AzaezelX 0ce2da3a23 clean up math varsize complaints 2 tahun lalu
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inspector b4f62a8005 Adds console methods to GuiInspectorField to ensure we can set the special edit variable name, type and callbacks for proper editor integration of script-managed types. 2 tahun lalu
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiDebugger.cpp 9fef1b3cd1 uninitialized variables-gui 5 tahun lalu
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiEaseViewCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 tahun lalu
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
guiEditCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 tahun lalu
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 9 tahun lalu
guiFilterCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 tahun lalu
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiGraphCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 tahun lalu
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
guiImageList.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 tahun lalu
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiInspector.cpp 2f40b843d4 Adds expanded ability to create and insert specialized script-based inspector fields 2 tahun lalu
guiInspector.h 2f40b843d4 Adds expanded ability to create and insert specialized script-based inspector fields 2 tahun lalu
guiInspectorTypes.cpp 0ce2da3a23 clean up math varsize complaints 2 tahun lalu
guiInspectorTypes.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
guiMenuBar.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 tahun lalu
guiMenuBar.h 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 tahun lalu
guiParticleGraphCtrl.cpp 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 tahun lalu
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
guiPopupMenuCtrl.cpp 1940becb2d Compilation fixes for C++20 3 tahun lalu
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 tahun lalu
guiRectHandles.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 tahun lalu
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiSeparatorCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 tahun lalu
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiShapeEdPreview.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 tahun lalu
guiShapeEdPreview.h 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 tahun lalu
popupMenu.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 tahun lalu
popupMenu.h a71f5cfd9d Missed header changes 5 tahun lalu