trigger.cpp 29 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platform/platform.h"
  23. #include "T3D/trigger.h"
  24. #include "scene/sceneRenderState.h"
  25. #include "console/consoleTypes.h"
  26. #include "console/engineAPI.h"
  27. #include "collision/boxConvex.h"
  28. #include "core/stream/bitStream.h"
  29. #include "math/mathIO.h"
  30. #include "gfx/gfxTransformSaver.h"
  31. #include "renderInstance/renderPassManager.h"
  32. #include "gfx/gfxDrawUtil.h"
  33. #include "T3D/physics/physicsPlugin.h"
  34. #include "T3D/physics/physicsBody.h"
  35. #include "T3D/physics/physicsCollision.h"
  36. bool Trigger::smRenderTriggers = false;
  37. //-----------------------------------------------------------------------------
  38. //----------------------------------------------------------------------------
  39. IMPLEMENT_CO_DATABLOCK_V1(TriggerData);
  40. ConsoleDocClass( TriggerData,
  41. "@brief Defines shared properties for Trigger objects.\n\n"
  42. "The primary focus of the TriggerData datablock is the callbacks it provides when an object is "
  43. "within or leaves the Trigger bounds.\n"
  44. "@see Trigger.\n"
  45. "@ingroup gameObjects\n"
  46. "@ingroup Datablocks\n"
  47. );
  48. IMPLEMENT_CALLBACK( TriggerData, onEnterTrigger, void, ( Trigger* trigger, GameBase* obj ), ( trigger, obj ),
  49. "@brief Called when an object enters the volume of the Trigger instance using this TriggerData.\n\n"
  50. "@param trigger the Trigger instance whose volume the object entered\n"
  51. "@param obj the object that entered the volume of the Trigger instance\n" );
  52. IMPLEMENT_CALLBACK( TriggerData, onTickTrigger, void, ( Trigger* trigger ), ( trigger ),
  53. "@brief Called every tickPeriodMS number of milliseconds (as specified in the TriggerData) whenever "
  54. "one or more objects are inside the volume of the trigger.\n\n"
  55. "The Trigger has methods to retrieve the objects that are within the Trigger's bounds if you "
  56. "want to do something with them in this callback.\n"
  57. "@param trigger the Trigger instance whose volume the object is inside\n"
  58. "@see tickPeriodMS\n"
  59. "@see Trigger::getNumObjects()\n"
  60. "@see Trigger::getObject()\n");
  61. IMPLEMENT_CALLBACK( TriggerData, onLeaveTrigger, void, ( Trigger* trigger, GameBase* obj ), ( trigger, obj ),
  62. "@brief Called when an object leaves the volume of the Trigger instance using this TriggerData.\n\n"
  63. "@param trigger the Trigger instance whose volume the object left\n"
  64. "@param obj the object that left the volume of the Trigger instance\n" );
  65. TriggerData::TriggerData()
  66. {
  67. tickPeriodMS = 100;
  68. isClientSide = false;
  69. }
  70. bool TriggerData::onAdd()
  71. {
  72. if (!Parent::onAdd())
  73. return false;
  74. return true;
  75. }
  76. void TriggerData::initPersistFields()
  77. {
  78. addGroup("Callbacks");
  79. addField( "tickPeriodMS", TypeS32, Offset( tickPeriodMS, TriggerData ),
  80. "@brief Time in milliseconds between calls to onTickTrigger() while at least one object is within a Trigger's bounds.\n\n"
  81. "@see onTickTrigger()\n");
  82. addField( "clientSide", TypeBool, Offset( isClientSide, TriggerData ),
  83. "Forces Trigger callbacks to only be called on clients.");
  84. endGroup("Callbacks");
  85. Parent::initPersistFields();
  86. }
  87. //--------------------------------------------------------------------------
  88. void TriggerData::packData(BitStream* stream)
  89. {
  90. Parent::packData(stream);
  91. stream->write(tickPeriodMS);
  92. stream->write(isClientSide);
  93. }
  94. void TriggerData::unpackData(BitStream* stream)
  95. {
  96. Parent::unpackData(stream);
  97. stream->read(&tickPeriodMS);
  98. stream->read(&isClientSide);
  99. }
  100. //--------------------------------------------------------------------------
  101. IMPLEMENT_CO_NETOBJECT_V1(Trigger);
  102. ConsoleDocClass( Trigger,
  103. "@brief A Trigger is a volume of space that initiates script callbacks "
  104. "when objects pass through the Trigger.\n\n"
  105. "TriggerData provides the callbacks for the Trigger when an object enters, stays inside "
  106. "or leaves the Trigger's volume.\n\n"
  107. "@see TriggerData\n"
  108. "@ingroup gameObjects\n"
  109. );
  110. IMPLEMENT_CALLBACK( Trigger, onAdd, void, ( U32 objectId ), ( objectId ),
  111. "@brief Called when the Trigger is being created.\n\n"
  112. "@param objectId the object id of the Trigger being created\n" );
  113. IMPLEMENT_CALLBACK( Trigger, onRemove, void, ( U32 objectId ), ( objectId ),
  114. "@brief Called just before the Trigger is deleted.\n\n"
  115. "@param objectId the object id of the Trigger being deleted\n" );
  116. Trigger::Trigger()
  117. {
  118. // Don't ghost by default.
  119. mNetFlags.set(Ghostable | ScopeAlways);
  120. mTypeMask |= TriggerObjectType;
  121. mObjScale.set(1, 1, 1);
  122. mObjToWorld.identity();
  123. mWorldToObj.identity();
  124. mDataBlock = NULL;
  125. mLastThink = 0;
  126. mCurrTick = 0;
  127. mConvexList = new Convex;
  128. mPhysicsRep = NULL;
  129. mTripOnce = false;
  130. mTrippedBy = 0xFFFFFFFF;
  131. mTripCondition = "";
  132. }
  133. Trigger::~Trigger()
  134. {
  135. delete mConvexList;
  136. mConvexList = NULL;
  137. SAFE_DELETE( mPhysicsRep );
  138. }
  139. bool Trigger::castRay(const Point3F &start, const Point3F &end, RayInfo* info)
  140. {
  141. // Collide against bounding box
  142. F32 st,et,fst = 0,fet = 1;
  143. F32 *bmin = &mObjBox.minExtents.x;
  144. F32 *bmax = &mObjBox.maxExtents.x;
  145. F32 const *si = &start.x;
  146. F32 const *ei = &end.x;
  147. for (S32 i = 0; i < 3; i++)
  148. {
  149. if (*si < *ei)
  150. {
  151. if (*si > *bmax || *ei < *bmin)
  152. return false;
  153. F32 di = *ei - *si;
  154. st = (*si < *bmin)? (*bmin - *si) / di: 0;
  155. et = (*ei > *bmax)? (*bmax - *si) / di: 1;
  156. }
  157. else
  158. {
  159. if (*ei > *bmax || *si < *bmin)
  160. return false;
  161. F32 di = *ei - *si;
  162. st = (*si > *bmax)? (*bmax - *si) / di: 0;
  163. et = (*ei < *bmin)? (*bmin - *si) / di: 1;
  164. }
  165. if (st > fst) fst = st;
  166. if (et < fet) fet = et;
  167. if (fet < fst)
  168. return false;
  169. bmin++; bmax++;
  170. si++; ei++;
  171. }
  172. info->normal = start - end;
  173. info->normal.normalizeSafe();
  174. getTransform().mulV( info->normal );
  175. info->t = fst;
  176. info->object = this;
  177. info->point.interpolate(start,end,fst);
  178. info->material = 0;
  179. return true;
  180. }
  181. //--------------------------------------------------------------------------
  182. /* Console polyhedron data type exporter
  183. The polyhedron type is really a quadrilateral and consists of a corner
  184. point follow by three vectors representing the edges extending from the
  185. corner.
  186. */
  187. DECLARE_STRUCT( Polyhedron );
  188. IMPLEMENT_STRUCT( Polyhedron, Polyhedron,,
  189. "" )
  190. FIELD(mPointList, pointList, 1, "")
  191. FIELD(mPlaneList, planeList, 1, "")
  192. FIELD(mEdgeList, edgeList, 1, "")
  193. END_IMPLEMENT_STRUCT;
  194. ConsoleType(floatList, TypeTriggerPolyhedron, Polyhedron, "")
  195. ConsoleGetType( TypeTriggerPolyhedron )
  196. {
  197. U32 i;
  198. Polyhedron* pPoly = reinterpret_cast<Polyhedron*>(dptr);
  199. // First point is corner, need to find the three vectors...`
  200. Point3F origin = pPoly->mPointList[0];
  201. U32 currVec = 0;
  202. Point3F vecs[3];
  203. for (i = 0; i < pPoly->mEdgeList.size(); i++) {
  204. const U32 *vertex = pPoly->mEdgeList[i].vertex;
  205. if (vertex[0] == 0)
  206. vecs[currVec++] = pPoly->mPointList[vertex[1]] - origin;
  207. else
  208. if (vertex[1] == 0)
  209. vecs[currVec++] = pPoly->mPointList[vertex[0]] - origin;
  210. }
  211. AssertFatal(currVec == 3, "Internal error: Bad trigger polyhedron");
  212. // Build output string.
  213. static const U32 bufSize = 1024;
  214. char* retBuf = Con::getReturnBuffer(bufSize);
  215. dSprintf(retBuf, bufSize, "%7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f",
  216. origin.x, origin.y, origin.z,
  217. vecs[0].x, vecs[0].y, vecs[0].z,
  218. vecs[2].x, vecs[2].y, vecs[2].z,
  219. vecs[1].x, vecs[1].y, vecs[1].z);
  220. return retBuf;
  221. }
  222. /* Console polyhedron data type loader
  223. The polyhedron type is really a quadrilateral and consists of an corner
  224. point follow by three vectors representing the edges extending from the
  225. corner.
  226. */
  227. ConsoleSetType( TypeTriggerPolyhedron )
  228. {
  229. if (argc != 1) {
  230. Con::printf("(TypeTriggerPolyhedron) multiple args not supported for polyhedra");
  231. return;
  232. }
  233. Point3F origin;
  234. Point3F vecs[3];
  235. U32 numArgs = dSscanf(argv[0], "%g %g %g %g %g %g %g %g %g %g %g %g",
  236. &origin.x, &origin.y, &origin.z,
  237. &vecs[0].x, &vecs[0].y, &vecs[0].z,
  238. &vecs[1].x, &vecs[1].y, &vecs[1].z,
  239. &vecs[2].x, &vecs[2].y, &vecs[2].z);
  240. if (numArgs != 12) {
  241. Con::printf("Bad polyhedron!");
  242. return;
  243. }
  244. Polyhedron* pPoly = reinterpret_cast<Polyhedron*>(dptr);
  245. // This setup goes against conventions for Polyhedrons in that it a) sets up
  246. // edges with CCW instead of CW order for face[0] and that it b) lets plane
  247. // normals face outwards rather than inwards.
  248. pPoly->mPointList.setSize(8);
  249. pPoly->mPointList[0] = origin;
  250. pPoly->mPointList[1] = origin + vecs[0];
  251. pPoly->mPointList[2] = origin + vecs[1];
  252. pPoly->mPointList[3] = origin + vecs[2];
  253. pPoly->mPointList[4] = origin + vecs[0] + vecs[1];
  254. pPoly->mPointList[5] = origin + vecs[0] + vecs[2];
  255. pPoly->mPointList[6] = origin + vecs[1] + vecs[2];
  256. pPoly->mPointList[7] = origin + vecs[0] + vecs[1] + vecs[2];
  257. Point3F normal;
  258. pPoly->mPlaneList.setSize(6);
  259. mCross(vecs[2], vecs[0], &normal);
  260. pPoly->mPlaneList[0].set(origin, normal);
  261. mCross(vecs[0], vecs[1], &normal);
  262. pPoly->mPlaneList[1].set(origin, normal);
  263. mCross(vecs[1], vecs[2], &normal);
  264. pPoly->mPlaneList[2].set(origin, normal);
  265. mCross(vecs[1], vecs[0], &normal);
  266. pPoly->mPlaneList[3].set(pPoly->mPointList[7], normal);
  267. mCross(vecs[2], vecs[1], &normal);
  268. pPoly->mPlaneList[4].set(pPoly->mPointList[7], normal);
  269. mCross(vecs[0], vecs[2], &normal);
  270. pPoly->mPlaneList[5].set(pPoly->mPointList[7], normal);
  271. pPoly->mEdgeList.setSize(12);
  272. pPoly->mEdgeList[0].vertex[0] = 0; pPoly->mEdgeList[0].vertex[1] = 1; pPoly->mEdgeList[0].face[0] = 0; pPoly->mEdgeList[0].face[1] = 1;
  273. pPoly->mEdgeList[1].vertex[0] = 1; pPoly->mEdgeList[1].vertex[1] = 5; pPoly->mEdgeList[1].face[0] = 0; pPoly->mEdgeList[1].face[1] = 4;
  274. pPoly->mEdgeList[2].vertex[0] = 5; pPoly->mEdgeList[2].vertex[1] = 3; pPoly->mEdgeList[2].face[0] = 0; pPoly->mEdgeList[2].face[1] = 3;
  275. pPoly->mEdgeList[3].vertex[0] = 3; pPoly->mEdgeList[3].vertex[1] = 0; pPoly->mEdgeList[3].face[0] = 0; pPoly->mEdgeList[3].face[1] = 2;
  276. pPoly->mEdgeList[4].vertex[0] = 3; pPoly->mEdgeList[4].vertex[1] = 6; pPoly->mEdgeList[4].face[0] = 3; pPoly->mEdgeList[4].face[1] = 2;
  277. pPoly->mEdgeList[5].vertex[0] = 6; pPoly->mEdgeList[5].vertex[1] = 2; pPoly->mEdgeList[5].face[0] = 2; pPoly->mEdgeList[5].face[1] = 5;
  278. pPoly->mEdgeList[6].vertex[0] = 2; pPoly->mEdgeList[6].vertex[1] = 0; pPoly->mEdgeList[6].face[0] = 2; pPoly->mEdgeList[6].face[1] = 1;
  279. pPoly->mEdgeList[7].vertex[0] = 1; pPoly->mEdgeList[7].vertex[1] = 4; pPoly->mEdgeList[7].face[0] = 4; pPoly->mEdgeList[7].face[1] = 1;
  280. pPoly->mEdgeList[8].vertex[0] = 4; pPoly->mEdgeList[8].vertex[1] = 2; pPoly->mEdgeList[8].face[0] = 1; pPoly->mEdgeList[8].face[1] = 5;
  281. pPoly->mEdgeList[9].vertex[0] = 4; pPoly->mEdgeList[9].vertex[1] = 7; pPoly->mEdgeList[9].face[0] = 4; pPoly->mEdgeList[9].face[1] = 5;
  282. pPoly->mEdgeList[10].vertex[0] = 5; pPoly->mEdgeList[10].vertex[1] = 7; pPoly->mEdgeList[10].face[0] = 3; pPoly->mEdgeList[10].face[1] = 4;
  283. pPoly->mEdgeList[11].vertex[0] = 7; pPoly->mEdgeList[11].vertex[1] = 6; pPoly->mEdgeList[11].face[0] = 3; pPoly->mEdgeList[11].face[1] = 5;
  284. }
  285. //-----------------------------------------------------------------------------
  286. void Trigger::consoleInit()
  287. {
  288. Con::addVariable( "$Trigger::renderTriggers", TypeBool, &smRenderTriggers,
  289. "@brief Forces all Trigger's to render.\n\n"
  290. "Used by the Tools and debug render modes.\n"
  291. "@ingroup gameObjects" );
  292. }
  293. void Trigger::initPersistFields()
  294. {
  295. addField("polyhedron", TypeTriggerPolyhedron, Offset(mTriggerPolyhedron, Trigger),
  296. "@brief Defines a non-rectangular area for the trigger.\n\n"
  297. "Rather than the standard rectangular bounds, this optional parameter defines a quadrilateral "
  298. "trigger area. The quadrilateral is defined as a corner point followed by three vectors "
  299. "representing the edges extending from the corner.\n");
  300. addField("TripOnce", TypeBool, Offset(mTripOnce, Trigger),"Do we trigger callacks just the once?");
  301. addField("TripCondition", TypeRealString, Offset(mTripCondition, Trigger),"evaluation condition to trip callbacks (true/false)");
  302. addField("TrippedBy", TypeS32, Offset(mTrippedBy, Trigger), "typemask filter");
  303. addProtectedField("enterCommand", TypeCommand, Offset(mEnterCommand, Trigger), &setEnterCmd, &defaultProtectedGetFn,
  304. "The command to execute when an object enters this trigger. Object id stored in %%obj. Maximum 1023 characters." );
  305. addProtectedField("leaveCommand", TypeCommand, Offset(mLeaveCommand, Trigger), &setLeaveCmd, &defaultProtectedGetFn,
  306. "The command to execute when an object leaves this trigger. Object id stored in %%obj. Maximum 1023 characters." );
  307. addProtectedField("tickCommand", TypeCommand, Offset(mTickCommand, Trigger), &setTickCmd, &defaultProtectedGetFn,
  308. "The command to execute while an object is inside this trigger. Maximum 1023 characters." );
  309. Parent::initPersistFields();
  310. }
  311. bool Trigger::setEnterCmd( void *object, const char *index, const char *data )
  312. {
  313. static_cast<Trigger*>(object)->setMaskBits(EnterCmdMask);
  314. return true; // to update the actual field
  315. }
  316. bool Trigger::setLeaveCmd(void *object, const char *index, const char *data)
  317. {
  318. static_cast<Trigger*>(object)->setMaskBits(LeaveCmdMask);
  319. return true; // to update the actual field
  320. }
  321. bool Trigger::setTickCmd(void *object, const char *index, const char *data)
  322. {
  323. static_cast<Trigger*>(object)->setMaskBits(TickCmdMask);
  324. return true; // to update the actual field
  325. }
  326. //------------------------------------------------------------------------------
  327. void Trigger::testObjects()
  328. {
  329. Vector<SceneObject*> foundobjs;
  330. foundobjs.clear();
  331. if (getSceneManager() && getSceneManager()->getContainer() && getSceneManager()->getZoneManager())
  332. getSceneManager()->getContainer()->findObjectList(getWorldBox(), mTrippedBy, &foundobjs);
  333. else return;
  334. for (S32 i = 0; i < foundobjs.size(); i++)
  335. {
  336. GameBase* so = dynamic_cast<GameBase*>(foundobjs[i]);
  337. if (so)
  338. potentialEnterObject(so);
  339. }
  340. }
  341. //--------------------------------------------------------------------------
  342. bool Trigger::onAdd()
  343. {
  344. if(!Parent::onAdd())
  345. return false;
  346. onAdd_callback( getId() );
  347. Polyhedron temp = mTriggerPolyhedron;
  348. setTriggerPolyhedron(temp);
  349. mTripped = false;
  350. addToScene();
  351. if (isServerObject())
  352. scriptOnAdd();
  353. testObjects();
  354. return true;
  355. }
  356. void Trigger::onRemove()
  357. {
  358. onRemove_callback( getId() );
  359. mConvexList->nukeList();
  360. removeFromScene();
  361. Parent::onRemove();
  362. }
  363. bool Trigger::onNewDataBlock( GameBaseData *dptr, bool reload )
  364. {
  365. mDataBlock = dynamic_cast<TriggerData*>( dptr );
  366. if ( !mDataBlock || !Parent::onNewDataBlock( dptr, reload ) )
  367. return false;
  368. scriptOnNewDataBlock();
  369. return true;
  370. }
  371. void Trigger::onDeleteNotify( SimObject *obj )
  372. {
  373. GameBase* pScene = dynamic_cast<GameBase*>( obj );
  374. if ( pScene != NULL && mDataBlock != NULL )
  375. {
  376. for ( U32 i = 0; i < mObjects.size(); i++ )
  377. {
  378. if ( pScene == mObjects[i] )
  379. {
  380. mObjects.erase(i);
  381. if (mDataBlock)
  382. mDataBlock->onLeaveTrigger_callback( this, NULL );
  383. break;
  384. }
  385. }
  386. }
  387. Parent::onDeleteNotify( obj );
  388. }
  389. void Trigger::inspectPostApply()
  390. {
  391. setTriggerPolyhedron(mTriggerPolyhedron);
  392. setMaskBits(PolyMask);
  393. Parent::inspectPostApply();
  394. }
  395. //--------------------------------------------------------------------------
  396. void Trigger::buildConvex(const Box3F& box, Convex* convex)
  397. {
  398. // These should really come out of a pool
  399. mConvexList->collectGarbage();
  400. Box3F realBox = box;
  401. mWorldToObj.mul(realBox);
  402. realBox.minExtents.convolveInverse(mObjScale);
  403. realBox.maxExtents.convolveInverse(mObjScale);
  404. if (realBox.isOverlapped(getObjBox()) == false)
  405. return;
  406. // Just return a box convex for the entire shape...
  407. Convex* cc = 0;
  408. CollisionWorkingList& wl = convex->getWorkingList();
  409. for (CollisionWorkingList* itr = wl.wLink.mNext; itr != &wl; itr = itr->wLink.mNext) {
  410. if (itr->mConvex->getType() == BoxConvexType &&
  411. itr->mConvex->getObject() == this) {
  412. cc = itr->mConvex;
  413. break;
  414. }
  415. }
  416. if (cc)
  417. return;
  418. // Create a new convex.
  419. BoxConvex* cp = new BoxConvex;
  420. mConvexList->registerObject(cp);
  421. convex->addToWorkingList(cp);
  422. cp->init(this);
  423. mObjBox.getCenter(&cp->mCenter);
  424. cp->mSize.x = mObjBox.len_x() / 2.0f;
  425. cp->mSize.y = mObjBox.len_y() / 2.0f;
  426. cp->mSize.z = mObjBox.len_z() / 2.0f;
  427. }
  428. //------------------------------------------------------------------------------
  429. void Trigger::setTransform(const MatrixF & mat)
  430. {
  431. Parent::setTransform(mat);
  432. if ( mPhysicsRep )
  433. mPhysicsRep->setTransform( mat );
  434. if (isServerObject()) {
  435. MatrixF base(true);
  436. base.scale(Point3F(1.0/mObjScale.x,
  437. 1.0/mObjScale.y,
  438. 1.0/mObjScale.z));
  439. base.mul(mWorldToObj);
  440. mClippedList.setBaseTransform(base);
  441. setMaskBits(TransformMask | ScaleMask);
  442. }
  443. testObjects();
  444. }
  445. void Trigger::onUnmount( SceneObject *obj, S32 node )
  446. {
  447. Parent::onUnmount( obj, node );
  448. // Make sure the client get's the final server pos.
  449. setMaskBits(TransformMask | ScaleMask);
  450. }
  451. void Trigger::prepRenderImage( SceneRenderState *state )
  452. {
  453. // only render if selected or render flag is set
  454. if ( !smRenderTriggers && !isSelected() )
  455. return;
  456. ObjectRenderInst *ri = state->getRenderPass()->allocInst<ObjectRenderInst>();
  457. ri->renderDelegate.bind( this, &Trigger::renderObject );
  458. ri->type = RenderPassManager::RIT_Editor;
  459. ri->translucentSort = true;
  460. ri->defaultKey = 1;
  461. state->getRenderPass()->addInst( ri );
  462. }
  463. void Trigger::renderObject( ObjectRenderInst *ri,
  464. SceneRenderState *state,
  465. BaseMatInstance *overrideMat )
  466. {
  467. if(overrideMat)
  468. return;
  469. GFXStateBlockDesc desc;
  470. desc.setZReadWrite( true, false );
  471. desc.setBlend( true );
  472. // Trigger polyhedrons are set up with outward facing normals and CCW ordering
  473. // so can't enable backface culling.
  474. desc.setCullMode( GFXCullNone );
  475. GFXTransformSaver saver;
  476. MatrixF mat = getRenderTransform();
  477. mat.scale( getScale() );
  478. GFX->multWorld( mat );
  479. GFXDrawUtil *drawer = GFX->getDrawUtil();
  480. drawer->drawPolyhedron( desc, mTriggerPolyhedron, ColorI( 255, 192, 0, 45 ) );
  481. // Render wireframe.
  482. desc.setFillModeWireframe();
  483. drawer->drawPolyhedron( desc, mTriggerPolyhedron, ColorI::BLACK );
  484. }
  485. void Trigger::setTriggerPolyhedron(const Polyhedron& rPolyhedron)
  486. {
  487. mTriggerPolyhedron = rPolyhedron;
  488. if (mTriggerPolyhedron.mPointList.size() != 0) {
  489. mObjBox.minExtents.set(1e10, 1e10, 1e10);
  490. mObjBox.maxExtents.set(-1e10, -1e10, -1e10);
  491. for (U32 i = 0; i < mTriggerPolyhedron.mPointList.size(); i++) {
  492. mObjBox.minExtents.setMin(mTriggerPolyhedron.mPointList[i]);
  493. mObjBox.maxExtents.setMax(mTriggerPolyhedron.mPointList[i]);
  494. }
  495. } else {
  496. mObjBox.minExtents.set(-0.5, -0.5, -0.5);
  497. mObjBox.maxExtents.set( 0.5, 0.5, 0.5);
  498. }
  499. MatrixF xform = getTransform();
  500. setTransform(xform);
  501. mClippedList.clear();
  502. mClippedList.mPlaneList = mTriggerPolyhedron.mPlaneList;
  503. // for (U32 i = 0; i < mClippedList.mPlaneList.size(); i++)
  504. // mClippedList.mPlaneList[i].neg();
  505. MatrixF base(true);
  506. base.scale(Point3F(1.0/mObjScale.x,
  507. 1.0/mObjScale.y,
  508. 1.0/mObjScale.z));
  509. base.mul(mWorldToObj);
  510. mClippedList.setBaseTransform(base);
  511. SAFE_DELETE( mPhysicsRep );
  512. if ( PHYSICSMGR )
  513. {
  514. PhysicsCollision *colShape = PHYSICSMGR->createCollision();
  515. MatrixF colMat( true );
  516. colMat.displace( Point3F( 0, 0, mObjBox.getExtents().z * 0.5f * mObjScale.z ) );
  517. colShape->addBox( mObjBox.getExtents() * 0.5f * mObjScale, colMat );
  518. //MatrixF colMat( true );
  519. //colMat.scale( mObjScale );
  520. //colShape->addConvex( mTriggerPolyhedron.pointList.address(), mTriggerPolyhedron.pointList.size(), colMat );
  521. PhysicsWorld *world = PHYSICSMGR->getWorld( isServerObject() ? "server" : "client" );
  522. mPhysicsRep = PHYSICSMGR->createBody();
  523. mPhysicsRep->init( colShape, 0, PhysicsBody::BF_TRIGGER | PhysicsBody::BF_KINEMATIC, this, world );
  524. mPhysicsRep->setTransform( getTransform() );
  525. }
  526. }
  527. //--------------------------------------------------------------------------
  528. bool Trigger::testObject(GameBase* enter)
  529. {
  530. if (mTriggerPolyhedron.mPointList.size() == 0)
  531. return false;
  532. if (!(enter->getTypeMask() & mTrippedBy))
  533. return false; //not the right type of object
  534. mClippedList.clear();
  535. SphereF sphere;
  536. sphere.center = (mWorldBox.minExtents + mWorldBox.maxExtents) * 0.5;
  537. VectorF bv = mWorldBox.maxExtents - sphere.center;
  538. sphere.radius = bv.len();
  539. enter->buildPolyList(PLC_Collision, &mClippedList, mWorldBox, sphere);
  540. return mClippedList.isEmpty() == false;
  541. }
  542. bool Trigger::testTrippable()
  543. {
  544. if ((mTripOnce == true) && (mTripped == true))
  545. return false; // we've already fired the once
  546. return true;
  547. }
  548. bool Trigger::testCondition()
  549. {
  550. if (mTripCondition.isEmpty())
  551. return true; //we've got no tests to run so just do it
  552. //test the mapper plugged in condition line
  553. String resVar = getIdString() + String(".result");
  554. Con::setBoolVariable(resVar.c_str(), false);
  555. String command = resVar + "=" + mTripCondition + ";";
  556. Con::evaluatef(command.c_str());
  557. if (Con::getBoolVariable(resVar.c_str()) == 1)
  558. {
  559. return true;
  560. }
  561. return false;
  562. }
  563. bool Trigger::evalCmD(String* cmd)
  564. {
  565. if (!testTrippable()) return false;
  566. if (cmd && cmd->isNotEmpty())//do we have a callback?
  567. {
  568. return testCondition();
  569. }
  570. return false;
  571. }
  572. void Trigger::potentialEnterObject(GameBase* enter)
  573. {
  574. if( (!mDataBlock || mDataBlock->isClientSide) && isServerObject() )
  575. return;
  576. if( (mDataBlock && !mDataBlock->isClientSide) && isGhost() )
  577. return;
  578. for (U32 i = 0; i < mObjects.size(); i++) {
  579. if (mObjects[i] == enter)
  580. return;
  581. }
  582. if (testObject(enter) == true) {
  583. mObjects.push_back(enter);
  584. deleteNotify(enter);
  585. if(evalCmD(&mEnterCommand))
  586. {
  587. String command = String("%obj = ") + enter->getIdString() + ";" + mEnterCommand;
  588. Con::evaluate(command.c_str());
  589. }
  590. if( mDataBlock && testTrippable() && testCondition())
  591. mDataBlock->onEnterTrigger_callback( this, enter );
  592. mTripped = true;
  593. }
  594. }
  595. void Trigger::processTick(const Move* move)
  596. {
  597. Parent::processTick(move);
  598. if (!mDataBlock)
  599. return;
  600. if (mDataBlock->isClientSide && isServerObject())
  601. return;
  602. if (!mDataBlock->isClientSide && isClientObject())
  603. return;
  604. if (isMounted()) {
  605. MatrixF mat;
  606. mMount.object->getMountTransform( mMount.node, mMount.xfm, &mat );
  607. setTransform(mat);
  608. setRenderTransform(mat);
  609. }
  610. //
  611. if (mObjects.size() == 0)
  612. return;
  613. if (mLastThink + mDataBlock->tickPeriodMS < mCurrTick)
  614. {
  615. mCurrTick = 0;
  616. mLastThink = 0;
  617. for (S32 i = S32(mObjects.size() - 1); i >= 0; i--)
  618. {
  619. if (testObject(mObjects[i]) == false)
  620. {
  621. GameBase* remove = mObjects[i];
  622. mObjects.erase(i);
  623. clearNotify(remove);
  624. if (evalCmD(&mLeaveCommand))
  625. {
  626. String command = String("%obj = ") + remove->getIdString() + ";" + mLeaveCommand;
  627. Con::evaluate(command.c_str());
  628. }
  629. if (testTrippable() && testCondition())
  630. mDataBlock->onLeaveTrigger_callback( this, remove );
  631. mTripped = true;
  632. }
  633. }
  634. if (evalCmD(&mTickCommand))
  635. Con::evaluate(mTickCommand.c_str());
  636. if (mObjects.size() != 0 && testTrippable() && testCondition())
  637. mDataBlock->onTickTrigger_callback( this );
  638. }
  639. else
  640. {
  641. mCurrTick += TickMs;
  642. }
  643. }
  644. void Trigger::interpolateTick(F32 delta)
  645. {
  646. if (isMounted()) {
  647. MatrixF mat;
  648. mMount.object->getRenderMountTransform( delta, mMount.node, mMount.xfm, &mat );
  649. setRenderTransform(mat);
  650. }
  651. }
  652. //--------------------------------------------------------------------------
  653. U32 Trigger::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
  654. {
  655. U32 i;
  656. U32 retMask = Parent::packUpdate(con, mask, stream);
  657. if( stream->writeFlag( mask & TransformMask ) )
  658. {
  659. stream->writeAffineTransform(mObjToWorld);
  660. }
  661. // Write the polyhedron
  662. if( stream->writeFlag( mask & PolyMask ) )
  663. {
  664. stream->write(mTriggerPolyhedron.mPointList.size());
  665. for (i = 0; i < mTriggerPolyhedron.mPointList.size(); i++)
  666. mathWrite(*stream, mTriggerPolyhedron.mPointList[i]);
  667. stream->write(mTriggerPolyhedron.mPlaneList.size());
  668. for (i = 0; i < mTriggerPolyhedron.mPlaneList.size(); i++)
  669. mathWrite(*stream, mTriggerPolyhedron.mPlaneList[i]);
  670. stream->write(mTriggerPolyhedron.mEdgeList.size());
  671. for (i = 0; i < mTriggerPolyhedron.mEdgeList.size(); i++) {
  672. const Polyhedron::Edge& rEdge = mTriggerPolyhedron.mEdgeList[i];
  673. stream->write(rEdge.face[0]);
  674. stream->write(rEdge.face[1]);
  675. stream->write(rEdge.vertex[0]);
  676. stream->write(rEdge.vertex[1]);
  677. }
  678. }
  679. if( stream->writeFlag( mask & EnterCmdMask ) )
  680. stream->writeLongString(CMD_SIZE-1, mEnterCommand.c_str());
  681. if( stream->writeFlag( mask & LeaveCmdMask ) )
  682. stream->writeLongString(CMD_SIZE-1, mLeaveCommand.c_str());
  683. if( stream->writeFlag( mask & TickCmdMask ) )
  684. stream->writeLongString(CMD_SIZE-1, mTickCommand.c_str());
  685. return retMask;
  686. }
  687. void Trigger::unpackUpdate(NetConnection* con, BitStream* stream)
  688. {
  689. Parent::unpackUpdate(con, stream);
  690. U32 i, size;
  691. // Transform
  692. if( stream->readFlag() )
  693. {
  694. MatrixF temp;
  695. stream->readAffineTransform(&temp);
  696. setTransform(temp);
  697. }
  698. // Read the polyhedron
  699. if( stream->readFlag() )
  700. {
  701. Polyhedron tempPH;
  702. stream->read(&size);
  703. tempPH.mPointList.setSize(size);
  704. for (i = 0; i < tempPH.mPointList.size(); i++)
  705. mathRead(*stream, &tempPH.mPointList[i]);
  706. stream->read(&size);
  707. tempPH.mPlaneList.setSize(size);
  708. for (i = 0; i < tempPH.mPlaneList.size(); i++)
  709. mathRead(*stream, &tempPH.mPlaneList[i]);
  710. stream->read(&size);
  711. tempPH.mEdgeList.setSize(size);
  712. for (i = 0; i < tempPH.mEdgeList.size(); i++) {
  713. Polyhedron::Edge& rEdge = tempPH.mEdgeList[i];
  714. stream->read(&rEdge.face[0]);
  715. stream->read(&rEdge.face[1]);
  716. stream->read(&rEdge.vertex[0]);
  717. stream->read(&rEdge.vertex[1]);
  718. }
  719. setTriggerPolyhedron(tempPH);
  720. }
  721. if( stream->readFlag() )
  722. {
  723. char buf[CMD_SIZE];
  724. stream->readLongString(CMD_SIZE-1, buf);
  725. mEnterCommand = buf;
  726. }
  727. if( stream->readFlag() )
  728. {
  729. char buf[CMD_SIZE];
  730. stream->readLongString(CMD_SIZE-1, buf);
  731. mLeaveCommand = buf;
  732. }
  733. if( stream->readFlag() )
  734. {
  735. char buf[CMD_SIZE];
  736. stream->readLongString(CMD_SIZE-1, buf);
  737. mTickCommand = buf;
  738. }
  739. }
  740. //ConsoleMethod( Trigger, getNumObjects, S32, 2, 2, "")
  741. DefineEngineMethod( Trigger, getNumObjects, S32, (),,
  742. "@brief Get the number of objects that are within the Trigger's bounds.\n\n"
  743. "@see getObject()\n")
  744. {
  745. return object->getNumTriggeringObjects();
  746. }
  747. //ConsoleMethod( Trigger, getObject, S32, 3, 3, "(int idx)")
  748. DefineEngineMethod( Trigger, getObject, S32, ( S32 index ),,
  749. "@brief Retrieve the requested object that is within the Trigger's bounds.\n\n"
  750. "@param index Index of the object to get (range is 0 to getNumObjects()-1)\n"
  751. "@returns The SimObjectID of the object, or -1 if the requested index is invalid.\n"
  752. "@see getNumObjects()\n")
  753. {
  754. if (index >= object->getNumTriggeringObjects() || index < 0)
  755. return -1;
  756. else
  757. return object->getObject(U32(index))->getId();
  758. }