| .. |
|
clientServer
|
1acf4b2dae
Adjusts engine cleanup ordering on shaderFeatureMgr to avoid periodic crashes on Mac ARM machines
|
před 3 roky |
|
console
|
c6263829c9
Make the Console Sane Again
|
před 3 roky |
|
gameObjects
|
69d547fd72
Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field
|
před 3 roky |
|
gui
|
7e896425f6
* BugFix: Correct a missing asset for filling the background of the bottom of the console.
|
před 3 roky |
|
lighting
|
2c999008f1
Fixes and cleans up various issues and error spam for core and tools folders
|
před 3 roky |
|
postFX
|
69d547fd72
Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field
|
před 3 roky |
|
rendering
|
0b1da8c5ca
fix a pair of taml typos
|
před 3 roky |
|
sfx
|
41bd5ef6b6
remove FMODex from Torque3D
|
před 4 roky |
|
utility
|
3dafdef5da
* BugFix: Mount home:/ to refer to Torque's original Documents/<APPNAME> output for eg. prefs while leaving data:/ as an option for those that may want it.
|
před 3 roky |
|
core.module
|
817f01ff92
followup: readd, and rename the module.ScriptFile entries to thier lower case
|
před 4 roky |
|
core.tscript
|
817f01ff92
followup: readd, and rename the module.ScriptFile entries to thier lower case
|
před 4 roky |
|
settings.xml
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
před 6 roky |