')
  1657. {
  1658. multicastAddressValue = TORQUE_NET_DEFAULT_MULTICAST_ADDRESS;
  1659. }
  1660. error = Net::stringToAddress(multicastAddressValue, &multicastAddress, false);
  1661. if (error == NoError)
  1662. {
  1663. dMemset(&PlatformNetState::multicast6Group, '\0', sizeof(&PlatformNetState::multicast6Group));
  1664. NetAddressToIPSocket6(&multicastAddress, &multicastSocketAddress);
  1665. dMemcpy(&PlatformNetState::multicast6Group.ipv6mr_multiaddr, &multicastSocketAddress.sin6_addr, sizeof(PlatformNetState::multicast6Group.ipv6mr_multiaddr));
  1666. }
  1667. // Setup group
  1668. if (error == NoError)
  1669. {
  1670. const char *multicastInterface = Con::getVariable("pref::Net::Multicast6Interface");
  1671. if (multicastInterface && multicastInterface[0] != '\0')
  1672. {
  1673. #ifdef TORQUE_USE_WINSOCK
  1674. PlatformNetState::multicast6Group.ipv6mr_interface = dAtoi(multicastInterface);
  1675. #else
  1676. PlatformNetState::multicast6Group.ipv6mr_interface = if_nametoindex(multicastInterface);
  1677. #endif
  1678. }
  1679. else
  1680. {
  1681. PlatformNetState::multicast6Group.ipv6mr_interface = 0; // 0 == accept from any interface
  1682. }
  1683. if (PlatformNetState::multicast6Group.ipv6mr_interface && error == NoError)
  1684. {
  1685. if (setsockopt(socketFd, IPPROTO_IPV6, IPV6_MULTICAST_IF, (char *)&PlatformNetState::multicast6Group.ipv6mr_interface, sizeof(PlatformNetState::multicast6Group.ipv6mr_interface)) < 0)
  1686. {
  1687. error = PlatformNetState::getLastError();
  1688. }
  1689. }
  1690. if (error == NoError && setsockopt(socketFd, IPPROTO_IPV6, IPV6_JOIN_GROUP, (char*)&PlatformNetState::multicast6Group, sizeof(PlatformNetState::multicast6Group)) < 0)
  1691. {
  1692. error = PlatformNetState::getLastError();
  1693. }
  1694. }
  1695. if (error == NoError)
  1696. {
  1697. NetAddress listenAddress;
  1698. char listenAddressStr[256];
  1699. Net::addressToString(&multicastAddress, listenAddressStr);
  1700. Con::printf("Multicast initialized on %s", listenAddressStr);
  1701. }
  1702. if (error != NoError)
  1703. {
  1704. PlatformNetState::multicast6Socket = NetSocket::INVALID;
  1705. Con::printf("Unable to multicast UDP - error %d", error);
  1706. }
  1707. }
  1708. }
  1709. }
  1710. void Net::disableMulticast()
  1711. {
  1712. if (PlatformNetState::multicast6Socket != NetSocket::INVALID)
  1713. {
  1714. PlatformNetState::multicast6Socket = NetSocket::INVALID;
  1715. }
  1716. }
  1717. bool Net::isMulticastEnabled()
  1718. {
  1719. return PlatformNetState::multicast6Socket != NetSocket::INVALID;
  1720. }
  1721. U32 NetAddress::getHash() const
  1722. {
  1723. U32 value = 0;
  1724. switch (type)
  1725. {
  1726. case NetAddress::IPAddress:
  1727. value = Torque::hash((const U8*)&address.ipv4.netNum, sizeof(address.ipv4.netNum), 0);
  1728. break;
  1729. case NetAddress::IPV6Address:
  1730. value = Torque::hash((const U8*)address.ipv6.netNum, sizeof(address.ipv6.netNum), 0);
  1731. break;
  1732. default:
  1733. value = 0;
  1734. break;
  1735. }
  1736. return value;
  1737. }
  1738. bool Net::isAddressTypeAvailable(NetAddress::Type addressType)
  1739. {
  1740. switch (addressType)
  1741. {
  1742. case NetAddress::IPAddress:
  1743. return PlatformNetState::udpSocket != NetSocket::INVALID;
  1744. case NetAddress::IPV6Address:
  1745. return PlatformNetState::udp6Socket != NetSocket::INVALID;
  1746. case NetAddress::IPBroadcastAddress:
  1747. return PlatformNetState::udpSocket != NetSocket::INVALID;
  1748. case NetAddress::IPV6MulticastAddress:
  1749. return PlatformNetState::multicast6Socket != NetSocket::INVALID;
  1750. default:
  1751. return false;
  1752. }
  1753. }