AzaezelX 3f2113bf7d revert some removals of vert to pixel shader getters to avoid register mismatches. %!s(int64=2) %!d(string=hai) anos
..
accuFeatureHLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets %!s(int64=4) %!d(string=hai) anos
accuFeatureHLSL.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. %!s(int64=11) %!d(string=hai) anos
bumpHLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets %!s(int64=4) %!d(string=hai) anos
bumpHLSL.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
customFeatureHLSL.cpp 0d4221fa59 uninitialized and unused value cleanups %!s(int64=2) %!d(string=hai) anos
customFeatureHLSL.h 35500a87c6 initial port of the new interpreter %!s(int64=4) %!d(string=hai) anos
debugVizFeatureHLSL.cpp 3f2113bf7d revert some removals of vert to pixel shader getters to avoid register mismatches. %!s(int64=2) %!d(string=hai) anos
debugVizFeatureHLSL.h 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. %!s(int64=6) %!d(string=hai) anos
depthHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. %!s(int64=8) %!d(string=hai) anos
depthHLSL.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
paraboloidHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. %!s(int64=8) %!d(string=hai) anos
paraboloidHLSL.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
shaderCompHLSL.cpp 1940becb2d Compilation fixes for C++20 %!s(int64=3) %!d(string=hai) anos
shaderCompHLSL.h 1940becb2d Compilation fixes for C++20 %!s(int64=3) %!d(string=hai) anos
shaderFeatureHLSL.cpp 3f2113bf7d revert some removals of vert to pixel shader getters to avoid register mismatches. %!s(int64=2) %!d(string=hai) anos
shaderFeatureHLSL.h c74b669f5e Removed redundant 'load last edited level' startup mode to editor. %!s(int64=6) %!d(string=hai) anos
shaderGenHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. %!s(int64=8) %!d(string=hai) anos
shaderGenHLSL.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
shaderGenHLSLInit.cpp 0c7811bd1a shift pbrconfig to ORM %!s(int64=5) %!d(string=hai) anos