PhysicsClient.h 3.4 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394
  1. #ifndef BT_PHYSICS_CLIENT_API_H
  2. #define BT_PHYSICS_CLIENT_API_H
  3. //#include "SharedMemoryCommands.h"
  4. #include "LinearMath/btVector3.h"
  5. class PhysicsClient
  6. {
  7. public:
  8. virtual ~PhysicsClient();
  9. // return true if connection succesfull, can also check 'isConnected'
  10. virtual bool connect() = 0;
  11. virtual void disconnectSharedMemory() = 0;
  12. virtual bool isConnected() const = 0;
  13. // return non-null if there is a status, nullptr otherwise
  14. virtual const struct SharedMemoryStatus* processServerStatus() = 0;
  15. virtual struct SharedMemoryCommand* getAvailableSharedMemoryCommand() = 0;
  16. virtual bool canSubmitCommand() const = 0;
  17. virtual bool submitClientCommand(const struct SharedMemoryCommand& command) = 0;
  18. virtual int getNumBodies() const = 0;
  19. virtual int getBodyUniqueId(int serialIndex) const = 0;
  20. virtual bool getBodyInfo(int bodyUniqueId, struct b3BodyInfo& info) const = 0;
  21. virtual int getNumJoints(int bodyUniqueId) const = 0;
  22. virtual int getNumDofs(int bodyUniqueId) const = 0;
  23. virtual bool getJointInfo(int bodyUniqueId, int jointIndex, struct b3JointInfo& info) const = 0;
  24. virtual int getNumUserConstraints() const = 0;
  25. virtual int getUserConstraintInfo(int constraintUniqueId, struct b3UserConstraint& info) const = 0;
  26. virtual int getUserConstraintId(int serialIndex) const = 0;
  27. virtual void setSharedMemoryKey(int key) = 0;
  28. virtual void uploadBulletFileToSharedMemory(const char* data, int len) = 0;
  29. virtual void uploadRaysToSharedMemory(struct SharedMemoryCommand& command, const double* rayFromWorldArray, const double* rayToWorldArray, int numRays) = 0;
  30. virtual int getNumDebugLines() const = 0;
  31. virtual const float* getDebugLinesFrom() const = 0;
  32. virtual const float* getDebugLinesTo() const = 0;
  33. virtual const float* getDebugLinesColor() const = 0;
  34. virtual void getCachedCameraImage(struct b3CameraImageData* cameraData) = 0;
  35. virtual void getCachedContactPointInformation(struct b3ContactInformation* contactPointData) = 0;
  36. virtual void getCachedOverlappingObjects(struct b3AABBOverlapData* overlappingObjects) = 0;
  37. virtual void getCachedVisualShapeInformation(struct b3VisualShapeInformation* visualShapesInfo) = 0;
  38. virtual void getCachedCollisionShapeInformation(struct b3CollisionShapeInformation* collisionShapesInfo) = 0;
  39. virtual void getCachedMeshData(struct b3MeshData* meshData) = 0;
  40. virtual void getCachedVREvents(struct b3VREventsData* vrEventsData) = 0;
  41. virtual void getCachedKeyboardEvents(struct b3KeyboardEventsData* keyboardEventsData) = 0;
  42. virtual void getCachedMouseEvents(struct b3MouseEventsData* mouseEventsData) = 0;
  43. virtual void getCachedRaycastHits(struct b3RaycastInformation* raycastHits) = 0;
  44. virtual void getCachedMassMatrix(int dofCountCheck, double* massMatrix) = 0;
  45. virtual bool getCachedReturnData(struct b3UserDataValue* returnData) = 0;
  46. virtual void setTimeOut(double timeOutInSeconds) = 0;
  47. virtual double getTimeOut() const = 0;
  48. virtual bool getCachedUserData(int userDataId, struct b3UserDataValue& valueOut) const = 0;
  49. virtual int getCachedUserDataId(int bodyUniqueId, int linkIndex, int visualShapeIndex, const char* key) const = 0;
  50. virtual int getNumUserData(int bodyUniqueId) const = 0;
  51. virtual void getUserDataInfo(int bodyUniqueId, int userDataIndex, const char** keyOut, int* userDataIdOut, int* linkIndexOut, int* visualShapeIndexOut) const = 0;
  52. virtual void pushProfileTiming(const char* timingName) = 0;
  53. virtual void popProfileTiming() = 0;
  54. };
  55. #endif // BT_PHYSICS_CLIENT_API_H