| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286 |
- #include "MinitaurSetup.h"
- #include "b3RobotSimulatorClientAPI_NoGUI.h"
- #include "Bullet3Common/b3HashMap.h"
- struct MinitaurSetupInternalData
- {
- int m_quadrupedUniqueId;
- MinitaurSetupInternalData()
- : m_quadrupedUniqueId(-1)
- {
- }
- b3HashMap<b3HashString, int> m_jointNameToId;
- };
- MinitaurSetup::MinitaurSetup()
- {
- m_data = new MinitaurSetupInternalData();
- }
- MinitaurSetup::~MinitaurSetup()
- {
- delete m_data;
- }
- void MinitaurSetup::setDesiredMotorAngle(class b3RobotSimulatorClientAPI_NoGUI* sim, const char* motorName, double desiredAngle, double maxTorque, double kp, double kd)
- {
- b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_POSITION_VELOCITY_PD);
- controlArgs.m_maxTorqueValue = maxTorque;
- controlArgs.m_kd = kd;
- controlArgs.m_kp = kp;
- controlArgs.m_targetPosition = desiredAngle;
- sim->setJointMotorControl(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[motorName], controlArgs);
- }
- //pick exactly 1 configuration of the following
- #define MINITAUR_RAINBOWDASH_V1
- //#define MINITAUR_RAINBOWDASH_V0
- //#define MINITAUR_V0
- #if defined(MINITAUR_RAINBOWDASH_V1)
- #define MINITAUR_HAS_DEFORMABLE_BRACKETS
- static const char* minitaurURDF = "quadruped/minitaur_rainbow_dash_v1.urdf";
- static const char* kneeNames[] = {
- "knee_front_leftL_joint", //1
- "knee_front_leftR_joint", //3
- "knee_back_leftL_joint", //5
- "knee_back_leftR_joint", //7
- "knee_front_rightL_joint", //9
- "knee_back_rightL_joint", //10
- "knee_back_rightR_joint", //13
- "knee_front_rightR_joint", //15
- };
- static const char* motorNames[] = {
- "motor_front_leftL_joint", //0
- "knee_front_leftL_joint", //1
- "motor_front_leftR_joint", //2
- "knee_front_leftR_joint", //3
- "motor_back_leftL_joint", //4
- "knee_back_leftL_joint", //5
- "motor_back_leftR_joint", //6
- "knee_back_leftR_joint", //7
- "motor_front_rightL_joint", //8
- "knee_front_rightL_joint", //9
- "knee_back_rightL_joint", //10
- "motor_back_rightL_joint", //11
- "motor_back_rightR_joint", //12
- "knee_back_rightR_joint", //13
- "motor_front_rightR_joint", //14
- "knee_front_rightR_joint", //15
- };
- static const char* bracketNames[] = {
- "motor_front_rightR_bracket_joint",
- "motor_front_leftL_bracket_joint",
- "motor_back_rightR_bracket_joint",
- "motor_back_leftL_bracket_joint",
- };
- static btVector3 KNEE_CONSTRAINT_POINT_LONG = btVector3(0, 0.0045, 0.088);
- static btVector3 KNEE_CONSTRAINT_POINT_SHORT = btVector3(0, 0.0045, 0.100);
- #elif defined(MINITAUR_RAINBOWDASH_V0)
- static const char* minitaurURDF = "quadruped/minitaur_rainbow_dash.urdf";
- static const char* kneeNames[] = {
- "knee_front_leftL_joint", //1
- "knee_front_leftR_joint", //3
- "knee_back_leftL_joint", //5
- "knee_back_leftR_joint", //7
- "knee_front_rightL_joint", //9
- "knee_back_rightL_joint", //10
- "knee_back_rightR_joint", //13
- "knee_front_rightR_joint", //15
- };
- static const char* motorNames[] = {
- "motor_front_leftL_joint", //0
- "knee_front_leftL_joint", //1
- "motor_front_leftR_joint", //2
- "knee_front_leftR_joint", //3
- "motor_back_leftL_joint", //4
- "knee_back_leftL_joint", //5
- "motor_back_leftR_joint", //6
- "knee_back_leftR_joint", //7
- "motor_front_rightL_joint", //8
- "knee_front_rightL_joint", //9
- "knee_back_rightL_joint", //10
- "motor_back_rightL_joint", //11
- "motor_back_rightR_joint", //12
- "knee_back_rightR_joint", //13
- "motor_front_rightR_joint", //14
- "knee_front_rightR_joint", //15
- };
- static btVector3 KNEE_CONSTRAINT_POINT_LONG = btVector3(0, 0.0045, 0.088);
- static btVector3 KNEE_CONSTRAINT_POINT_SHORT = btVector3(0, 0.0045, 0.100);
- #elif defined(MINITAUR_V0)
- static const char* minitaurURDF = "quadruped/minitaur.urdf";
- static const char* kneeNames[] = {
- "knee_front_leftL_link",
- "knee_front_leftR_link",
- "knee_back_leftL_link",
- "knee_back_leftR_link",
- "knee_front_rightL_link",
- "knee_back_rightL_link",
- "knee_back_rightR_link",
- "knee_front_rightR_link",
- };
- static const char* motorNames[] = {
- "motor_front_leftL_joint",
- "knee_front_leftL_link",
- "motor_front_leftR_joint",
- "knee_front_leftR_link",
- "motor_back_leftL_joint",
- "knee_back_leftL_link",
- "motor_back_leftR_joint",
- "knee_back_leftR_link",
- "motor_front_rightL_joint",
- "knee_front_rightL_link",
- "knee_back_rightL_link",
- "motor_back_rightL_joint",
- "motor_back_rightR_joint",
- "knee_back_rightR_link",
- "motor_front_rightR_joint",
- "knee_front_rightR_link",
- };
- static btVector3 KNEE_CONSTRAINT_POINT_LONG = btVector3(0, 0.005, 0.2);
- static btVector3 KNEE_CONSTRAINT_POINT_SHORT = btVector3(0, 0.01, 0.2);
- #endif
- void MinitaurSetup::resetPose(class b3RobotSimulatorClientAPI_NoGUI* sim)
- {
- //release all motors
- int numJoints = sim->getNumJoints(m_data->m_quadrupedUniqueId);
- for (int i = 0; i < numJoints; i++)
- {
- b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
- controlArgs.m_maxTorqueValue = 0;
- sim->setJointMotorControl(m_data->m_quadrupedUniqueId, i, controlArgs);
- }
- b3Scalar startAngle = B3_HALF_PI;
- b3Scalar upperLegLength = 11.5;
- b3Scalar lowerLegLength = 20;
- b3Scalar kneeAngle = B3_PI + b3Acos(upperLegLength / lowerLegLength);
- b3Scalar motorDirs[8] = {-1, -1, -1, -1, 1, 1, 1, 1};
- b3JointInfo jointInfo;
- jointInfo.m_jointType = ePoint2PointType;
- //left front leg
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[motorNames[0]], motorDirs[0] * startAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[0]], motorDirs[0] * kneeAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[motorNames[2]], motorDirs[1] * startAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[1]], motorDirs[1] * kneeAngle);
- jointInfo.m_parentFrame[0] = KNEE_CONSTRAINT_POINT_SHORT[0];
- jointInfo.m_parentFrame[1] = KNEE_CONSTRAINT_POINT_SHORT[1];
- jointInfo.m_parentFrame[2] = KNEE_CONSTRAINT_POINT_SHORT[2];
- jointInfo.m_childFrame[0] = KNEE_CONSTRAINT_POINT_LONG[0];
- jointInfo.m_childFrame[1] = KNEE_CONSTRAINT_POINT_LONG[1];
- jointInfo.m_childFrame[2] = KNEE_CONSTRAINT_POINT_LONG[2];
- //jointInfo.m_parentFrame[0] = KNEE_CONSTRAINT_POINT_LONG[0]; jointInfo.m_parentFrame[1] = KNEE_CONSTRAINT_POINT_LONG[1]; jointInfo.m_parentFrame[2] = KNEE_CONSTRAINT_POINT_LONG[2];
- //jointInfo.m_childFrame[0] = KNEE_CONSTRAINT_POINT_SHORT[0]; jointInfo.m_childFrame[1] = KNEE_CONSTRAINT_POINT_SHORT[1]; jointInfo.m_childFrame[2] = KNEE_CONSTRAINT_POINT_SHORT[2];
- sim->createConstraint(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[1]],
- m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[0]], &jointInfo);
- setDesiredMotorAngle(sim, motorNames[0], motorDirs[0] * startAngle);
- setDesiredMotorAngle(sim, motorNames[2], motorDirs[1] * startAngle);
- //left back leg
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[motorNames[4]], motorDirs[2] * startAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[2]], motorDirs[2] * kneeAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[motorNames[6]], motorDirs[3] * startAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[3]], motorDirs[3] * kneeAngle);
- jointInfo.m_parentFrame[0] = KNEE_CONSTRAINT_POINT_SHORT[0];
- jointInfo.m_parentFrame[1] = KNEE_CONSTRAINT_POINT_SHORT[1];
- jointInfo.m_parentFrame[2] = KNEE_CONSTRAINT_POINT_SHORT[2];
- jointInfo.m_childFrame[0] = KNEE_CONSTRAINT_POINT_LONG[0];
- jointInfo.m_childFrame[1] = KNEE_CONSTRAINT_POINT_LONG[1];
- jointInfo.m_childFrame[2] = KNEE_CONSTRAINT_POINT_LONG[2];
- //jointInfo.m_parentFrame[0] = KNEE_CONSTRAINT_POINT_LONG[0]; jointInfo.m_parentFrame[1] = KNEE_CONSTRAINT_POINT_LONG[1]; jointInfo.m_parentFrame[2] = KNEE_CONSTRAINT_POINT_LONG[2];
- //jointInfo.m_childFrame[0] = KNEE_CONSTRAINT_POINT_SHORT[0]; jointInfo.m_childFrame[1] = KNEE_CONSTRAINT_POINT_SHORT[1]; jointInfo.m_childFrame[2] = KNEE_CONSTRAINT_POINT_SHORT[2];
- sim->createConstraint(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[3]],
- m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[2]], &jointInfo);
- setDesiredMotorAngle(sim, motorNames[4], motorDirs[2] * startAngle);
- setDesiredMotorAngle(sim, motorNames[6], motorDirs[3] * startAngle);
- //right front leg
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[motorNames[8]], motorDirs[4] * startAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[4]], motorDirs[4] * kneeAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[motorNames[14]], motorDirs[5] * startAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[7]], motorDirs[5] * kneeAngle);
- jointInfo.m_parentFrame[0] = KNEE_CONSTRAINT_POINT_LONG[0];
- jointInfo.m_parentFrame[1] = KNEE_CONSTRAINT_POINT_LONG[1];
- jointInfo.m_parentFrame[2] = KNEE_CONSTRAINT_POINT_LONG[2];
- jointInfo.m_childFrame[0] = KNEE_CONSTRAINT_POINT_SHORT[0];
- jointInfo.m_childFrame[1] = KNEE_CONSTRAINT_POINT_SHORT[1];
- jointInfo.m_childFrame[2] = KNEE_CONSTRAINT_POINT_SHORT[2];
- sim->createConstraint(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[7]],
- m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[4]], &jointInfo);
- setDesiredMotorAngle(sim, motorNames[8], motorDirs[4] * startAngle);
- setDesiredMotorAngle(sim, motorNames[14], motorDirs[5] * startAngle);
- //right back leg
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[motorNames[11]], motorDirs[6] * startAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[5]], motorDirs[6] * kneeAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[motorNames[12]], motorDirs[7] * startAngle);
- sim->resetJointState(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[6]], motorDirs[7] * kneeAngle);
- jointInfo.m_parentFrame[0] = KNEE_CONSTRAINT_POINT_LONG[0];
- jointInfo.m_parentFrame[1] = KNEE_CONSTRAINT_POINT_LONG[1];
- jointInfo.m_parentFrame[2] = KNEE_CONSTRAINT_POINT_LONG[2];
- jointInfo.m_childFrame[0] = KNEE_CONSTRAINT_POINT_SHORT[0];
- jointInfo.m_childFrame[1] = KNEE_CONSTRAINT_POINT_SHORT[1];
- jointInfo.m_childFrame[2] = KNEE_CONSTRAINT_POINT_SHORT[2];
- sim->createConstraint(m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[6]],
- m_data->m_quadrupedUniqueId, *m_data->m_jointNameToId[kneeNames[5]], &jointInfo);
- setDesiredMotorAngle(sim, motorNames[11], motorDirs[6] * startAngle);
- setDesiredMotorAngle(sim, motorNames[12], motorDirs[7] * startAngle);
- #ifdef MINITAUR_HAS_DEFORMABLE_BRACKETS
- b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
- controlArgs.m_maxTorqueValue = 6;
- controlArgs.m_kd = 1;
- controlArgs.m_kp = 0;
- controlArgs.m_targetPosition = 0;
- for (int i = 0; i < 4; i++)
- {
- const char* bracketName = bracketNames[i];
- int* bracketId = m_data->m_jointNameToId[bracketName];
- sim->setJointMotorControl(m_data->m_quadrupedUniqueId, *bracketId, controlArgs);
- }
- #endif
- }
- int MinitaurSetup::setupMinitaur(class b3RobotSimulatorClientAPI_NoGUI* sim, const btVector3& startPos, const btQuaternion& startOrn)
- {
- b3RobotSimulatorLoadUrdfFileArgs args;
- args.m_startPosition = startPos;
- args.m_startOrientation = startOrn;
- m_data->m_quadrupedUniqueId = sim->loadURDF(minitaurURDF, args);
- int numJoints = sim->getNumJoints(m_data->m_quadrupedUniqueId);
- for (int i = 0; i < numJoints; i++)
- {
- b3JointInfo jointInfo;
- sim->getJointInfo(m_data->m_quadrupedUniqueId, i, &jointInfo);
- if (jointInfo.m_jointName[0])
- {
- m_data->m_jointNameToId.insert(jointInfo.m_jointName, i);
- }
- }
- resetPose(sim);
- return m_data->m_quadrupedUniqueId;
- }
|