| .. |
|
inspector
|
113b3324a8
filter out component inspector button callbacks
|
2 gadi atpakaļ |
|
editorFunctions.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 gadi atpakaļ |
|
editorFunctions.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 gadi atpakaļ |
|
guiDebugger.cpp
|
9fef1b3cd1
uninitialized variables-gui
|
5 gadi atpakaļ |
|
guiDebugger.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 gadi atpakaļ |
|
guiEaseViewCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 gadi atpakaļ |
|
guiEaseViewCtrl.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 gadi atpakaļ |
|
guiEditCtrl.cpp
|
89b0c7f73b
Console Refactor
|
2 gadi atpakaļ |
|
guiEditCtrl.h
|
41e5caf22b
Direct3D11 Engine/source changes
|
9 gadi atpakaļ |
|
guiFilterCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 gadi atpakaļ |
|
guiFilterCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 gadi atpakaļ |
|
guiGraphCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 gadi atpakaļ |
|
guiGraphCtrl.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 gadi atpakaļ |
|
guiImageList.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 gadi atpakaļ |
|
guiImageList.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 gadi atpakaļ |
|
guiInspector.cpp
|
2f40b843d4
Adds expanded ability to create and insert specialized script-based inspector fields
|
2 gadi atpakaļ |
|
guiInspector.h
|
2f40b843d4
Adds expanded ability to create and insert specialized script-based inspector fields
|
2 gadi atpakaļ |
|
guiInspectorTypes.cpp
|
e54c9428f0
expand editor range fidelity to 7digits, and min/max to 10^32, not 10^3
|
2 gadi atpakaļ |
|
guiInspectorTypes.h
|
f127b084ce
Add 2d value types
|
2 gadi atpakaļ |
|
guiMenuBar.cpp
|
c2d1e9d654
Expands functionality of MenuBuilder to act as primary API for building out menus
|
2 gadi atpakaļ |
|
guiMenuBar.h
|
c2d1e9d654
Expands functionality of MenuBuilder to act as primary API for building out menus
|
2 gadi atpakaļ |
|
guiParticleGraphCtrl.cpp
|
6b2db37f8a
followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>`
|
5 gadi atpakaļ |
|
guiParticleGraphCtrl.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 gadi atpakaļ |
|
guiPopupMenuCtrl.cpp
|
c2d1e9d654
Expands functionality of MenuBuilder to act as primary API for building out menus
|
2 gadi atpakaļ |
|
guiPopupMenuCtrl.h
|
2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
|
8 gadi atpakaļ |
|
guiRectHandles.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 gadi atpakaļ |
|
guiRectHandles.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 gadi atpakaļ |
|
guiSeparatorCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 gadi atpakaļ |
|
guiSeparatorCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 gadi atpakaļ |
|
guiShapeEdPreview.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 gadi atpakaļ |
|
guiShapeEdPreview.h
|
88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
|
4 gadi atpakaļ |
|
popupMenu.cpp
|
473e566b70
Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout
|
2 gadi atpakaļ |
|
popupMenu.h
|
a71f5cfd9d
Missed header changes
|
5 gadi atpakaļ |