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test
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1449c4df57
Add some tests for engineAPI and console
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11 jaren geleden |
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CMDgram.y
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d666322a1b
Merging
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8 jaren geleden |
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CMDscan.cpp
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d666322a1b
Merging
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8 jaren geleden |
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CMDscan.l
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233771dcdc
Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot
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9 jaren geleden |
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ICallMethod.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 jaren geleden |
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SimXMLDocument.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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9 jaren geleden |
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SimXMLDocument.h
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45ae5e71cb
fixed lots of tabs and space
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9 jaren geleden |
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arrayObject.cpp
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15f67015d3
Reordering initialization methods #1912
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8 jaren geleden |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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9 jaren geleden |
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ast.h
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d666322a1b
Merging
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8 jaren geleden |
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astAlloc.cpp
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d666322a1b
Merging
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8 jaren geleden |
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astNodes.cpp
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d7287914c7
fix arg corruption on functioncall compilation.
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8 jaren geleden |
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bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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bison.simple
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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cmdgram.cpp
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d666322a1b
Merging
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8 jaren geleden |
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cmdgram.h
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d666322a1b
Merging
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8 jaren geleden |
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codeBlock.cpp
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abc01fd377
Fix Torque3D 64bit DSOs.
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8 jaren geleden |
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codeBlock.h
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d666322a1b
Merging
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8 jaren geleden |
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codeInterpreter.cpp
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d666322a1b
Merging
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8 jaren geleden |
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codeInterpreter.h
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d666322a1b
Merging
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8 jaren geleden |
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compiledEval.cpp
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d666322a1b
Merging
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8 jaren geleden |
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compiler.cpp
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d666322a1b
Merging
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8 jaren geleden |
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compiler.h
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d666322a1b
Merging
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8 jaren geleden |
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console.cpp
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 jaren geleden |
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console.h
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d666322a1b
Merging
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8 jaren geleden |
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consoleDoc.cpp
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ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
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8 jaren geleden |
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consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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consoleFunctions.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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consoleFunctions.h
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39d5563a8c
Added type checking functions
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11 jaren geleden |
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consoleInternal.cpp
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ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
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8 jaren geleden |
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consoleInternal.h
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d666322a1b
Merging
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8 jaren geleden |
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consoleLogger.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 jaren geleden |
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consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 jaren geleden |
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consoleObject.cpp
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402ce9b251
Adds a new function for defining static console fields on NetObjects - addNetworkedField()
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8 jaren geleden |
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consoleObject.h
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6497ea5c76
Merge branch 'development' into issue_2115
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8 jaren geleden |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 jaren geleden |
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consoleParser.h
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45ae5e71cb
fixed lots of tabs and space
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9 jaren geleden |
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consoleTypes.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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consoleTypes.h
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29edbd0cd2
Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now.
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8 jaren geleden |
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consoleXMLExport.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 jaren geleden |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 jaren geleden |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 jaren geleden |
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dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 jaren geleden |
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dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 jaren geleden |
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engineAPI.h
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d64e2a7019
Removed constexpr use to support VS2013
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9 jaren geleden |
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engineDoc.cpp
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5c688260d5
Issue found with PVS-Studio:
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10 jaren geleden |
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engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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8 jaren geleden |
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engineExports.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 jaren geleden |
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engineFunctions.h
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d617a1f748
Support for VS 15.3 update
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8 jaren geleden |
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engineObject.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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engineObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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enginePrimitives.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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enginePrimitives.h
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88106f9032
Fixed type inference for nulls in console functions
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9 jaren geleden |
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engineStructs.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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engineStructs.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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engineTypeInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 jaren geleden |
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engineTypeInfo.h
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39bea37fa0
minor fixes, and converted the type table
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9 jaren geleden |
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engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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engineTypes.h
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9d01f7a973
Remove nested CLASSDOC Macro
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8 jaren geleden |
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engineXMLExport.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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fieldBrushObject.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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9 jaren geleden |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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fileSystemFunctions.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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persistenceManager.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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9 jaren geleden |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 jaren geleden |
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scriptFilename.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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8 jaren geleden |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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13 jaren geleden |
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sim.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 jaren geleden |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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simDatablock.cpp
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0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
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8 jaren geleden |
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simDatablock.h
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0b84fccdd2
substitutions -- Implementation of special substitution statements on datablock fields.
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8 jaren geleden |
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simDictionary.cpp
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2e7d406860
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 jaren geleden |
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simDictionary.h
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bcc5459818
whitespace
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9 jaren geleden |
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simEvents.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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simEvents.h
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3f97c2cedd
Fix building on GCC
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11 jaren geleden |
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simFieldDictionary.cpp
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 jaren geleden |
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simFieldDictionary.h
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 jaren geleden |
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simManager.cpp
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2369645a5a
simset::objectList to simset::mObjectList
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7 jaren geleden |
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simObject.cpp
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2e7d406860
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 jaren geleden |
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simObject.h
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2e7d406860
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 jaren geleden |
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simObjectList.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 jaren geleden |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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simObjectMemento.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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simObjectMemento.h
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bcc5459818
whitespace
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9 jaren geleden |
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simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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10 jaren geleden |
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simPersistID.cpp
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15f67015d3
Reordering initialization methods #1912
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8 jaren geleden |
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simPersistID.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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simPersistSet.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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simPersistSet.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 jaren geleden |
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simSerialize.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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simSet.cpp
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2369645a5a
simset::objectList to simset::mObjectList
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7 jaren geleden |
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simSet.h
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2369645a5a
simset::objectList to simset::mObjectList
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7 jaren geleden |
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stringStack.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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stringStack.h
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942c7a48f4
Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack.
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11 jaren geleden |
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telnetConsole.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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telnetConsole.h
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539efcb1e1
Input event changes
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13 jaren geleden |
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telnetDebugger.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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telnetDebugger.h
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b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
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11 jaren geleden |
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typeValidators.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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typeValidators.h
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3bc15057ed
exposes getters for typevalidators.
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8 jaren geleden |