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editors
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 лет назад |
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VolumetricFog.cpp
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
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VolumetricFog.h
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
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VolumetricFogRTManager.cpp
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1efb687867
uninitialized variables-environment and forrest
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5 лет назад |
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VolumetricFogRTManager.h
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27d6665d21
set volumetric fog to use the standard window-resized trigger for it's update
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6 лет назад |
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basicClouds.cpp
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e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
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4 лет назад |
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basicClouds.h
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e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
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4 лет назад |
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cloudLayer.cpp
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 лет назад |
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cloudLayer.h
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
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decalRoad.cpp
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 лет назад |
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decalRoad.h
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
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meshRoad.cpp
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 лет назад |
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meshRoad.h
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
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nodeListManager.cpp
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ad05a78946
sanity check nodelist presence
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4 лет назад |
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nodeListManager.h
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1efb687867
uninitialized variables-environment and forrest
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5 лет назад |
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river.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 лет назад |
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river.h
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1efb687867
uninitialized variables-environment and forrest
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5 лет назад |
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scatterSky.cpp
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382ee60d86
Sky Sorting
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3 лет назад |
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scatterSky.h
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1d5a36c4c0
Spheres for Skies
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3 лет назад |
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skyBox.cpp
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382ee60d86
Sky Sorting
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3 лет назад |
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skyBox.h
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
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skySphere.cpp
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382ee60d86
Sky Sorting
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3 лет назад |
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skySphere.h
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1d5a36c4c0
Spheres for Skies
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3 лет назад |
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sun.cpp
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
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sun.h
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
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timeOfDay.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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timeOfDay.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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waterBlock.cpp
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1efb687867
uninitialized variables-environment and forrest
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5 лет назад |
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waterBlock.h
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
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11 лет назад |
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waterObject.cpp
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
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waterObject.h
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
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waterPlane.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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waterPlane.h
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
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11 лет назад |