consoleInternal.h 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _CONSOLEINTERNAL_H_
  23. #define _CONSOLEINTERNAL_H_
  24. #ifndef _STRINGFUNCTIONS_H_
  25. #include "core/strings/stringFunctions.h"
  26. #endif
  27. #ifndef _STRINGTABLE_H_
  28. #include "core/stringTable.h"
  29. #endif
  30. #ifndef _CONSOLETYPES_H
  31. #include "console/consoleTypes.h"
  32. #endif
  33. #ifndef _CONSOLEOBJECT_H_
  34. #include "console/simObject.h"
  35. #endif
  36. #ifndef _DATACHUNKER_H_
  37. #include "core/dataChunker.h"
  38. #endif
  39. /// @ingroup console_system Console System
  40. /// @{
  41. class ExprEvalState;
  42. struct FunctionDecl;
  43. class CodeBlock;
  44. class AbstractClassRep;
  45. /// A dictionary of function entries.
  46. ///
  47. /// Namespaces are used for dispatching calls in the console system.
  48. class Namespace
  49. {
  50. enum {
  51. MaxActivePackages = 512,
  52. };
  53. static U32 mNumActivePackages;
  54. static U32 mOldNumActivePackages;
  55. static StringTableEntry mActivePackages[MaxActivePackages];
  56. public:
  57. StringTableEntry mName;
  58. StringTableEntry mPackage;
  59. Namespace *mParent;
  60. Namespace *mNext;
  61. AbstractClassRep *mClassRep;
  62. U32 mRefCountToParent;
  63. const char* mUsage;
  64. /// Script defined usage strings need to be cleaned up. This
  65. /// field indicates whether or not the usage was set from script.
  66. bool mCleanUpUsage;
  67. /// A function entry in the namespace.
  68. struct Entry
  69. {
  70. enum
  71. {
  72. ScriptCallbackType = -3,
  73. GroupMarker = -2,
  74. InvalidFunctionType = -1,
  75. ConsoleFunctionType,
  76. StringCallbackType,
  77. IntCallbackType,
  78. FloatCallbackType,
  79. VoidCallbackType,
  80. BoolCallbackType
  81. };
  82. /// Link back to the namespace to which the entry belongs.
  83. Namespace* mNamespace;
  84. /// Next function entry in the hashtable link chain of the namespace.
  85. Entry* mNext;
  86. /// Name of this function.
  87. StringTableEntry mFunctionName;
  88. ///
  89. S32 mType;
  90. /// Min number of arguments expected by this function.
  91. S32 mMinArgs;
  92. /// Max number of arguments expected by this function. If zero,
  93. /// function takes an arbitrary number of arguments.
  94. S32 mMaxArgs;
  95. /// Name of the package to which this function belongs.
  96. StringTableEntry mPackage;
  97. /// Whether this function is included only in TORQUE_TOOLS builds.
  98. bool mToolOnly;
  99. /// Usage string for documentation.
  100. const char* mUsage;
  101. /// Extended console function information.
  102. ConsoleFunctionHeader* mHeader;
  103. /// The compiled script code if this is a script function.
  104. CodeBlock* mCode;
  105. /// The offset in the compiled script code at which this function begins.
  106. U32 mFunctionOffset;
  107. /// If it's a script function, this is the line of the declaration in code.
  108. /// @note 0 for functions read from legacy DSOs that have no line number information.
  109. U32 mFunctionLineNumber;
  110. union CallbackUnion {
  111. StringCallback mStringCallbackFunc;
  112. IntCallback mIntCallbackFunc;
  113. VoidCallback mVoidCallbackFunc;
  114. FloatCallback mFloatCallbackFunc;
  115. BoolCallback mBoolCallbackFunc;
  116. const char *mGroupName;
  117. const char *mCallbackName;
  118. } cb;
  119. Entry();
  120. ///
  121. void clear();
  122. ///
  123. const char *execute( S32 argc, const char** argv, ExprEvalState* state );
  124. /// Return a one-line documentation text string for the function.
  125. String getBriefDescription( String* outRemainingDocText = NULL ) const;
  126. /// Get the auto-doc string for this function. This string does not included prototype information.
  127. String getDocString() const;
  128. /// Return a string describing the arguments the function takes including default argument values.
  129. String getArgumentsString() const;
  130. /// Return a full prototype string for the function including return type, function name,
  131. /// and arguments.
  132. String getPrototypeString() const;
  133. };
  134. Entry* mEntryList;
  135. Entry** mHashTable;
  136. U32 mHashSize;
  137. U32 mHashSequence; ///< @note The hash sequence is used by the autodoc console facility
  138. /// as a means of testing reference state.
  139. Namespace();
  140. ~Namespace();
  141. void addFunction( StringTableEntry name, CodeBlock* cb, U32 functionOffset, const char* usage = NULL, U32 lineNumber = 0 );
  142. void addCommand( StringTableEntry name, StringCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  143. void addCommand( StringTableEntry name, IntCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  144. void addCommand( StringTableEntry name, FloatCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  145. void addCommand( StringTableEntry name, VoidCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  146. void addCommand( StringTableEntry name, BoolCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  147. void addScriptCallback( const char *funcName, const char *usage, ConsoleFunctionHeader* header = NULL );
  148. void markGroup(const char* name, const char* usage);
  149. char * lastUsage;
  150. /// Returns true if this namespace represents an engine defined
  151. /// class and is not just a script defined class namespace.
  152. bool isClass() const { return mClassRep && mClassRep->getNameSpace() == this; }
  153. void getEntryList(VectorPtr<Entry *> *);
  154. /// Return the name of this namespace.
  155. StringTableEntry getName() const { return mName; }
  156. /// Return the superordinate namespace to this namespace. Symbols are inherited from
  157. /// this namespace.
  158. Namespace* getParent() const { return mParent; }
  159. /// Return the topmost package in the parent hierarchy of this namespace
  160. /// that still refers to the same namespace. If packages are active and
  161. /// adding to this namespace, then they will be linked in-between the namespace
  162. /// they are adding to and its real parent namespace.
  163. Namespace* getPackageRoot()
  164. {
  165. Namespace* walk = this;
  166. while( walk->mParent && walk->mParent->mName == mName )
  167. walk = walk->mParent;
  168. return walk;
  169. }
  170. /// Return the package in which this namespace is defined.
  171. StringTableEntry getPackage() const { return mPackage; }
  172. /// Increase the count on the reference that this namespace
  173. /// holds to its parent.
  174. /// @note Must not be called on namespaces coming from packages.
  175. void incRefCountToParent()
  176. {
  177. AssertFatal( mPackage == NULL, "Namespace::incRefCountToParent - Must not be called on a namespace coming from a package!" );
  178. mRefCountToParent ++;
  179. }
  180. /// Decrease the count on the reference that this namespace
  181. /// holds to its parent.
  182. /// @note Must not be called on namespaces coming from packages.
  183. void decRefCountToParent()
  184. {
  185. unlinkClass( NULL );
  186. }
  187. Entry *lookup(StringTableEntry name);
  188. Entry *lookupRecursive(StringTableEntry name);
  189. Entry *createLocalEntry(StringTableEntry name);
  190. void buildHashTable();
  191. void clearEntries();
  192. bool classLinkTo(Namespace *parent);
  193. bool unlinkClass(Namespace *parent);
  194. void getUniqueEntryLists( Namespace *other, VectorPtr<Entry *> *outThisList, VectorPtr<Entry *> *outOtherList );
  195. const char *tabComplete(const char *prevText, S32 baseLen, bool fForward);
  196. static U32 mCacheSequence;
  197. static DataChunker mCacheAllocator;
  198. static DataChunker mAllocator;
  199. static void trashCache();
  200. static Namespace *mNamespaceList;
  201. static Namespace *mGlobalNamespace;
  202. static void init();
  203. static void shutdown();
  204. static Namespace *global();
  205. static Namespace *find(StringTableEntry name, StringTableEntry package=NULL);
  206. static void activatePackage(StringTableEntry name);
  207. static void deactivatePackage(StringTableEntry name);
  208. static void deactivatePackageStack(StringTableEntry name);
  209. static void dumpClasses( bool dumpScript = true, bool dumpEngine = true );
  210. static void dumpFunctions( bool dumpScript = true, bool dumpEngine = true );
  211. static void printNamespaceEntries(Namespace * g, bool dumpScript = true, bool dumpEngine = true);
  212. static void unlinkPackages();
  213. static void relinkPackages();
  214. static bool isPackage(StringTableEntry name);
  215. static U32 getActivePackagesCount();
  216. static StringTableEntry getActivePackage(U32 index);
  217. };
  218. typedef VectorPtr<Namespace::Entry *>::iterator NamespaceEntryListIterator;
  219. extern char *typeValueEmpty;
  220. class Dictionary
  221. {
  222. public:
  223. struct Entry
  224. {
  225. enum
  226. {
  227. TypeInternalInt = -3,
  228. TypeInternalFloat = -2,
  229. TypeInternalString = -1,
  230. };
  231. StringTableEntry name;
  232. Entry *nextEntry;
  233. S32 type;
  234. typedef Signal<void()> NotifySignal;
  235. /// The optional notification signal called when
  236. /// a value is assigned to this variable.
  237. NotifySignal *notify;
  238. /// Usage doc string.
  239. const char* mUsage;
  240. /// Whether this is a constant that cannot be assigned to.
  241. bool mIsConstant;
  242. protected:
  243. // NOTE: This is protected to ensure no one outside
  244. // of this structure is messing with it.
  245. friend class Dictionary;
  246. #pragma warning( push )
  247. #pragma warning( disable : 4201 ) // warning C4201: nonstandard extension used : nameless struct/union
  248. // An variable is either a real dynamic type or
  249. // its one exposed from C++ using a data pointer.
  250. //
  251. // We use this nameless union and struct setup
  252. // to optimize the memory usage.
  253. union
  254. {
  255. struct
  256. {
  257. char *sval;
  258. U32 ival; // doubles as strlen when type is TypeInternalString
  259. F32 fval;
  260. U32 bufferLen;
  261. };
  262. struct
  263. {
  264. /// The real data pointer.
  265. void *dataPtr;
  266. /// The enum lookup table for enumerated types.
  267. const EnumTable *enumTable;
  268. };
  269. };
  270. #pragma warning( pop ) // C4201
  271. public:
  272. Entry(StringTableEntry name);
  273. ~Entry();
  274. U32 getIntValue()
  275. {
  276. if(type <= TypeInternalString)
  277. return ival;
  278. else
  279. return dAtoi(Con::getData(type, dataPtr, 0, enumTable));
  280. }
  281. F32 getFloatValue()
  282. {
  283. if(type <= TypeInternalString)
  284. return fval;
  285. else
  286. return dAtof(Con::getData(type, dataPtr, 0, enumTable));
  287. }
  288. const char *getStringValue()
  289. {
  290. if(type == TypeInternalString)
  291. return sval;
  292. if(type == TypeInternalFloat)
  293. return Con::getData(TypeF32, &fval, 0);
  294. else if(type == TypeInternalInt)
  295. return Con::getData(TypeS32, &ival, 0);
  296. else
  297. return Con::getData(type, dataPtr, 0, enumTable);
  298. }
  299. void setIntValue(U32 val)
  300. {
  301. if( mIsConstant )
  302. {
  303. Con::errorf( "Cannot assign value to constant '%s'.", name );
  304. return;
  305. }
  306. if(type <= TypeInternalString)
  307. {
  308. fval = (F32)val;
  309. ival = val;
  310. if(sval != typeValueEmpty)
  311. {
  312. dFree(sval);
  313. sval = typeValueEmpty;
  314. }
  315. type = TypeInternalInt;
  316. }
  317. else
  318. {
  319. const char *dptr = Con::getData(TypeS32, &val, 0);
  320. Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
  321. }
  322. // Fire off the notification if we have one.
  323. if ( notify )
  324. notify->trigger();
  325. }
  326. void setFloatValue(F32 val)
  327. {
  328. if( mIsConstant )
  329. {
  330. Con::errorf( "Cannot assign value to constant '%s'.", name );
  331. return;
  332. }
  333. if(type <= TypeInternalString)
  334. {
  335. fval = val;
  336. ival = static_cast<U32>(val);
  337. if(sval != typeValueEmpty)
  338. {
  339. dFree(sval);
  340. sval = typeValueEmpty;
  341. }
  342. type = TypeInternalFloat;
  343. }
  344. else
  345. {
  346. const char *dptr = Con::getData(TypeF32, &val, 0);
  347. Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
  348. }
  349. // Fire off the notification if we have one.
  350. if ( notify )
  351. notify->trigger();
  352. }
  353. void setStringValue(const char *value);
  354. };
  355. struct HashTableData
  356. {
  357. Dictionary* owner;
  358. S32 size;
  359. S32 count;
  360. Entry **data;
  361. FreeListChunker< Entry > mChunker;
  362. HashTableData( Dictionary* owner )
  363. : owner( owner ), size( 0 ), count( 0 ), data( NULL ) {}
  364. };
  365. HashTableData* hashTable;
  366. HashTableData ownHashTable;
  367. ExprEvalState *exprState;
  368. StringTableEntry scopeName;
  369. Namespace *scopeNamespace;
  370. CodeBlock *code;
  371. U32 ip;
  372. Dictionary();
  373. ~Dictionary();
  374. Entry *lookup(StringTableEntry name);
  375. Entry *add(StringTableEntry name);
  376. void setState(ExprEvalState *state, Dictionary* ref=NULL);
  377. void remove(Entry *);
  378. void reset();
  379. void exportVariables( const char *varString, const char *fileName, bool append );
  380. void exportVariables( const char *varString, Vector<String> *names, Vector<String> *values );
  381. void deleteVariables( const char *varString );
  382. void setVariable(StringTableEntry name, const char *value);
  383. const char *getVariable(StringTableEntry name, bool *valid = NULL);
  384. U32 getCount() const
  385. {
  386. return hashTable->count;
  387. }
  388. bool isOwner() const
  389. {
  390. return hashTable->owner;
  391. }
  392. /// @see Con::addVariable
  393. Entry* addVariable( const char *name,
  394. S32 type,
  395. void *dataPtr,
  396. const char* usage );
  397. /// @see Con::removeVariable
  398. bool removeVariable(StringTableEntry name);
  399. /// @see Con::addVariableNotify
  400. void addVariableNotify( const char *name, const Con::NotifyDelegate &callback );
  401. /// @see Con::removeVariableNotify
  402. void removeVariableNotify( const char *name, const Con::NotifyDelegate &callback );
  403. /// Return the best tab completion for prevText, with the length
  404. /// of the pre-tab string in baseLen.
  405. const char *tabComplete(const char *prevText, S32 baseLen, bool);
  406. /// Run integrity checks for debugging.
  407. void validate();
  408. };
  409. class ExprEvalState
  410. {
  411. public:
  412. /// @name Expression Evaluation
  413. /// @{
  414. ///
  415. SimObject *thisObject;
  416. Dictionary::Entry *currentVariable;
  417. bool traceOn;
  418. U32 mStackDepth;
  419. ExprEvalState();
  420. ~ExprEvalState();
  421. /// @}
  422. /// @name Stack Management
  423. /// @{
  424. /// The stack of callframes. The extra redirection is necessary since Dictionary holds
  425. /// an interior pointer that will become invalid when the object changes address.
  426. Vector< Dictionary* > stack;
  427. ///
  428. Dictionary globalVars;
  429. void setCurVarName(StringTableEntry name);
  430. void setCurVarNameCreate(StringTableEntry name);
  431. S32 getIntVariable();
  432. F64 getFloatVariable();
  433. const char *getStringVariable();
  434. void setIntVariable(S32 val);
  435. void setFloatVariable(F64 val);
  436. void setStringVariable(const char *str);
  437. void pushFrame(StringTableEntry frameName, Namespace *ns);
  438. void popFrame();
  439. /// Puts a reference to an existing stack frame
  440. /// on the top of the stack.
  441. void pushFrameRef(S32 stackIndex);
  442. U32 getStackDepth() const
  443. {
  444. return mStackDepth;
  445. }
  446. Dictionary& getCurrentFrame()
  447. {
  448. return *( stack[ mStackDepth - 1 ] );
  449. }
  450. /// @}
  451. /// Run integrity checks for debugging.
  452. void validate();
  453. };
  454. namespace Con
  455. {
  456. /// The current $instantGroup setting.
  457. extern String gInstantGroup;
  458. }
  459. /// @}
  460. #endif