marauder2k7 382ee60d86 Sky Sorting 3 лет назад
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editors f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 лет назад
VolumetricFog.cpp 98a079a797 code duplication prune. should aid in stability 4 лет назад
VolumetricFog.h 98a079a797 code duplication prune. should aid in stability 4 лет назад
VolumetricFogRTManager.cpp 1efb687867 uninitialized variables-environment and forrest 5 лет назад
VolumetricFogRTManager.h 27d6665d21 set volumetric fog to use the standard window-resized trigger for it's update 6 лет назад
basicClouds.cpp e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 лет назад
basicClouds.h e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 лет назад
cloudLayer.cpp f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 лет назад
cloudLayer.h 98a079a797 code duplication prune. should aid in stability 4 лет назад
decalRoad.cpp f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 лет назад
decalRoad.h 98a079a797 code duplication prune. should aid in stability 4 лет назад
meshRoad.cpp f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 лет назад
meshRoad.h 98a079a797 code duplication prune. should aid in stability 4 лет назад
nodeListManager.cpp ad05a78946 sanity check nodelist presence 4 лет назад
nodeListManager.h 1efb687867 uninitialized variables-environment and forrest 5 лет назад
river.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 лет назад
river.h 1efb687867 uninitialized variables-environment and forrest 5 лет назад
scatterSky.cpp 382ee60d86 Sky Sorting 3 лет назад
scatterSky.h 1d5a36c4c0 Spheres for Skies 3 лет назад
skyBox.cpp 382ee60d86 Sky Sorting 3 лет назад
skyBox.h 98a079a797 code duplication prune. should aid in stability 4 лет назад
skySphere.cpp 382ee60d86 Sky Sorting 3 лет назад
skySphere.h 1d5a36c4c0 Spheres for Skies 3 лет назад
sun.cpp 98a079a797 code duplication prune. should aid in stability 4 лет назад
sun.h 98a079a797 code duplication prune. should aid in stability 4 лет назад
timeOfDay.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
timeOfDay.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
waterBlock.cpp 1efb687867 uninitialized variables-environment and forrest 5 лет назад
waterBlock.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 лет назад
waterObject.cpp 98a079a797 code duplication prune. should aid in stability 4 лет назад
waterObject.h 98a079a797 code duplication prune. should aid in stability 4 лет назад
waterPlane.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
waterPlane.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 лет назад