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- #include "PhysicsLoopBack.h"
- #include "PhysicsServerSharedMemory.h"
- #include "PhysicsClientSharedMemory.h"
- #include "../CommonInterfaces/CommonGUIHelperInterface.h"
- #include "PhysicsServerCommandProcessor.h"
- #include "../CommonInterfaces/CommonExampleInterface.h"
- struct PhysicsLoopBackInternalData
- {
- CommandProcessorInterface* m_commandProcessor;
- PhysicsClientSharedMemory* m_physicsClient;
- PhysicsServerSharedMemory* m_physicsServer;
- DummyGUIHelper m_noGfx;
- PhysicsLoopBackInternalData()
- : m_commandProcessor(0),
- m_physicsClient(0),
- m_physicsServer(0)
- {
- }
- };
- struct Bullet2CommandProcessorCreation2 : public CommandProcessorCreationInterface
- {
- virtual class CommandProcessorInterface* createCommandProcessor()
- {
- PhysicsServerCommandProcessor* proc = new PhysicsServerCommandProcessor;
- return proc;
- }
- virtual void deleteCommandProcessor(CommandProcessorInterface* proc)
- {
- delete proc;
- }
- };
- static Bullet2CommandProcessorCreation2 sB2Proc;
- PhysicsLoopBack::PhysicsLoopBack()
- {
- m_data = new PhysicsLoopBackInternalData;
- m_data->m_physicsServer = new PhysicsServerSharedMemory(&sB2Proc, 0, 0);
- m_data->m_physicsClient = new PhysicsClientSharedMemory();
- }
- PhysicsLoopBack::~PhysicsLoopBack()
- {
- delete m_data->m_physicsClient;
- delete m_data->m_physicsServer;
- delete m_data->m_commandProcessor;
- delete m_data;
- }
- // return true if connection succesfull, can also check 'isConnected'
- bool PhysicsLoopBack::connect()
- {
- m_data->m_physicsServer->connectSharedMemory(&m_data->m_noGfx);
- m_data->m_physicsClient->connect();
- return m_data->m_physicsClient->isConnected();
- }
- ////todo: rename to 'disconnect'
- void PhysicsLoopBack::disconnectSharedMemory()
- {
- m_data->m_physicsClient->disconnectSharedMemory();
- m_data->m_physicsServer->disconnectSharedMemory(true);
- }
- bool PhysicsLoopBack::isConnected() const
- {
- return m_data->m_physicsClient->isConnected();
- }
- // return non-null if there is a status, nullptr otherwise
- const SharedMemoryStatus* PhysicsLoopBack::processServerStatus()
- {
- m_data->m_physicsServer->processClientCommands();
- return m_data->m_physicsClient->processServerStatus();
- }
- SharedMemoryCommand* PhysicsLoopBack::getAvailableSharedMemoryCommand()
- {
- return m_data->m_physicsClient->getAvailableSharedMemoryCommand();
- }
- bool PhysicsLoopBack::canSubmitCommand() const
- {
- return m_data->m_physicsClient->canSubmitCommand();
- }
- bool PhysicsLoopBack::submitClientCommand(const struct SharedMemoryCommand& command)
- {
- return m_data->m_physicsClient->submitClientCommand(command);
- }
- int PhysicsLoopBack::getNumBodies() const
- {
- return m_data->m_physicsClient->getNumBodies();
- }
- int PhysicsLoopBack::getBodyUniqueId(int serialIndex) const
- {
- return m_data->m_physicsClient->getBodyUniqueId(serialIndex);
- }
- bool PhysicsLoopBack::getBodyInfo(int bodyUniqueId, struct b3BodyInfo& info) const
- {
- return m_data->m_physicsClient->getBodyInfo(bodyUniqueId, info);
- }
- int PhysicsLoopBack::getNumJoints(int bodyUniqueId) const
- {
- return m_data->m_physicsClient->getNumJoints(bodyUniqueId);
- }
- int PhysicsLoopBack::getNumDofs(int bodyUniqueId) const
- {
- return m_data->m_physicsClient->getNumDofs(bodyUniqueId);
- }
- bool PhysicsLoopBack::getJointInfo(int bodyIndex, int jointIndex, struct b3JointInfo& info) const
- {
- return m_data->m_physicsClient->getJointInfo(bodyIndex, jointIndex, info);
- }
- int PhysicsLoopBack::getNumUserConstraints() const
- {
- return m_data->m_physicsClient->getNumUserConstraints();
- }
- int PhysicsLoopBack::getUserConstraintInfo(int constraintUniqueId, struct b3UserConstraint& info) const
- {
- return m_data->m_physicsClient->getUserConstraintInfo(constraintUniqueId, info);
- }
- int PhysicsLoopBack::getUserConstraintId(int serialIndex) const
- {
- return m_data->m_physicsClient->getUserConstraintId(serialIndex);
- }
- ///todo: move this out of the interface
- void PhysicsLoopBack::setSharedMemoryKey(int key)
- {
- m_data->m_physicsServer->setSharedMemoryKey(key);
- m_data->m_physicsClient->setSharedMemoryKey(key);
- }
- void PhysicsLoopBack::uploadBulletFileToSharedMemory(const char* data, int len)
- {
- m_data->m_physicsClient->uploadBulletFileToSharedMemory(data, len);
- }
- void PhysicsLoopBack::uploadRaysToSharedMemory(struct SharedMemoryCommand& command, const double* rayFromWorldArray, const double* rayToWorldArray, int numRays)
- {
- m_data->m_physicsClient->uploadRaysToSharedMemory(command, rayFromWorldArray, rayToWorldArray, numRays);
- }
- int PhysicsLoopBack::getNumDebugLines() const
- {
- return m_data->m_physicsClient->getNumDebugLines();
- }
- const float* PhysicsLoopBack::getDebugLinesFrom() const
- {
- return m_data->m_physicsClient->getDebugLinesFrom();
- }
- const float* PhysicsLoopBack::getDebugLinesTo() const
- {
- return m_data->m_physicsClient->getDebugLinesTo();
- }
- const float* PhysicsLoopBack::getDebugLinesColor() const
- {
- return m_data->m_physicsClient->getDebugLinesColor();
- }
- void PhysicsLoopBack::getCachedCameraImage(struct b3CameraImageData* cameraData)
- {
- return m_data->m_physicsClient->getCachedCameraImage(cameraData);
- }
- void PhysicsLoopBack::getCachedMeshData(struct b3MeshData* meshData)
- {
- return m_data->m_physicsClient->getCachedMeshData(meshData);
- }
- void PhysicsLoopBack::getCachedContactPointInformation(struct b3ContactInformation* contactPointData)
- {
- return m_data->m_physicsClient->getCachedContactPointInformation(contactPointData);
- }
- void PhysicsLoopBack::getCachedVisualShapeInformation(struct b3VisualShapeInformation* visualShapesInfo)
- {
- return m_data->m_physicsClient->getCachedVisualShapeInformation(visualShapesInfo);
- }
- void PhysicsLoopBack::getCachedCollisionShapeInformation(struct b3CollisionShapeInformation* collisionShapesInfo)
- {
- return m_data->m_physicsClient->getCachedCollisionShapeInformation(collisionShapesInfo);
- }
- void PhysicsLoopBack::getCachedVREvents(struct b3VREventsData* vrEventsData)
- {
- return m_data->m_physicsClient->getCachedVREvents(vrEventsData);
- }
- void PhysicsLoopBack::getCachedKeyboardEvents(struct b3KeyboardEventsData* keyboardEventsData)
- {
- return m_data->m_physicsClient->getCachedKeyboardEvents(keyboardEventsData);
- }
- void PhysicsLoopBack::getCachedMouseEvents(struct b3MouseEventsData* mouseEventsData)
- {
- return m_data->m_physicsClient->getCachedMouseEvents(mouseEventsData);
- }
- void PhysicsLoopBack::getCachedOverlappingObjects(struct b3AABBOverlapData* overlappingObjects)
- {
- return m_data->m_physicsClient->getCachedOverlappingObjects(overlappingObjects);
- }
- void PhysicsLoopBack::getCachedRaycastHits(struct b3RaycastInformation* raycastHits)
- {
- return m_data->m_physicsClient->getCachedRaycastHits(raycastHits);
- }
- void PhysicsLoopBack::getCachedMassMatrix(int dofCountCheck, double* massMatrix)
- {
- m_data->m_physicsClient->getCachedMassMatrix(dofCountCheck, massMatrix);
- }
- bool PhysicsLoopBack::getCachedReturnData(struct b3UserDataValue* returnData)
- {
- return m_data->m_physicsClient->getCachedReturnData(returnData);
- }
- void PhysicsLoopBack::setTimeOut(double timeOutInSeconds)
- {
- m_data->m_physicsClient->setTimeOut(timeOutInSeconds);
- }
- double PhysicsLoopBack::getTimeOut() const
- {
- return m_data->m_physicsClient->getTimeOut();
- }
- bool PhysicsLoopBack::getCachedUserData(int userDataId, struct b3UserDataValue& valueOut) const
- {
- return m_data->m_physicsClient->getCachedUserData(userDataId, valueOut);
- }
- int PhysicsLoopBack::getCachedUserDataId(int bodyUniqueId, int linkIndex, int visualShapeIndex, const char* key) const
- {
- return m_data->m_physicsClient->getCachedUserDataId(bodyUniqueId, linkIndex, visualShapeIndex, key);
- }
- int PhysicsLoopBack::getNumUserData(int bodyUniqueId) const
- {
- return m_data->m_physicsClient->getNumUserData(bodyUniqueId);
- }
- void PhysicsLoopBack::getUserDataInfo(int bodyUniqueId, int userDataIndex, const char** keyOut, int* userDataIdOut, int* linkIndexOut, int* visualShapeIndexOut) const
- {
- m_data->m_physicsClient->getUserDataInfo(bodyUniqueId, userDataIndex, keyOut, userDataIdOut, linkIndexOut, visualShapeIndexOut);
- }
- void PhysicsLoopBack::pushProfileTiming(const char* timingName)
- {
- m_data->m_physicsClient->pushProfileTiming(timingName);
- }
- void PhysicsLoopBack::popProfileTiming()
- {
- m_data->m_physicsClient->popProfileTiming();
- }
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