AzaezelX a41b28f6b7 safety check пре 5 година
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T3D a41b28f6b7 safety check пре 5 година
Verve 36cbc4c962 uninitialized variables-verve пре 5 година
afx 3c0360fd2f uninitialized variables-afx пре 5 година
app 1cea8ffacb uninitialized variables-core пре 5 година
assets 66cc6fb9d1 Removes current implement of shadow caching пре 6 година
cinterface 870ee9fb5b Integrate new CInterface into the engine-console пре 7 година
collision 522578074c looks like distance needs to default to 0, not max, for raycast purposes. пре 5 година
console 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups пре 5 година
core 81a4e47235 crashfix-string deconstructor пре 5 година
environment 1efb687867 uninitialized variables-environment and forrest пре 5 година
forest 1efb687867 uninitialized variables-environment and forrest пре 5 година
gfx 4223a26f05 no message пре 5 година
gui 913c8753d0 Linux Slash compatability пре 5 година
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction пре 7 година
lighting f52c3d5ed2 uninitialized variables-lighting пре 5 година
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans пре 7 година
materials 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX пре 5 година
math ebb7ed1b78 uninitialized variables-math пре 5 година
module 466d03ffec adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order пре 6 година
navigation a46bf3d7e5 uninitialized variables-navigation пре 5 година
persistence b6c33bdd2b uninitialized variables-persistence пре 5 година
platform bd8a72005e uninitialized variables-platform пре 5 година
platformMac 13ce1a7441 corrects compilation errors on mac пре 7 година
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows пре 7 година
platformSDL bd8a72005e uninitialized variables-platform пре 5 година
platformWin32 bd8a72005e uninitialized variables-platform пре 5 година
platformX86UNIX 547a2e28eb no message пре 7 година
postFx cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration пре 6 година
renderInstance 638a515702 Merge branch 'alpha40_BandingBreakup' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups пре 5 година
scene 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups пре 5 година
sfx 06abd3f1eb adress #203 пре 5 година
shaderGen 206d86f1bb .. we do however appear to need to swizzle DX vert colors... пре 5 година
sim 87603029db uninitialized variables-sim пре 5 година
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path пре 6 година
terrain 4a88d7a4e4 adress #221 crash surpress macromap пре 5 година
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. пре 7 година
ts 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX пре 5 година
util 6fde8dd4c3 adress #225 пре 5 година
windowManager a8b6327091 conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by пре 6 година
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake пре 9 година
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 пре 13 година