AtomicWalrus 75625dc679 Reverse depth & 32F buffer format %!s(int64=2) %!d(string=hai) anos
..
cubeLightShadowMap.cpp 75625dc679 Reverse depth & 32F buffer format %!s(int64=2) %!d(string=hai) anos
cubeLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
dualParaboloidLightShadowMap.cpp 75625dc679 Reverse depth & 32F buffer format %!s(int64=2) %!d(string=hai) anos
dualParaboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
lightShadowMap.cpp a05c83493e adress gl spotlights disapearing for deferred %!s(int64=4) %!d(string=hai) anos
lightShadowMap.h c41b8e00ff clean up the light.cookie entries %!s(int64=4) %!d(string=hai) anos
paraboloidLightShadowMap.cpp 75625dc679 Reverse depth & 32F buffer format %!s(int64=2) %!d(string=hai) anos
paraboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
pssmLightShadowMap.cpp 75625dc679 Reverse depth & 32F buffer format %!s(int64=2) %!d(string=hai) anos
pssmLightShadowMap.h 2753f562e8 shadow caching %!s(int64=10) %!d(string=hai) anos
shadowCommon.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
shadowMapManager.cpp 66cc6fb9d1 Removes current implement of shadow caching %!s(int64=6) %!d(string=hai) anos
shadowMapManager.h 66cc6fb9d1 Removes current implement of shadow caching %!s(int64=6) %!d(string=hai) anos
shadowMapPass.cpp ff4b025c2c adds alphatest shadows for translucent objects %!s(int64=5) %!d(string=hai) anos
shadowMapPass.h f52c3d5ed2 uninitialized variables-lighting %!s(int64=5) %!d(string=hai) anos
shadowMatHook.cpp 21c17d0ed1 cleanups for shadergen and the visibility feature %!s(int64=4) %!d(string=hai) anos
shadowMatHook.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
singleLightShadowMap.cpp 75625dc679 Reverse depth & 32F buffer format %!s(int64=2) %!d(string=hai) anos
singleLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos