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T3D
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e06018aeea
Properly initiates the max number of drops per batch to avoid possible corruption issues.
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9 anni fa |
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app
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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10 anni fa |
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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 anni fa |
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cinterface
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12d435c341
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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10 anni fa |
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collision
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11398bb04e
Issue found with PVS-Studio:
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10 anni fa |
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console
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810ac82eae
Adds a missed cleanup for currentNewObj.
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9 anni fa |
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core
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fc110706a3
corrects safety check for Stream::readLongString
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9 anni fa |
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environment
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6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
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9 anni fa |
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forest
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2753f562e8
shadow caching
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10 anni fa |
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gfx
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758306c661
dx9 samplernames for fixed function replication shaders
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9 anni fa |
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gui
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e79e5eb616
Merge pull request #1608 from irei1as/patch-1
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9 anni fa |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 anni fa |
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lighting
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dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
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9 anni fa |
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main
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8862bc2f3a
Pass by const reference
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11 anni fa |
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materials
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aae017fcc3
file name reporting for 'sampler not defined' and rtParams error reports.
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9 anni fa |
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math
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1a405264c2
changes "Rotation" instead of "rotation" #1702
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9 anni fa |
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module
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4b7eea5de0
Change back "enabled" values to lowercase
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9 anni fa |
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navigation
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6a5820d3a2
navmesh file load error-fix
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9 anni fa |
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persistence
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749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
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9 anni fa |
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platform
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 anni fa |
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platformMac
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4c17d4bb49
Fix case sensitivity and Platform::fileDelete
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10 anni fa |
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platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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11 anni fa |
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platformSDL
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51049b6e8c
Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection.
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9 anni fa |
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platformWin32
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fddc00b39b
Merge branch 'development-gg' into epoxy
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9 anni fa |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 anni fa |
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postFx
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41e5caf22b
Direct3D11 Engine/source changes
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9 anni fa |
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renderInstance
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6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
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9 anni fa |
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scene
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b7882e7280
Merge pull request #1653 from Areloch/twiLightZone
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9 anni fa |
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sfx
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f30aac3655
Merge pull request #1424 from rextimmy/fmod_crash_fix
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10 anni fa |
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shaderGen
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92017332eb
Fixed AccuTexFeatHLSL implicit truncation error
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9 anni fa |
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sim
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de0fe06bc8
Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children.
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9 anni fa |
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terrain
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41e5caf22b
Direct3D11 Engine/source changes
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9 anni fa |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 anni fa |
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ts
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c67ba876d0
raycast division safety - corrects issues with awesomium and the guionobject resources relating to WYSIWYG casts.
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9 anni fa |
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util
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10cb6ab9c4
Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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10 anni fa |
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windowManager
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95ae0b9863
Removes the old component code and moves the IProcessInput interface file into platform/input/ directory.
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9 anni fa |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |