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- //-----------------------------------------------------------------------------
- // Copyright (c) 2014 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifdef TORQUE_TESTS_ENABLED
- #include "testing/unitTesting.h"
- #include "platform/threads/threadPool.h"
- #include "console/console.h"
- #include "core/util/tVector.h"
- TEST(ThreadPool, BasicAPI)
- {
- // Represents a single unit of work. In this test we just set an element in
- // a result vector.
- struct TestItem : public ThreadPool::WorkItem
- {
- U32 mIndex;
- Vector<U32>& mResults;
- TestItem(U32 index, Vector<U32>& results)
- : mIndex(index), mResults(results) {}
- protected:
- virtual void execute()
- {
- mResults[mIndex] = mIndex;
- }
- };
- // Construct the vector of results from the work items.
- const U32 numItems = 100;
- Vector<U32> results(__FILE__, __LINE__);
- results.setSize(numItems);
- for (U32 i = 0; i < numItems; i++)
- results[i] = U32(-1);
- // Launch the work items.
- ThreadPool* pool = &ThreadPool::GLOBAL();
- for (U32 i = 0; i < numItems; i++)
- {
- ThreadSafeRef<TestItem> item(new TestItem(i, results));
- pool->queueWorkItem(item);
- }
- // Wait for all items to complete.
- pool->flushWorkItems();
- // Verify.
- for (U32 i = 0; i < numItems; i++)
- EXPECT_EQ(results[i], i) << "result mismatch";
- results.clear();
- }
- #endif
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