AzaezelX c5d0310bc3 Merge branch 'EngineAssetify' of https://github.com/Areloch/Torque3D into EngineAssetify_Followups_XML2Check 4 years ago
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guiBitmapButtonCtrl.cpp 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 years ago
guiBitmapButtonCtrl.h 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 years ago
guiBorderButton.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
guiButtonBaseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
guiButtonBaseCtrl.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiButtonCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 years ago
guiButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiCheckBoxCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
guiCheckBoxCtrl.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiIconButtonCtrl.cpp b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. 4 years ago
guiIconButtonCtrl.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
guiRadioCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
guiRadioCtrl.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiSwatchButtonCtrl.cpp e7c3085d5f corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged 7 years ago
guiSwatchButtonCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
guiToggleButtonCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 years ago
guiToggleButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiToolboxButtonCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
guiToolboxButtonCtrl.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago