AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
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guiBitmapButtonCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
guiBitmapButtonCtrl.h 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field il y a 3 ans
guiBorderButton.cpp ed36cf2c5c Changes for BaseUI Update il y a 3 ans
guiButtonBaseCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
guiButtonBaseCtrl.h ed36cf2c5c Changes for BaseUI Update il y a 3 ans
guiButtonCtrl.cpp ed36cf2c5c Changes for BaseUI Update il y a 3 ans
guiButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiCheckBoxCtrl.cpp ed36cf2c5c Changes for BaseUI Update il y a 3 ans
guiCheckBoxCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiIconButtonCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
guiIconButtonCtrl.h 0dcd272b87 clean up more texture profile refs to kill spam il y a 4 ans
guiRadioCtrl.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiRadioCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiSwatchButtonCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
guiSwatchButtonCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiToggleButtonCtrl.cpp ed36cf2c5c Changes for BaseUI Update il y a 3 ans
guiToggleButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiToolboxButtonCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
guiToolboxButtonCtrl.h 0dcd272b87 clean up more texture profile refs to kill spam il y a 4 ans