Thomas "elfprince13" Dickerson 9fbea728d7 Merge branch 'development' of github.com:GarageGames/Torque3D 8 years ago
..
T3D 849a1c1eb1 merged numerous changes from upstream 8 years ago
app 45ae5e71cb fixed lots of tabs and space 9 years ago
assets 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 years ago
cinterface dd64004eaf MacOS platform support. 9 years ago
collision bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval 9 years ago
console 849a1c1eb1 merged numerous changes from upstream 8 years ago
core 55b7a8431c Merge pull request #1800 from Azaezel/andOrMaybe 9 years ago
environment ce51070fc4 whitespace updates 9 years ago
forest 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 years ago
gfx 9fbea728d7 Merge branch 'development' of github.com:GarageGames/Torque3D 8 years ago
gui 332c06ae82 Replaced StringTable->insert("") with StringTable->EmptyString() 9 years ago
i18n 6419ba1e33 localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization 9 years ago
lighting 45ae5e71cb fixed lots of tabs and space 9 years ago
main 8862bc2f3a Pass by const reference 11 years ago
materials 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 years ago
math c2c34cdd5d Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. 8 years ago
module 336020c102 Adds the ability for modules to flag if they override existing objects during their creation. 8 years ago
navigation 332c06ae82 Replaced StringTable->insert("") with StringTable->EmptyString() 9 years ago
persistence 4bc1491714 clang catch: garbage in line directives 9 years ago
platform 849a1c1eb1 merged numerous changes from upstream 8 years ago
platformMac 6a1048596e but now it works 9 years ago
platformPOSIX 512514df20 Call the correct system rename 9 years ago
platformSDL cd98ee730f Matched up platform semaphore declarations 9 years ago
platformWin32 415f4a046e OpenGL vsync fixes. 9 years ago
platformX86UNIX 7372c89dc7 Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 9 years ago
postFx 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 years ago
renderInstance ac19e0e84c Merge pull request #1928 from lukaspj/particle-manager-lmactivate-cleanup 9 years ago
scene eed9c1c511 Merge branch 'development' of github.com:GarageGames/Torque3D 9 years ago
sfx 609b378369 The wrong array was being indexed, and the type checker didn't catch it because it was a variadic function 9 years ago
shaderGen 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 years ago
sim 45ae5e71cb fixed lots of tabs and space 9 years ago
terrain 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 years ago
testing fae1bad96c All unit tests that run now pass. 11 years ago
ts 6bbb05e60e Removed constexpr use to support VS2013 9 years ago
util fbfd3ed8ed clang: constructor initialization order 9 years ago
windowManager 9fbea728d7 Merge branch 'development' of github.com:GarageGames/Torque3D 8 years ago
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 years ago
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 years ago