Azaezel 2369645a5a simset::objectList to simset::mObjectList 7 jaren geleden
..
test 1449c4df57 Add some tests for engineAPI and console 11 jaren geleden
CMDgram.y d666322a1b Merging 8 jaren geleden
CMDscan.cpp d666322a1b Merging 8 jaren geleden
CMDscan.l 233771dcdc Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot 9 jaren geleden
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
SimXMLDocument.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 jaren geleden
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 jaren geleden
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 jaren geleden
ast.h d666322a1b Merging 8 jaren geleden
astAlloc.cpp d666322a1b Merging 8 jaren geleden
astNodes.cpp d7287914c7 fix arg corruption on functioncall compilation. 8 jaren geleden
bison.bat 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
bison.simple 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
cmdgram.cpp d666322a1b Merging 8 jaren geleden
cmdgram.h d666322a1b Merging 8 jaren geleden
codeBlock.cpp abc01fd377 Fix Torque3D 64bit DSOs. 8 jaren geleden
codeBlock.h d666322a1b Merging 8 jaren geleden
codeInterpreter.cpp d666322a1b Merging 8 jaren geleden
codeInterpreter.h d666322a1b Merging 8 jaren geleden
compiledEval.cpp d666322a1b Merging 8 jaren geleden
compiler.cpp d666322a1b Merging 8 jaren geleden
compiler.h d666322a1b Merging 8 jaren geleden
console.cpp 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 jaren geleden
console.h d666322a1b Merging 8 jaren geleden
consoleDoc.cpp ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 8 jaren geleden
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
consoleFunctions.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
consoleFunctions.h 39d5563a8c Added type checking functions 11 jaren geleden
consoleInternal.cpp ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 8 jaren geleden
consoleInternal.h d666322a1b Merging 8 jaren geleden
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space 9 jaren geleden
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
consoleObject.cpp 402ce9b251 Adds a new function for defining static console fields on NetObjects - addNetworkedField() 8 jaren geleden
consoleObject.h 6497ea5c76 Merge branch 'development' into issue_2115 8 jaren geleden
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 jaren geleden
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 jaren geleden
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
consoleTypes.h 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 8 jaren geleden
consoleXMLExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 jaren geleden
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 jaren geleden
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 jaren geleden
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 jaren geleden
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 9 jaren geleden
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 jaren geleden
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 jaren geleden
engineFunctions.h d617a1f748 Support for VS 15.3 update 8 jaren geleden
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 jaren geleden
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 jaren geleden
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 9 jaren geleden
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineTypes.h 9d01f7a973 Remove nested CLASSDOC Macro 8 jaren geleden
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
fieldBrushObject.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 jaren geleden
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
fileSystemFunctions.cpp bcc5459818 whitespace 9 jaren geleden
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
persistenceManager.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 jaren geleden
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
scriptFilename.cpp bcc5459818 whitespace 9 jaren geleden
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 jaren geleden
scriptObjects.h b56f8674cd New ScriptTickObject 13 jaren geleden
sim.cpp bcc5459818 whitespace 9 jaren geleden
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 jaren geleden
simBase.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simDatablock.cpp 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 jaren geleden
simDatablock.h 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 jaren geleden
simDictionary.cpp 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 jaren geleden
simDictionary.h bcc5459818 whitespace 9 jaren geleden
simEvents.cpp bcc5459818 whitespace 9 jaren geleden
simEvents.h 3f97c2cedd Fix building on GCC 11 jaren geleden
simFieldDictionary.cpp c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 jaren geleden
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 jaren geleden
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList 7 jaren geleden
simObject.cpp 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 jaren geleden
simObject.h 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 jaren geleden
simObjectList.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 jaren geleden
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simObjectMemento.cpp bcc5459818 whitespace 9 jaren geleden
simObjectMemento.h bcc5459818 whitespace 9 jaren geleden
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 jaren geleden
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simPersistSet.cpp bcc5459818 whitespace 9 jaren geleden
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
simSerialize.cpp bcc5459818 whitespace 9 jaren geleden
simSet.cpp 2369645a5a simset::objectList to simset::mObjectList 7 jaren geleden
simSet.h 2369645a5a simset::objectList to simset::mObjectList 7 jaren geleden
stringStack.cpp bcc5459818 whitespace 9 jaren geleden
stringStack.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 11 jaren geleden
telnetConsole.cpp bcc5459818 whitespace 9 jaren geleden
telnetConsole.h 539efcb1e1 Input event changes 13 jaren geleden
telnetDebugger.cpp bcc5459818 whitespace 9 jaren geleden
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 jaren geleden
typeValidators.cpp bcc5459818 whitespace 9 jaren geleden
typeValidators.h 3bc15057ed exposes getters for typevalidators. 8 jaren geleden