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assets
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a8d640e311
clean up redundant loads, shift first load to getResource methods for sound and shape.
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пре 2 година |
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decal
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b710a309bd
asset load flow work
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пре 2 година |
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examples
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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fps
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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fx
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aa02e48c8d
add safeties for enum math across define boundaries
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пре 2 година |
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gameBase
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b1f118898e
add TypeHints for inspector viewing
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пре 2 година |
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lighting
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667a0db760
Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
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пре 2 година |
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physics
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b710a309bd
asset load flow work
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пре 2 година |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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sfx
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b710a309bd
asset load flow work
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пре 2 година |
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turret
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aa02e48c8d
add safeties for enum math across define boundaries
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пре 2 година |
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vehicles
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0f55389712
rigidshape and derivatives cleanups
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пре 2 година |
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Scene.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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Scene.h
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b05d5fd3bd
Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0
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пре 5 година |
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accumulationVolume.cpp
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596d13f9a4
Optimize container bin lookups
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пре 2 година |
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accumulationVolume.h
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98a079a797
code duplication prune. should aid in stability
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пре 4 година |
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aiClient.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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пре 5 година |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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пре 11 година |
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aiConnection.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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пре 7 година |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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aiPlayer.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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aiPlayer.h
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ab88b8f489
anim-clip -- sequence selection by afx effects
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пре 8 година |
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camera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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camera.h
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dca2dc0074
Implementation of guiRenderTargetVizCtrl
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пре 5 година |
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cameraSpline.cpp
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f4e6060b52
pathshape cleanups and callbacks
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пре 3 година |
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cameraSpline.h
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f4e6060b52
pathshape cleanups and callbacks
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пре 3 година |
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containerQuery.cpp
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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пре 8 година |
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containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
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convexShape.cpp
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0d4221fa59
uninitialized and unused value cleanups
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пре 2 година |
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convexShape.h
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dd920bb537
set convexshape to use a standard vertex type
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пре 3 година |
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debris.cpp
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25c1ebcf13
Properly call endGroup instead of addGroup
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пре 2 година |
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debris.h
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98a079a797
code duplication prune. should aid in stability
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пре 4 година |
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gameFunctions.cpp
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75625dc679
Reverse depth & 32F buffer format
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пре 2 година |
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gameFunctions.h
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212fc80dfc
Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum.
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пре 8 година |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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пре 10 година |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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пре 10 година |
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groundPlane.cpp
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b710a309bd
asset load flow work
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пре 2 година |
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groundPlane.h
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98a079a797
code duplication prune. should aid in stability
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пре 4 година |
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guiMaterialPreview.cpp
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fabd5864fa
uninitialized variables-t3d
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пре 5 година |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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guiObjectView.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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guiObjectView.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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пре 4 година |
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item.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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пре 2 година |
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item.h
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afb39d398f
code review:
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пре 5 година |
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levelInfo.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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levelInfo.h
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d23ee397e6
adds wetness
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пре 3 година |
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lightAnimData.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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lightAnimData.h
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695ad6357f
Hides some light fields for local lights that are intended for PSSM's, thus useless.
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пре 5 година |
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lightBase.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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lightBase.h
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19092c368a
localRenderViz -- Implements per-light renderViz setting.
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пре 8 година |
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lightDescription.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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lightDescription.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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lightFlareData.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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пре 2 година |
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lightFlareData.h
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98a079a797
code duplication prune. should aid in stability
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пре 4 година |
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missionArea.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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пре 13 година |
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missionMarker.cpp
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e944d117e1
spawnsphere %this tracking
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пре 2 година |
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missionMarker.h
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361ea5286e
set typehint for spawners to the spawndatablock
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пре 2 година |
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notesObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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notesObject.h
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4ffe6d2bb7
Adds a notes object that only displays in the editor, useful for when working on maps.
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пре 5 година |
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objectTypes.h
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5f319e50ed
ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders
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пре 3 година |
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occlusionVolume.cpp
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d979cf9d2d
PolyhedronVectorData core membervar cleanups
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пре 7 година |
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occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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pathCamera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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пре 11 година |
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pathShape.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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pathShape.h
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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пре 6 година |
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physicalZone.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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physicalZone.h
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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пре 8 година |
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player.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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пре 2 година |
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player.h
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98a079a797
code duplication prune. should aid in stability
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пре 4 година |
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pointLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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portal.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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portal.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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prefab.cpp
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89b0c7f73b
Console Refactor
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пре 2 година |
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prefab.h
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b1f118898e
add TypeHints for inspector viewing
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пре 2 година |
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projectile.cpp
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c4ae6258cc
sound safeties and future notes
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пре 2 година |
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projectile.h
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98a079a797
code duplication prune. should aid in stability
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пре 4 година |
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proximityMine.cpp
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c4ae6258cc
sound safeties and future notes
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пре 2 година |
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proximityMine.h
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98a079a797
code duplication prune. should aid in stability
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пре 4 година |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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пре 10 година |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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rigidShape.cpp
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0f55389712
rigidshape and derivatives cleanups
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пре 2 година |
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rigidShape.h
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8821f62b0c
misc fixes
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пре 3 година |
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scopeAlwaysShape.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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shapeBase.cpp
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b710a309bd
asset load flow work
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пре 2 година |
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shapeBase.h
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4a9f8e0709
get node utility methods by request
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пре 2 година |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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shapeImage.cpp
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2e1cfe9332
Fix potential index out of bounds
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пре 2 година |
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spotLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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staticShape.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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пре 2 година |
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staticShape.h
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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пре 6 година |
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trigger.cpp
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89b0c7f73b
Console Refactor
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пре 2 година |
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trigger.h
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b160017c7d
aitriggers a navtool. not ready for general consumption just yet
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пре 5 година |
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tsStatic.cpp
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b710a309bd
asset load flow work
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пре 2 година |
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tsStatic.h
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b1f118898e
add TypeHints for inspector viewing
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пре 2 година |
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zone.cpp
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d9ff5d3f0e
Basic zone code refactor using lists instead of linked lists
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пре 2 година |
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zone.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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пре 3 година |