tResponseCurve.cpp 2.3 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "tResponseCurve.h"
  23. IMPLEMENT_CONOBJECT( SimResponseCurve );
  24. ConsoleDocClass( SimResponseCurve,
  25. "@brief A ResponseCurve<F32> wrapped as a SimObject.\n\n"
  26. "Currently no applied use, not network ready, not intended "
  27. "for game development, for editors or internal use only.\n\n "
  28. "@internal");
  29. SimResponseCurve::SimResponseCurve()
  30. {
  31. }
  32. bool SimResponseCurve::onAdd()
  33. {
  34. if ( !Parent::onAdd() )
  35. return false;
  36. return true;
  37. }
  38. void SimResponseCurve::onRemove()
  39. {
  40. Parent::onRemove();
  41. }
  42. void SimResponseCurve::addPoint(F32 value, F32 time)
  43. {
  44. mCurve.addPoint( value, time );
  45. }
  46. F32 SimResponseCurve::getValue(F32 time)
  47. {
  48. return mCurve.getVal( time );
  49. }
  50. void SimResponseCurve::clear()
  51. {
  52. mCurve.clear();
  53. }
  54. ConsoleMethod( SimResponseCurve, addPoint, void, 4, 4, "addPoint( F32 value, F32 time )" )
  55. {
  56. object->addPoint( dAtof(argv[2]), dAtof(argv[3]) );
  57. }
  58. ConsoleMethod( SimResponseCurve, getValue, F32, 3, 3, "getValue( F32 time )" )
  59. {
  60. return object->getValue( dAtof(argv[2]) );
  61. }
  62. ConsoleMethod( SimResponseCurve, clear, void, 2, 2, "clear()" )
  63. {
  64. object->clear();
  65. }