Brian Roberts 221614383b Merge pull request #1356 from Azaezel/development пре 1 година
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assets 69fa4b389f Merge pull request #1340 from marauder2k9-torque/ImageAsset-NamedTexTarget пре 1 година
decal efbe5e90f5 virtuals removed пре 1 година
examples efbe5e90f5 virtuals removed пре 1 година
fps efbe5e90f5 virtuals removed пре 1 година
fx f6dc694bd4 fully working пре 1 година
gameBase 888332a85c rest of the implementation пре 1 година
lighting a4266a1336 fix distance falloff misassignmen. fix uninitialized attenuation in root probes пре 1 година
physics 888332a85c rest of the implementation пре 1 година
sceneComponent 7dbfe6994d Engine directory for ticket #1 пре 13 година
sfx a621cc5100 various warnings пре 1 година
turret efbe5e90f5 virtuals removed пре 1 година
vehicles 3a7f3beb64 play steering thread on server so mounted objects like turrets can be linked to it пре 1 година
Scene.cpp 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape пре 1 година
Scene.h 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior пре 1 година
SceneGroup.cpp e56df92002 Used the math from PathShape updating to standardize updating the transform of the child objects пре 1 година
SceneGroup.h ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes пре 1 година
SubScene.cpp 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape пре 1 година
SubScene.h e2d0cc1981 Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group пре 1 година
accumulationVolume.cpp 596d13f9a4 Optimize container bin lookups пре 2 година
accumulationVolume.h efbe5e90f5 virtuals removed пре 1 година
aiClient.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. пре 5 година
aiClient.h efbe5e90f5 virtuals removed пре 1 година
aiConnection.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic пре 7 година
aiConnection.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
aiPlayer.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
aiPlayer.h efbe5e90f5 virtuals removed пре 1 година
camera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
camera.h efbe5e90f5 virtuals removed пре 1 година
cameraSpline.cpp f4e6060b52 pathshape cleanups and callbacks пре 3 година
cameraSpline.h f4e6060b52 pathshape cleanups and callbacks пре 3 година
containerQuery.cpp a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. пре 8 година
containerQuery.h fbfd3ed8ed clang: constructor initialization order пре 9 година
convexShape.cpp bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape пре 1 година
convexShape.h 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape пре 1 година
debris.cpp 25c1ebcf13 Properly call endGroup instead of addGroup пре 2 година
debris.h efbe5e90f5 virtuals removed пре 1 година
gameFunctions.cpp 75625dc679 Reverse depth & 32F buffer format пре 2 година
gameFunctions.h 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. пре 8 година
gameMode.cpp 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks пре 1 година
gameMode.h 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks пре 1 година
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. пре 10 година
gameTSCtrl.h efbe5e90f5 virtuals removed пре 1 година
groundPlane.cpp 25d6ee5372 backup пре 1 година
groundPlane.h efbe5e90f5 virtuals removed пре 1 година
guiMaterialPreview.cpp 7810ee4f51 Update guiMaterialPreview.cpp пре 1 година
guiMaterialPreview.h a92b9d0e2d code review with az пре 1 година
guiNoMouseCtrl.cpp efbe5e90f5 virtuals removed пре 1 година
guiObjectView.cpp efbe5e90f5 virtuals removed пре 1 година
guiObjectView.h efbe5e90f5 virtuals removed пре 1 година
item.cpp aa02e48c8d add safeties for enum math across define boundaries пре 2 година
item.h efbe5e90f5 virtuals removed пре 1 година
levelInfo.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
levelInfo.h efbe5e90f5 virtuals removed пре 1 година
lightAnimData.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
lightAnimData.h efbe5e90f5 virtuals removed пре 1 година
lightBase.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
lightBase.h efbe5e90f5 virtuals removed пре 1 година
lightDescription.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
lightDescription.h efbe5e90f5 virtuals removed пре 1 година
lightFlareData.cpp aa02e48c8d add safeties for enum math across define boundaries пре 2 година
lightFlareData.h efbe5e90f5 virtuals removed пре 1 година
missionArea.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
missionArea.h efbe5e90f5 virtuals removed пре 1 година
missionMarker.cpp e944d117e1 spawnsphere %this tracking пре 2 година
missionMarker.h efbe5e90f5 virtuals removed пре 1 година
notesObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
notesObject.h efbe5e90f5 virtuals removed пре 1 година
objectTypes.h eaa09a6db7 corrections: пре 1 година
occlusionVolume.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups пре 7 година
occlusionVolume.h efbe5e90f5 virtuals removed пре 1 година
pathCamera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
pathCamera.h efbe5e90f5 virtuals removed пре 1 година
pathShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
pathShape.h efbe5e90f5 virtuals removed пре 1 година
physicalZone.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
physicalZone.h efbe5e90f5 virtuals removed пре 1 година
player.cpp 7b393b668b handle pathshapes comming in from above players more gracefully пре 1 година
player.h efbe5e90f5 virtuals removed пре 1 година
pointLight.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
pointLight.h efbe5e90f5 virtuals removed пре 1 година
portal.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 3 година
portal.h efbe5e90f5 virtuals removed пре 1 година
prefab.cpp 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior пре 1 година
prefab.h efbe5e90f5 virtuals removed пре 1 година
projectile.cpp c4ae6258cc sound safeties and future notes пре 2 година
projectile.h efbe5e90f5 virtuals removed пре 1 година
proximityMine.cpp 6807abc8b6 ID10T error пре 1 година
proximityMine.h efbe5e90f5 virtuals removed пре 1 година
resource.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
rigid.cpp e7b3a95f89 restitution sumation review: average, don't multiply пре 2 година
rigid.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
rigidShape.cpp 7552554ded dial back overly agressive setRest пре 2 година
rigidShape.h efbe5e90f5 virtuals removed пре 1 година
scopeAlwaysShape.cpp 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes пре 2 година
shapeBase.cpp da06fc1d96 * Fixes description for a few Scene methods пре 1 година
shapeBase.h efbe5e90f5 virtuals removed пре 1 година
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
shapeImage.cpp 7678f680a4 fix light emission point for shapebaseimaged пре 1 година
spotLight.cpp c7cc86b357 clamp spot angle to 179, пре 1 година
spotLight.h efbe5e90f5 virtuals removed пре 1 година
staticShape.cpp aa02e48c8d add safeties for enum math across define boundaries пре 2 година
staticShape.h efbe5e90f5 virtuals removed пре 1 година
trigger.cpp 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks пре 1 година
trigger.h 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks пре 1 година
tsStatic.cpp 9aa45b24ba for consistency, add a setSkinName method to tsstatic пре 1 година
tsStatic.h 5ff83138cf need to set state to ok post-load and pre-changesignal callback пре 1 година
zone.cpp d9ff5d3f0e Basic zone code refactor using lists instead of linked lists пре 2 година
zone.h efbe5e90f5 virtuals removed пре 1 година