Brian Roberts a8194fdf3a Merge pull request #1114 from Azaezel/alpha41/assetAnalysisAugs пре 2 година
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assets a8d640e311 clean up redundant loads, shift first load to getResource methods for sound and shape. пре 2 година
decal b710a309bd asset load flow work пре 2 година
examples f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
fps f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
fx aa02e48c8d add safeties for enum math across define boundaries пре 2 година
gameBase b1f118898e add TypeHints for inspector viewing пре 2 година
lighting 667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return пре 2 година
physics b710a309bd asset load flow work пре 2 година
sceneComponent 7dbfe6994d Engine directory for ticket #1 пре 13 година
sfx b710a309bd asset load flow work пре 2 година
turret aa02e48c8d add safeties for enum math across define boundaries пре 2 година
vehicles 0f55389712 rigidshape and derivatives cleanups пре 2 година
Scene.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
Scene.h b05d5fd3bd Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0 пре 5 година
accumulationVolume.cpp 596d13f9a4 Optimize container bin lookups пре 2 година
accumulationVolume.h 98a079a797 code duplication prune. should aid in stability пре 4 година
aiClient.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. пре 5 година
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. пре 11 година
aiConnection.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic пре 7 година
aiConnection.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
aiPlayer.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
aiPlayer.h ab88b8f489 anim-clip -- sequence selection by afx effects пре 8 година
camera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
camera.h dca2dc0074 Implementation of guiRenderTargetVizCtrl пре 5 година
cameraSpline.cpp f4e6060b52 pathshape cleanups and callbacks пре 3 година
cameraSpline.h f4e6060b52 pathshape cleanups and callbacks пре 3 година
containerQuery.cpp a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. пре 8 година
containerQuery.h fbfd3ed8ed clang: constructor initialization order пре 9 година
convexShape.cpp 0d4221fa59 uninitialized and unused value cleanups пре 2 година
convexShape.h dd920bb537 set convexshape to use a standard vertex type пре 3 година
debris.cpp 25c1ebcf13 Properly call endGroup instead of addGroup пре 2 година
debris.h 98a079a797 code duplication prune. should aid in stability пре 4 година
gameFunctions.cpp 75625dc679 Reverse depth & 32F buffer format пре 2 година
gameFunctions.h 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. пре 8 година
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. пре 10 година
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. пре 10 година
groundPlane.cpp b710a309bd asset load flow work пре 2 година
groundPlane.h 98a079a797 code duplication prune. should aid in stability пре 4 година
guiMaterialPreview.cpp fabd5864fa uninitialized variables-t3d пре 5 година
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiObjectView.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
guiObjectView.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets пре 4 година
item.cpp aa02e48c8d add safeties for enum math across define boundaries пре 2 година
item.h afb39d398f code review: пре 5 година
levelInfo.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
levelInfo.h d23ee397e6 adds wetness пре 3 година
lightAnimData.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
lightAnimData.h 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. пре 5 година
lightBase.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
lightBase.h 19092c368a localRenderViz -- Implements per-light renderViz setting. пре 8 година
lightDescription.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
lightDescription.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy пре 8 година
lightFlareData.cpp aa02e48c8d add safeties for enum math across define boundaries пре 2 година
lightFlareData.h 98a079a797 code duplication prune. should aid in stability пре 4 година
missionArea.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. пре 13 година
missionMarker.cpp e944d117e1 spawnsphere %this tracking пре 2 година
missionMarker.h 361ea5286e set typehint for spawners to the spawndatablock пре 2 година
notesObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
notesObject.h 4ffe6d2bb7 Adds a notes object that only displays in the editor, useful for when working on maps. пре 5 година
objectTypes.h 5f319e50ed ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders пре 3 година
occlusionVolume.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups пре 7 година
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
pathCamera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls пре 11 година
pathShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
pathShape.h f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. пре 6 година
physicalZone.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
physicalZone.h a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. пре 8 година
player.cpp aa02e48c8d add safeties for enum math across define boundaries пре 2 година
player.h 98a079a797 code duplication prune. should aid in stability пре 4 година
pointLight.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
pointLight.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
portal.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
portal.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
prefab.cpp 89b0c7f73b Console Refactor пре 2 година
prefab.h b1f118898e add TypeHints for inspector viewing пре 2 година
projectile.cpp c4ae6258cc sound safeties and future notes пре 2 година
projectile.h 98a079a797 code duplication prune. should aid in stability пре 4 година
proximityMine.cpp c4ae6258cc sound safeties and future notes пре 2 година
proximityMine.h 98a079a797 code duplication prune. should aid in stability пре 4 година
resource.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: пре 10 година
rigid.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
rigidShape.cpp 0f55389712 rigidshape and derivatives cleanups пре 2 година
rigidShape.h 8821f62b0c misc fixes пре 3 година
scopeAlwaysShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
shapeBase.cpp b710a309bd asset load flow work пре 2 година
shapeBase.h 4a9f8e0709 get node utility methods by request пре 2 година
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
shapeImage.cpp 2e1cfe9332 Fix potential index out of bounds пре 2 година
spotLight.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
spotLight.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
staticShape.cpp aa02e48c8d add safeties for enum math across define boundaries пре 2 година
staticShape.h f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. пре 6 година
trigger.cpp 89b0c7f73b Console Refactor пре 2 година
trigger.h b160017c7d aitriggers a navtool. not ready for general consumption just yet пре 5 година
tsStatic.cpp b710a309bd asset load flow work пре 2 година
tsStatic.h b1f118898e add TypeHints for inspector viewing пре 2 година
zone.cpp d9ff5d3f0e Basic zone code refactor using lists instead of linked lists пре 2 година
zone.h 4a7104e5ea fix TORQUE_TOOLS = off compilation пре 3 година