Daniel Buckmaster b7c720d01d Reverted #540 11 years ago
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menus 7dbfe6994d Engine directory for ticket #1 13 years ago
minidump 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
nativeDialogs 7dbfe6994d Engine directory for ticket #1 13 years ago
threads 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 years ago
videoInfo d100bd918e Support graphic cards with 2GB+ VRAM 11 years ago
VFSRes.h 7dbfe6994d Engine directory for ticket #1 13 years ago
cardProfile.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
platformWin32.h 7dbfe6994d Engine directory for ticket #1 13 years ago
winAsmBlit.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winAsync.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winCPUInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winConsole.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
winConsole.h 539efcb1e1 Input event changes 12 years ago
winDInputDevice.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 years ago
winDInputDevice.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 years ago
winDirectInput.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 years ago
winDirectInput.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 years ago
winDlibrary.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winExec.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winFileio.cpp 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency 11 years ago
winFont.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winFont.h 7dbfe6994d Engine directory for ticket #1 13 years ago
winInput.cpp b7c720d01d Reverted #540 11 years ago
winMath.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winMath_ASM.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winMemory.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
winProcessControl.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winRedbook.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winSemaphore.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winTLS.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winTime.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
winTimer.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winUser.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winVFS.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
winVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 years ago
winVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 years ago
winWindow.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
win_common_prefix.h 7dbfe6994d Engine directory for ticket #1 13 years ago
win_debug_prefix.h 7dbfe6994d Engine directory for ticket #1 13 years ago
win_release_prefix.h 7dbfe6994d Engine directory for ticket #1 13 years ago