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T3D
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67dbe4dfe2
Merge pull request #229 from Areloch/TerrainAssetFixup
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5 anni fa |
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Verve
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36cbc4c962
uninitialized variables-verve
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5 anni fa |
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afx
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3c0360fd2f
uninitialized variables-afx
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5 anni fa |
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app
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1cea8ffacb
uninitialized variables-core
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5 anni fa |
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assets
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66cc6fb9d1
Removes current implement of shadow caching
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6 anni fa |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 anni fa |
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collision
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522578074c
looks like distance needs to default to 0, not max, for raycast purposes.
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5 anni fa |
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console
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2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 anni fa |
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core
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81a4e47235
crashfix-string deconstructor
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5 anni fa |
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environment
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1efb687867
uninitialized variables-environment and forrest
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5 anni fa |
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forest
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c4e00be91a
Fix for crash in _onZoningChanged methods when called by hidden objects.
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5 anni fa |
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gfx
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d86c6aff35
Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork
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5 anni fa |
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gui
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a71f5cfd9d
Missed header changes
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5 anni fa |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 anni fa |
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lighting
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f52c3d5ed2
uninitialized variables-lighting
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5 anni fa |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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8 anni fa |
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materials
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4ce558f042
Reworks the terrain loader code to work with the assets.
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5 anni fa |
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math
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ebb7ed1b78
uninitialized variables-math
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5 anni fa |
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module
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466d03ffec
adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order
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6 anni fa |
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navigation
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a46bf3d7e5
uninitialized variables-navigation
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5 anni fa |
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persistence
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b6c33bdd2b
uninitialized variables-persistence
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5 anni fa |
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platform
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7880c71d9a
fixed cpu detection on 64bit windows (and removing nasty assembly for win32).
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5 anni fa |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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7 anni fa |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 anni fa |
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platformSDL
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bd8a72005e
uninitialized variables-platform
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5 anni fa |
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platformWin32
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7880c71d9a
fixed cpu detection on 64bit windows (and removing nasty assembly for win32).
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5 anni fa |
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platformX86UNIX
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547a2e28eb
no message
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7 anni fa |
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postFx
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 anni fa |
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renderInstance
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638a515702
Merge branch 'alpha40_BandingBreakup' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 anni fa |
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scene
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2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 anni fa |
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sfx
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06abd3f1eb
adress #203
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5 anni fa |
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shaderGen
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206d86f1bb
.. we do however appear to need to swizzle DX vert colors...
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5 anni fa |
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sim
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87603029db
uninitialized variables-sim
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5 anni fa |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 anni fa |
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terrain
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67dbe4dfe2
Merge pull request #229 from Areloch/TerrainAssetFixup
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5 anni fa |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 anni fa |
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ts
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9b907e77ee
Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
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5 anni fa |
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util
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6fde8dd4c3
adress #225
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5 anni fa |
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windowManager
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a8b6327091
conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by
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6 anni fa |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 anni fa |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |