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advanced
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e72f04648a
Adjusts the lightbin manager to be a regular bin, and shifts ownership of both lighting targets to the deferred manager. Probes now render ahead of lights to make the additive order jive.
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пре 7 година |
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basic
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b19a4b22c8
Implementation of reflection and skylight probes.
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пре 7 година |
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common
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1c62080f7f
cleaned up member::radius
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пре 7 година |
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shadowMap
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33ebe34440
more gfx shadowvar cleanups
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пре 7 година |
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lightInfo.cpp
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15f67015d3
Reordering initialization methods #1912
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пре 8 година |
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lightInfo.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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lightManager.cpp
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124ecb2fe0
Merge pull request #1984 from FooBarbarians/fix-1912
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пре 8 година |
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lightManager.h
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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пре 8 година |
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lightQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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lightQuery.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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lightingInterfaces.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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lightingInterfaces.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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probeManager.cpp
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79e2d5d459
REVIEW LATER: invert the world transform for probes to shove them into cam space as far as rotation goes. keep position.
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пре 7 година |
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probeManager.h
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9a39afa0eb
reflection probe updates
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пре 7 година |
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shadowManager.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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пре 11 година |
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shadowManager.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |